Monthly Archives: November 2020
PS5 Designer Says Original Concepts Were Even Bigger
The PlayStation 5 is big. Much larger than any modern console these past few generations, but according to its designer the original drawings for Sony’s next-gen games console were supposedly even bigger.
“It’s kind of funny that engineering actually told me it’s too big,” PlayStation 5 designer Yujin Morisawa said in an interview with The Washington Post. “So, I actually had to shrink it down a little bit from the first drawing.”
At 15.4 inches tall, the PS5 dwarfs the competition pretty easily. It outsizes the Xbox Series X and even the hefty Xbox One by a good amount as well as past Sony systems like the original PlayStation 3.
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“I knew it was going to be large because I know how much power there was going to be, so I knew how much airflow you would need and how much space for a heat sink,” Morisawa said. “We wanted to get it much smaller, so it’s the perfect size right now.”
Morisawa says that any smaller and there would be less airflow for the PS5 that would “disturb” the players while playing.
While the PS5’s sheer size is still staggering in its final form, the form factor allows all of the internal components to behave efficiently. And while the hardware may have dictated the size, Morisawa says the actual design and form factor was for aesthetics.
[ignvideo url="https://www.ign.com/videos/2020/11/06/playstation-5-review"]
“When you design something, you want to make it feel comfortable. Sometimes it looks like a plant or some animal or some object. I think that’s more comfortable than something weird, or something that they’ve never seen before,” Morisawa says.
Check out IGN’s full review of the PS5 here, as well as our PS5 wiki for a full rundown of everything you’ll ever need to know about the system before launch. We also have reviews on PS5 launch games like Spider-Man: Miles Morales and (talkin’ about) Bugsnax.
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Matt T.M. Kim is a reporter for IGN.
PS5 Designer Says Original Concepts Were Even Bigger
The PlayStation 5 is big. Much larger than any modern console these past few generations, but according to its designer the original drawings for Sony’s next-gen games console were supposedly even bigger.
“It’s kind of funny that engineering actually told me it’s too big,” PlayStation 5 designer Yujin Morisawa said in an interview with The Washington Post. “So, I actually had to shrink it down a little bit from the first drawing.”
At 15.4 inches tall, the PS5 dwarfs the competition pretty easily. It outsizes the Xbox Series X and even the hefty Xbox One by a good amount as well as past Sony systems like the original PlayStation 3.
[widget path="global/article/imagegallery" parameters="albumSlug=ps5-console-first-look-size-comparison&captions=true"]
“I knew it was going to be large because I know how much power there was going to be, so I knew how much airflow you would need and how much space for a heat sink,” Morisawa said. “We wanted to get it much smaller, so it’s the perfect size right now.”
Morisawa says that any smaller and there would be less airflow for the PS5 that would “disturb” the players while playing.
While the PS5’s sheer size is still staggering in its final form, the form factor allows all of the internal components to behave efficiently. And while the hardware may have dictated the size, Morisawa says the actual design and form factor was for aesthetics.
[ignvideo url="https://www.ign.com/videos/2020/11/06/playstation-5-review"]
“When you design something, you want to make it feel comfortable. Sometimes it looks like a plant or some animal or some object. I think that’s more comfortable than something weird, or something that they’ve never seen before,” Morisawa says.
Check out IGN’s full review of the PS5 here, as well as our PS5 wiki for a full rundown of everything you’ll ever need to know about the system before launch. We also have reviews on PS5 launch games like Spider-Man: Miles Morales and (talkin’ about) Bugsnax.
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Matt T.M. Kim is a reporter for IGN.
A Quiet Place Spin-Off in the Works With Midnight Special Director
A third movie in the A Quiet Place franchise is in the works from Jeff Nichols, the director of Midnight Special. It is targeting a 2022 release date, and John Krasinski is also attached to produce the spin-off.
Nichols, who directed Mud and Loving, will write and direct the movie from an idea by Krasinski. Details about the story are still under wraps but The Hollywood Reporter describes the movie as a spin-off rather than a direct sequel to A Quiet Place Part II.
[ignvideo url="https://www.ign.com/videos/2019/10/28/the-10-best-horror-movies"]
Krasinski previously spoke about the idea of making more Quiet Place movies beyond Part II and said that there are elements in the sequel that hint at deeper lore.
"I set up a couple of tiny little Easter eggs in [A Quiet Place Part II] that not only explain more about 1, but would allow for more mythology,” Krasinski said in January 2020. “But, being a Boston Catholic, I can’t be like, ‘Yeah, of course, there’ll be a third!’ No, not at all.”
The first two movies in the Quiet Place series were directed by Krasinski and starred Emily Blunt. The first movie was a huge hit upon release in 2018. It made over $335 million at the box office on a production budget of $17 million, according to The Numbers, and was nominated for an Oscar and a BAFTA in sound categories.
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A Quiet Place Part II is currently set to hit theaters on April 23, 2021. The movie was originally scheduled for release in March 2020 but was delayed a week before release due to theater closures in the early days of the COVID-19 pandemic.
Social media reactions for A Quiet Place Part II were already appearing online by the time the movie was delayed, and they were very positive.
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Petey Oneto is a freelance writer for IGN.
A Quiet Place Spin-Off in the Works With Midnight Special Director
A third movie in the A Quiet Place franchise is in the works from Jeff Nichols, the director of Midnight Special. It is targeting a 2022 release date, and John Krasinski is also attached to produce the spin-off.
Nichols, who directed Mud and Loving, will write and direct the movie from an idea by Krasinski. Details about the story are still under wraps but The Hollywood Reporter describes the movie as a spin-off rather than a direct sequel to A Quiet Place Part II.
[ignvideo url="https://www.ign.com/videos/2019/10/28/the-10-best-horror-movies"]
Krasinski previously spoke about the idea of making more Quiet Place movies beyond Part II and said that there are elements in the sequel that hint at deeper lore.
"I set up a couple of tiny little Easter eggs in [A Quiet Place Part II] that not only explain more about 1, but would allow for more mythology,” Krasinski said in January 2020. “But, being a Boston Catholic, I can’t be like, ‘Yeah, of course, there’ll be a third!’ No, not at all.”
The first two movies in the Quiet Place series were directed by Krasinski and starred Emily Blunt. The first movie was a huge hit upon release in 2018. It made over $335 million at the box office on a production budget of $17 million, according to The Numbers, and was nominated for an Oscar and a BAFTA in sound categories.
[widget path="global/article/imagegallery" parameters="albumSlug=every-delayed-movie-due-to-coronavirus-so-far&captions=true"]
A Quiet Place Part II is currently set to hit theaters on April 23, 2021. The movie was originally scheduled for release in March 2020 but was delayed a week before release due to theater closures in the early days of the COVID-19 pandemic.
Social media reactions for A Quiet Place Part II were already appearing online by the time the movie was delayed, and they were very positive.
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Petey Oneto is a freelance writer for IGN.
PS5’s Marvel’s Spider-Man Remastered Will Now Support Saves From Spider-Man PS4
Insomniac Games confirmed that the upcoming Marvel's Spider-Man Remastered on PS5 will now support your save data from Marvel's Spider-Man on PS4. This change was made in response to fan criticism that none of the original progress would carry over into the updated version.
Insomniac confirmed this news on Twitter stating, "We have heard you - in an upcoming update for #SpiderManPS4, we will add the ability to export your save to Marvel's Spider-Man Remastered."
In addition to your save data moving forward to the new console, Insomniac will also retroactively be adding the three new suits that were previously exclusive to the remaster into the original PS4 version of Marvel's Spider-Man in a future update. This update is expected to arrive around Thanksgiving, which is just over a couple of weeks away. Marvel's Spider-Man Remastered for PS5 is set to arrive alongside the new Marvel's Spider-Man: Miles Morales as part of the Ultimate Edition and includes a plethora of visual enhancements as well as a new character model for Peter Parker. [ignvideo width=610 height=374 url=https://www.ign.com/videos/2020/09/30/marvels-spider-man-comparison-ps4-2018-vs-ps5-remaster-2020] Currently, there are still no plans to offer Marvel's Spider-Man Remastered as a standalone release, though. Marvel's Spider-Man: Miles Morales Ultimate Edition launches November 12th for $69.99. For more web-slingin' action check out our review for Marvel's Spider-Man: Miles Morales and a look at Marvel's Spider-Man Remastered running at a buttery 60fps. [poilib element="accentDivider"] Matthew Adler is a Features, News, Previews, Reviews, and Wikis writer for IGN. You can follow him on Twitter @MatthewAdler and watch him stream on Twitch.We have heard you - in an upcoming update for #SpiderManPS4, we will add the ability to export your save to Marvel’s Spider-Man Remastered. This update will also add the three new suits from Remastered to the PS4 game. We expect to bring you this update around Thanksgiving. pic.twitter.com/EqoKnto3FV
— Insomniac Games (@insomniacgames) November 9, 2020
PS5’s Marvel’s Spider-Man Remastered Will Now Support Saves From Spider-Man PS4
Insomniac Games confirmed that the upcoming Marvel's Spider-Man Remastered on PS5 will now support your save data from Marvel's Spider-Man on PS4. This change was made in response to fan criticism that none of the original progress would carry over into the updated version.
Insomniac confirmed this news on Twitter stating, "We have heard you - in an upcoming update for #SpiderManPS4, we will add the ability to export your save to Marvel's Spider-Man Remastered."
In addition to your save data moving forward to the new console, Insomniac will also retroactively be adding the three new suits that were previously exclusive to the remaster into the original PS4 version of Marvel's Spider-Man in a future update. This update is expected to arrive around Thanksgiving, which is just over a couple of weeks away. Marvel's Spider-Man Remastered for PS5 is set to arrive alongside the new Marvel's Spider-Man: Miles Morales as part of the Ultimate Edition and includes a plethora of visual enhancements as well as a new character model for Peter Parker. [ignvideo width=610 height=374 url=https://www.ign.com/videos/2020/09/30/marvels-spider-man-comparison-ps4-2018-vs-ps5-remaster-2020] Currently, there are still no plans to offer Marvel's Spider-Man Remastered as a standalone release, though. Marvel's Spider-Man: Miles Morales Ultimate Edition launches November 12th for $69.99. For more web-slingin' action check out our review for Marvel's Spider-Man: Miles Morales and a look at Marvel's Spider-Man Remastered running at a buttery 60fps. [poilib element="accentDivider"] Matthew Adler is a Features, News, Previews, Reviews, and Wikis writer for IGN. You can follow him on Twitter @MatthewAdler and watch him stream on Twitch.We have heard you - in an upcoming update for #SpiderManPS4, we will add the ability to export your save to Marvel’s Spider-Man Remastered. This update will also add the three new suits from Remastered to the PS4 game. We expect to bring you this update around Thanksgiving. pic.twitter.com/EqoKnto3FV
— Insomniac Games (@insomniacgames) November 9, 2020
DC Comics Promotes Marie Javins to Editor-in-Chief
DC Comics has named Marie Javins as its new permanent Editor-in-Chief. Javins replaces previous EiC Bob Harras, who was among a number of DC editorial staff laid off as part of WarnerMedia's recent corporate restructuring.
Javins will report directly to Daniel Cherry III, who recently joined the company as Senior Vice President and General Manager. Javins had been serving as interim editor-in-chief alongside Michele Wells. Prior to that, she served as DC’s Executive Editor of Global Publishing and Digital Strategy. Javins' past editing work includes titles like DC Super Hero Girls, Justice League, Dark Nights: Death Metal and Exit Stage Left: The Snagglepuss Chronicles.
According to DC's press release, Javins will work closely with both Cherry and Publisher/Chief Creative Officer Jim Lee to chart a new direction for DC in 2021. Her responsibilities will include "developing and overseeing the execution of the company’s annual publishing schedule to grow all DC imprints. She’ll also lead the strategy for expanding worldwide consumer reach of DC Publishing content and provide editorial and creative direction for DC imprints."
“As a young girl devouring comics of Wonder Woman, Nubia, and Supergirl, I never dreamed that decades later, I’d be at the helm of the mighty DC Comics,” said Javins. “I’m incredibly honored by this responsibility, and will dedicate myself to supporting and challenging DC’s extended family of staff, talent, retailers, and partners around the world in our quest to tell innovative visual stories that both reflect and expand our world—and in some cases, our galaxy and multiverse.”
It's unclear exactly how much DC's publishing strategy will change in the months and years ahead. But as we've previously explored, all signs point to DC undergoing major changes in 2021. Javins' prior editing experience suggests DC may be shifting away from traditional, monthly superhero comics in favor of more self-contained graphic novels and digital-first releases. That certainly gels with Lee's earlier comments about DC streamlining its publishing lineup going forward.
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"We will be reducing the size of the slate," Lee told The Hollywood Reporter. "But it’s about looking at everything and looking at the bottom 20 percent, 25 percent of the line that wasn’t breaking even or was losing money. It’s about more punch for the pound, so to speak, and increasing the margins of the books that we are doing. It was about aligning the books to the franchise brand content we’ve developed and making sure that every book we put out, we put out for a reason."
We do know that DC is gearing up for Future State, a two-month-long crossover in January and February 2021 that will reveal the future of the DCU ten years into the future. Future State will feature Jon Kent taking up the mantle of Superman and introduce a new Wonder Woman named Yara Flor, while 12 Years a Slave writer John Ridley will be chronicling the adventures of a brand new Batman. The company has hinted at big plans for March 2020, likely involving a line-wide relaunch building on the fallout of Dark Nights: Death Metal, but what exactly they have in store remains to be seen.
[ignvideo url="https://www.ign.com/videos/2020/10/13/dc-showcase-batman-death-in-the-family-review"]
What to you hope to see from DC in 2021? let us know in the comments below.
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Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.
DC Comics Promotes Marie Javins to Editor-in-Chief
DC Comics has named Marie Javins as its new permanent Editor-in-Chief. Javins replaces previous EiC Bob Harras, who was among a number of DC editorial staff laid off as part of WarnerMedia's recent corporate restructuring.
Javins will report directly to Daniel Cherry III, who recently joined the company as Senior Vice President and General Manager. Javins had been serving as interim editor-in-chief alongside Michele Wells. Prior to that, she served as DC’s Executive Editor of Global Publishing and Digital Strategy. Javins' past editing work includes titles like DC Super Hero Girls, Justice League, Dark Nights: Death Metal and Exit Stage Left: The Snagglepuss Chronicles.
According to DC's press release, Javins will work closely with both Cherry and Publisher/Chief Creative Officer Jim Lee to chart a new direction for DC in 2021. Her responsibilities will include "developing and overseeing the execution of the company’s annual publishing schedule to grow all DC imprints. She’ll also lead the strategy for expanding worldwide consumer reach of DC Publishing content and provide editorial and creative direction for DC imprints."
“As a young girl devouring comics of Wonder Woman, Nubia, and Supergirl, I never dreamed that decades later, I’d be at the helm of the mighty DC Comics,” said Javins. “I’m incredibly honored by this responsibility, and will dedicate myself to supporting and challenging DC’s extended family of staff, talent, retailers, and partners around the world in our quest to tell innovative visual stories that both reflect and expand our world—and in some cases, our galaxy and multiverse.”
It's unclear exactly how much DC's publishing strategy will change in the months and years ahead. But as we've previously explored, all signs point to DC undergoing major changes in 2021. Javins' prior editing experience suggests DC may be shifting away from traditional, monthly superhero comics in favor of more self-contained graphic novels and digital-first releases. That certainly gels with Lee's earlier comments about DC streamlining its publishing lineup going forward.
[widget path="global/article/imagegallery" parameters="albumSlug=future-state-every-comic-in-dcs-massive-2021-crossover&captions=true"]
"We will be reducing the size of the slate," Lee told The Hollywood Reporter. "But it’s about looking at everything and looking at the bottom 20 percent, 25 percent of the line that wasn’t breaking even or was losing money. It’s about more punch for the pound, so to speak, and increasing the margins of the books that we are doing. It was about aligning the books to the franchise brand content we’ve developed and making sure that every book we put out, we put out for a reason."
We do know that DC is gearing up for Future State, a two-month-long crossover in January and February 2021 that will reveal the future of the DCU ten years into the future. Future State will feature Jon Kent taking up the mantle of Superman and introduce a new Wonder Woman named Yara Flor, while 12 Years a Slave writer John Ridley will be chronicling the adventures of a brand new Batman. The company has hinted at big plans for March 2020, likely involving a line-wide relaunch building on the fallout of Dark Nights: Death Metal, but what exactly they have in store remains to be seen.
[ignvideo url="https://www.ign.com/videos/2020/10/13/dc-showcase-batman-death-in-the-family-review"]
What to you hope to see from DC in 2021? let us know in the comments below.
[poilib element="accentDivider"]
Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.
Sony Reportedly Discussed Increasing Game Prices Above $70 USD
Sony discussed raising its game prices even higher before settling on its $70 USD price point, according to a new report from Bloomberg.
We know now that many of Sony's first-party games will cost $70. That's the price tag on upcoming titles like Demon's Souls and Destruction All-Stars. This is a $10 jump in the cost of games, but according to Bloomberg, an even bigger jump was discussed. The report doesn't reveal how much higher Sony discussed going, but the idea of going beyond $70 comes from games executives that wished to remain anonymous when speaking to Bloomberg.
[widget path="global/article/imagegallery" parameters="albumSlug=ps5-games-coming-in-2020&captions=true"]
Based on the games coming from Sony this year, we know the company settled on $70, but according to Bloomberg's report, companies are not likely to even acknowledge this $10 price jump, and will instead opt for the more optics-friendly wording that prices will vary by title.
It's important to note, however, that not every Sony first-party game will release at $70. This week's Spider-Man: Miles Morales is launching at $50 — although there's a $70 edition that includes Spider-Man Remastered — and Sackboy: A Big Adventure will launch at $60. Outside of Sony's first-party lineup, there are others shifting to the $70 price point as well. Activision's upcoming Call of Duty: Black Ops Cold War will release at $70 as will Take-Two's NBA 2K21. Even third-party PlayStation 5 console-exclusive game, Godfall, will cost $70.
The jump to $70 is the first price increase since the Xbox 360-PlayStation 3 generation, which saw prices jump from $50 in the previous generation to $60. That $60 price tag stuck throughout that generation and throughout the Xbox One-PlayStation 4 generation. Only time will tell if $70 sticks across the medium, but it seems Sony is intent on holding to it.
[ignvideo url="https://www.ign.com/videos/2020/11/06/playstation-5-review"]
While waiting to spend $70 on these games, catch up on all of IGN's PlayStation 5 coverage. Check out our thoughts on Sony's latest console in our PlayStation 5 review, and then read our PS5 DualSense review and our PS5 Pulse Headset review. Check out our Marvel's Spider-Man: Miles Morales review after that. Here's where you can preorder everything PlayStation 5, from games to controllers to consoles and more.
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Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.
Sony Reportedly Discussed Increasing Game Prices Above $70
Sony discussed raising its game prices even higher before settling on its $70 price point, according to a new report from Bloomberg.
We know now that many of Sony's first-party games will cost $70. That's the price tag on upcoming titles like Demon's Souls and Destruction All-Stars. This is a $10 jump in the cost of games, but according to Bloomberg, an even bigger jump was discussed. The report doesn't reveal how much higher Sony discussed going, but the idea of going beyond $70 comes from games executives that wished to remain anonymous when speaking to Bloomberg.
[widget path="global/article/imagegallery" parameters="albumSlug=ps5-games-coming-in-2020&captions=true"]
Based on the games coming from Sony this year, we know the company settled on $70, but according to Bloomberg's report, companies are not likely to even acknowledge this $10 price jump, and will instead opt for the more optics-friendly wording that prices will vary by title.
It's important to note, however, that not every Sony first-party game will release at $70. This week's Spider-Man: Miles Morales is launching at $50 — although there's a $70 edition that includes Spider-Man Remastered — and Sackboy: A Big Adventure will launch at $60. Outside of Sony's first-party lineup, there are others shifting to the $70 price point as well. Activision's upcoming Call of Duty: Black Ops Cold War will release at $70 as will Take-Two's NBA 2K21. Even third-party PlayStation 5 console-exclusive game, Godfall, will cost $70.
The jump to $70 is the first price increase since the Xbox 360-PlayStation 3 generation, which saw prices jump from $50 in the previous generation to $60. That $60 price tag stuck throughout that generation and throughout the Xbox One-PlayStation 4 generation. Only time will tell if $70 sticks across the medium, but it seems Sony is intent on holding to it.
[ignvideo url="https://www.ign.com/videos/2020/11/06/playstation-5-review"]
While waiting to spend $70 on these games, catch up on all of IGN's PlayStation 5 coverage. Check out our thoughts on Sony's latest console in our PlayStation 5 review, and then read our PS5 DualSense review and our PS5 Pulse Headset review. Check out our Marvel's Spider-Man: Miles Morales review after that. Here's where you can preorder everything PlayStation 5, from games to controllers to consoles and more.
[poilib element="accentDivider"]
Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.