Monthly Archives: November 2020

Umbrella Academy Renewed for Season 3 By Netflix

Netflix has officially renewed The Umbrella Academy for Season 3. The upcoming third season will once again feature 10 new episodes, just as the past two seasons have. The Umbrella Academy Season 3 will see the cast from Season 2 reprise their roles including Ellen Page, Tom Hopper, David Castañeda, Emmy Raver-Lampman, Robert Sheehan, Aidan Gallagher, Justin H. Min, Ritu Arya, and Colm Feore. [widget path="global/article/imagegallery" parameters="albumSlug=the-best-superhero-movies-and-tv-shows-on-netflix-right-now&captions=true"] Also returning is showrunner Steve Blackman who will also serve as executive producer. Currently, there is no release window for the upcoming season. While no plot details have been released yet, the comics may point to the introduction of parallel universes or supervillains potentially arriving in Season 3. [ignvideo width=610 height=374 url=https://www.ign.com/videos/2020/07/31/the-umbrella-academy-s2-5-things-to-know-before-you-watch] The Umbrella Academy Season 2 was a big hit when it debuted earlier this year, becoming Netflix's most-watched show since 2019's The Witcher. IGN also thought the show was amazing with our review stating that "Umbrella Academy finds its groove by honing its signature style and humor, making for a funnier, more focused Season 2." It may be surprising to see a Netflix show get picked up for a third season these days, as Netflix is notorious for canceling shows after Season 2 due to the rising costs and waning viewership. [ignvideo width=610 height=374 url=https://www.ign.com/videos/2020/07/31/the-umbrella-academy-season-2-review] For more on the The Umbrella Academy, check out our explainer of Season 2's wild ending and what the cast had to say about Ben's big moment. [poilib element="accentDivider"] Matthew Adler is a Features, News, Previews, Reviews, and Wikis writer for IGN. You can follow him on Twitter @MatthewAdler and watch him stream on Twitch.

Xbox, Activision Used xCloud Streaming to Develop Games During the Pandemic

Xbox and Activision are using Microsoft's xCloud streaming service to develop games during the COVID-19 pandemic, according to a new report from Bloomberg. It's no secret that developing games is difficult. It's also not a secret that developing games during a global pandemic is even more difficult, as likely evidenced by the game delays we've seen this year. Microsoft reportedly built an app for creating and testing games over the internet using xCloud, according to Bloomberg, and Xbox and Microsoft have been using it to develop games. It even helped Microsoft ship its new batch of consoles. [ignvideo url="https://www.ign.com/videos/2019/11/14/50-games-coming-to-project-xcloud-x019"] "It enabled us to ship our console on time," xCloud principal software engineering manager, Daniel Kennett, told Bloomberg. Microsoft repurposed xCloud to allow developers to access their high-end computers in their office from the confines of their home. The repurposed xCloud tool can display high resolutions and reproduce audio in surround sound, according to Bloomberg, and nearly 60 studios are using it to work on new games and test how they work. Xbox is, of course, using xCloud to do this, but Activision Blizzard Inc. is as well, the report notes. It's also being used to fix hardware bugs by Xbox. Microsoft's game streaming service allows employees to connect to each other's computers where they can make changes to art or other things remotely. Those changes can then be shared on Microsoft Teams, which helped restore a sense of normalcy, Kennett said. [widget path="global/article/imagegallery" parameters="albumSlug=forza-motorsport-xbox-series-x-screenshots&captions=true"] "Being stuck at home and not being able to walk around the floor and see where stuff's at is brutal," he said. The Bloomberg report also includes some information about the new Forza game, or rather, how early prototypes of the new Forza game are being run on old Xbox One systems through xCloud and another tool developed by Microsoft. The report doesn't include anything particularly new about the next Forza game — we already know it's coming — but it's a nice confirmation that development on the game is still happening despite the COVID-19 pandemic. Read about what Xbox boss Phil Spencer believes the impact of COVID-19 on games will be and then read about how COVID-19 virtualized gaming events and local communities. Check out how a recent COVID-19 vaccine announcement caused game companies' stock to drop after that. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes

Meet The New MacBooks and a Mac Mini Running with Apple CPUs

MacBooks have been on the back burner of Apple's product stack for years, but today they're finally getting a big update. Apple just announced a new line of MacBooks powered by Apple's own ARM processors that have only lived in its iPhones and iPads thus far. The MacBook Air is the first MacBook that will come running Apple's own M1 processor. Equipped with an 8-core ARM processor, Apple claims its CPU is 3.5x faster while the GPU is 5x faster than the previous model. Also armed with the latest flash technology, the MacBook AIr also features 2x faster SSD performance. [widget path="global/article/imagegallery" parameters="albumSlug=apple-macbook-event-2020&captions=true"] Apple seems to be putting a lot of emphasis on the MacBook Air's graphical power as the company stresses that it's 5x faster at integrating 3D effects into video in Final Cut Pro. Alternatively, this will be the first MacBook Air capable of playing and editing full-quality 4K ProRes video in Final Cut Pro. Compared to Windows laptops, Apple claims the MacBook Air is 3x faster and faster than 98% of PC laptops sold last year. The MacBook Air otherwise is outfitted with 13.3-inch (2,560 x 1,600) display, Wi-Fi 6, Two Thunderbolt ports with USB 4 support, and lastly  Touch ID just like the previous model. Additionally, the MacBook Air with M1 promises up to 18 hours of battery life for video playback and 15 hours of web browsing time. The MacBook Air also runs completely silent now that it doesn't feature an internal cooling fan. The MacBook Air starts at $999 and it's available starting next week. Educational users get a slight discount and will be able to pick it up for $899. It's available for preorder now. Configurations start with 8GB of RAM and 256GB of storage. MacBook-Pro

MacBook Pro

For MacBook users looking for more power, Apple also announced the first M1-powered MacBook Pro. The new Pro model aims to deliver 2.8x faster CPU and 5x faster GPU – the latter of which will allow the MacBook Pro to drive the Apple Pro Display XDR at its full 6K resolution. With all the added performance, the new MacBook Pro can playback 8K ProRes video in Resolve without dropping a single frame. Apple claims the new MacBook Pro will be up to 3x faster than best-selling Windows laptop in its class. Also battery life has been extended to 17 hours of web browsing and 20 hours of video playback. What isn't so impressive about the MacBook Pro it has two fewer Thunderbolt ports even if they now support USB 4. Sadly, both of these ports are also located on the left side of the notebook, so users won't be able to charge their machine or have peripherals connected from either side. The MacBook Pro retails for $1,299 to start and educational users pay $1,199. It's available for preorder now and will ship next week. The base spec MacBook Pro comes with 8GB of RAM and a 256GB SSD. While storage is expandable up to 2TB, memory is limited to a disappointing 16GB. Mac-Mini

Mac Mini

If you're more of a desktop fan than a laptop user, the M1 processor is also coming to an updated Mac Mini. The new model supposedly has a 3x faster CPU and 6x faster GPU. The graphics on the Mac Mini are so good users can expect 4x higher frame per second while playing games like Shadow of the Tomb Raider and 6x faster complex timeline renders in Final Cut Pro. As for the Windows desktop to Mac Mini comparison, Apple claims it can offer 5x faster performance than the top selling PC. Apple has also revised the ports on the back of the Mac Mini. Rather than having four USB-C Thunderbolt ports, the new Mac Mini comes with only two that double as USB4 ports. At least the, has Mac Mini retained its HDMI 2.0 and two USB-A ports. The HDMI port is herty enough to drive a 4K TV or 4K monitor at 60Hz, but the Thunderbolt port has more bandwidth to drive an up to 6K resolution at 60Hz. The Mac Mini will start at $699, $100 less than the previous quad-core Intel model, and it's available for preorder now to arrive next week. The starting configuration for the Mac Mini comes with 8GB of RAM and 256GB of storage. M1-Processor

M1 and Big Sur

Apple promises the M1 will deliver a giant leap in performance per watt. The 5nm chip packs 16 billion transistors and features an 8-core processor. Unlike traditional computer processors, four of these cores are designed for high-performance while the other four are designed for high-efficiency, and the MacBooks can switch between them depending on whether you're performing heavy duty tasks or trying to conserve battery life. At the same time, the M1 chip also packs an 8-core GPU that promises to deliver two times the performance while using only a third of the power. Big Sur, the first version of macOS coded for Apple's own silicon appears to be much faster, and now Macs will be capable of waking from sleep in an instant. Beyond the basic OS, Apple claims Safari is two times more responsive. As for third party apps, Apple has already been working with software developers to create a suite of universal apps that are coded to work with the M1 or Intel processors. Of course, all of Apple's own apps have already been converted to the Universal platform, meanwhile Adobe promises Lightroom and Photoshop will be ready by next year. Other big names like Omnigroup are working on their own Universal apps as well. The new operating system, macOS Big Sur, will be available this Thursday, November 12th.

Xbox Series X Scalpers Already Selling Consoles for $1000

The Xbox Series X is finally out and scalpers are already selling the new Microsoft console for over $1000 on sites like Amazon and Ebay. Anyone that's closely followed a new console launch knows that scalping is an unfortunate side effect of the demand. The Xbox Series X was a tough console to preorder back in September when preorders went live across sites like GameStop, Walmart, Target, and more. The sites were crashing all day and the consoles were sold out in a matter of hours. That only increased the demand for the console and now scalpers are trying to cash in on that demand by selling the console for well over its standard purchase price. Xbox Series X Amazon Scalping You can see what Amazon looks like for those trying to get an Xbox Series X ordered today in the screenshot above. The site is no longer selling it from its own warehouses, but third-party sellers are still selling the console there. They are, of course, free to make the price whatever they want, which is why we're seeing prices as high as $1693. Amazon is not unique in this dilemma — the console is listed at $800 and higher on eBay, though prices on the latter retail site haven't gone as high as Amazon's second-hand pricing just yet. [ignvideo url="https://www.ign.com/videos/2020/11/05/xbox-series-x-game-load-times-compared-to-xbox-one-x"] Meanwhile, Xbox and retailers have confirmed that more units will become available at launch and in the weeks to come. Here's where to preorder the Xbox Series X and Xbox Series S when they come back online. Here's how to find an Xbox Series X or Series S in stock at launch. In other unfortunate Series X news, we learned today that Amazon is telling buyers that some Xbox Series X preorders won't arrive until the end of December. [poilib element="poll" parameters="id=90443fbf-5223-4380-8add-8ab3f28b2e84"] [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes

Cyberpunk 2077 Re-confirms December Release Date After Delay Rumors

Cyberpunk 2077 developer CD Projekt Red has responded to rumors that another delay for its hotly anticipated RPG could happen — possibly pushing the title into 2021. Rather than deny the rumors, the developers reaffirmed its new December 10 release date. “As a rule, we don’t comment on rumors or speculation,” a CDPR representative told IGN in response to a request for a comment on the latest delay rumors. “But I will confirm we were just taking time to update all of our assets to reflect the new launch date of December 10th.” The statement was issued after a rumor began circulating that Cyberpunk 2077 could be delayed again for a fourth time after the developers recently pushed the RPG back from a November 19th release date to December 10th. [widget path="global/article/imagegallery" parameters="albumSlug=100-new-cyberpunk-2077-screenshots-gangs-characters-and-playstyles-revealed&captions=true"] The reason for the most recent delay is, according to CDPR, bringing parity to Cyberpunk 2077 across nine versions of the game that span across current-gen, next-gen, and PC. The 21-day delay is meant to ensure Cyberpunk 2077 runs smoothly on Xbox One/X, Xbox Series X|S, PS4/Pro, PS5, PC, and Stadia. The official Cyberpunk 2077 Twitter account also updated its header image to include the December 10th release date, doubling-down on the revised date as the official one. [caption id="attachment_243652" align="alignnone" width="601"]Screenshot 2020-11-10 102749 The update header for the Cyberpunk 2077 Twitter account. Souce: Twitter[/caption] Cyberpunk 2077 has had a bit of a rocky lead-up until launch, with reports alleging the developers have been given a mandatory crunch to meet its deadline. CDPR co-founder Adam Badowski confirmed the required overtime and said employees will be well compensated for their time. Read IGN’s Cyberpunk 2077 hands-on preview here. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

X-Men Legends Revives a Major Marvel Comics Mystery

Marvel Comics has announced X-Men Legends, a new ongoing series featuring the return of many classic X-Men creators and characters. The debut issue will even revive one of the biggest mutant mysteries of all time. Not to be confused with the popular video game series, X-Men Legends is an anthology book where each issue features a different creative team flashing back to an iconic era in X-Men history. Issue #1 reunites X-Men veterans Fabian Nicieza and Brett Booth for a '90s-era story featuring Mr. '90s himself, Adam-X the X-Treme, and the mystery of the elusive third Summers brother. [caption id="attachment_2436499" align="aligncenter" width="1800"]Art by Brett Booth. (Image Credit: Marvel) Art by Brett Booth. (Image Credit: Marvel)[/caption] While not the first time in recent years Marvel has launched a '90s-inspired X-Men book, Legends is notable for being set firmly in the regular Marvel Universe. Previously, X-Men Forever featured writer Chris Claremont continuing his classic run where he left off in 1991's X-Men #3 as an alternate universe story, while X-Men '92 was set in the world of X-Men: The Animated Series. But with X-Men Legends, each story is part of regular X-Men continuity and will have direct ramifications on the contemporary X-books. Marvel's press release teases, "X-MEN LEGENDS will deliver startling tales month after month that dive into the rich history of the X-Men to tie up loose ends, resolve long-standing plot danglers, and reveal shocking truths that will change the past and future of the X-Men!" Fans who were following the X-Men comics in the '90s will probably remember that mystery was a major recurring plot thread in several X-books, after Mister Sinister accidentally let slip that Cyclops and Havok have at least one more brother. Early on, fans speculated Gambit was the mystery mutant in question. But once Adam-X burst onto the scene, he quickly became the frontrunner in the Third Summers Brother race. His apparent origin story established Adam as the son of Katherine Summers and Shi'ar Emperor D'Ken. [widget path="global/article/imagegallery" parameters="albumSlug=every-x-man-ever&captions=true"] Unfortunately, when Nicieza left the X-Men line in 1996, that storyline was cut short and Adam-X's connection to the Summers family was eliminated. But as CBR reports, Nicieza later confirmed to he always intended Adam-X to be the third Summers brother. Nicieza wrote, "ADAM X was INTENDED to be the illegitimate offspring of D'Ken and Kate Summers. Taken from D'Ken and raised on a farming planet. BUT--and it's a big but--since I never had the opportunity to tell the entire story, what I intended is worth the screen it's printed on." The mystery of the third Summers brother wasn't definitively solved until 2005's X-Men: Deadly Genesis, which revealed the long-lost third brother to be Vulcan, a mutant who spent his childhood in Shi'ar captivity and whose very existence was wiped out of Cyclops' memory by Professor Xavier. Separately, Claremont revealed Gambit to be the third Summers brother in his futuristic, non-canon series X-Men: The End. With X-Men Legends reviving Adam-X and the Summers family drama, it's possible there will actually be four Summers brothers going forward. It's worth remembering that 2019's Powers of X already alluded to there being more than three Summers brothers. X-Men Legends #1 is slated for release in February 2021. Marvel isn't revealing what other eras the series will revisit, but we do know future X-Men Legends creators include Claremont, Louise Simonson, Larry Hama and Peter David. Claremont is also revisiting an iconic X-Men story as he and artist Salvador Larroca craft a new prequel to Days of Future Past. [ignvideo url="https://www.ign.com/videos/2020/10/25/awesome-x-men-animated-series-secrets-from-the-brand-new-artbook"] For more retro superhero fun, read up on 9 Marvel Comics mysteries that took years to be solved. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Star Wars: Darth Maul Was Original Villain of George Lucas’ Sequel Trilogy

George Lucas has revealed that Darth Maul would have been one of the main villains of his Star Wars sequel trilogy, had his continuation of the story ever made it to the big screen. As Screen Rant reports, Reddit user bothanspy89 posted a page from The Star Wars Archives: 1999-2005 book that hit shelves earlier this week, detailing some of the ways that Lucas' Star Wars sequel trilogy would have differed from Disney's version of Episodes VII, VIII, and IX. The excerpt reveals that Darth Maul would have returned as the Big Bad of the galaxy far, far away alongside Darth Talon. "Darth Maul trained a girl, Darth Talon, who was in the comic books, as his apprentice," Lucas explains the latest Star Wars Archives volume, which covers the making of the prequel trilogy. "She was the new Darth Vader, and most of the action was with her. So these were the two main villains of the trilogy. Maul eventually becomes the godfather of crime in the universe because, as the Empire falls, he takes over." [ignvideo url="https://www.ign.com/videos/2020/05/06/star-wars-the-complete-darth-maul-timeline"] According to the new interview, the trilogy would have started a few years after Return of the Jedi, with Mark Hamill's Luke Skywalker trying to rebuild the Jedi Order "from scratch" and training a future generation of heroes. The three films would have concluded with the late Carrie Fisher's Princess Leia Organa being revealed as the Chosen One. "By the end of the trilogy, Luke would have rebuilt much of the Jedi, and we would have the renewal of the New Republic, with Leia, Senator Organa, becoming the Supreme Chancellor in charge of everything. So she ended up being the Chosen One," Lucas said, sharing more details about his abandoned plans for the Star Wars sequel trilogy. While Lucas never got around to making his sequel trilogy, he did come close to making a live-action Star Wars series, years before Jon Favreau took on the task with The Mandalorian. Lucas commissioned no fewer than 50 scripts for Star Wars Underworld, a series set between Episodes III and IV that would have explored the criminal underbelly of the galaxy during the reign of the Empire. [widget path="global/article/imagegallery" parameters="albumSlug=how-darth-maul-went-from-supporting-villain-to-star-wars-icon&captions=true"] [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

The Pathless Review

There's a narrative reason for why this game is called The Pathless, but the name is also a reference to how it's supposed to be played. It's an open-world puzzle game with emphases on exploration and skilled traversal, and you are meant to wander and experience its world as you find it, rather than as a series of checklist objectives. The Pathless' vast, puzzle-filled nature creates a nice, quiet space for running through the woods, lining up some tricky shots with your bow, and losing yourself in the moment.

In The Pathless, you are a woman simply known as the Hunter. You've come to liberate a ruined land, empty of all human life save for a masked villain called the Godslayer. The land's protector deities, known as The Tall Ones, have transformed into villainous beasts that roam the wilderness. With the help of your eagle, an avatar of the eldest god, you must free the spirits and save the land. The plot is limited--aside from a few sparring exchanges between the Hunter and The Godslayer, the general tenor is simply, "keep going."

The Pathless on PS5
The Pathless on PS5

To free the Tall Ones, you must collect their seals and reactivate monuments scattered around their domains. Each of the four regions is a beautiful, sprawling wilderness, with sweeping plains, peaceful rivers, and high rocky peaks. Hills and valleys are sparsely dotted with signs of life, past and present--friendly animals, ruins, and giant skeletons. There are just enough setpieces in each area so that there's always a new objective on the horizon, without making the world feel crowded or even populated. When you're running from place to place, you feel like you're in nature--not a wasteland or a ruin, but somewhere untouched. It feels quite serene to run through.

Continue Reading at GameSpot

The Pathless Review

There's a narrative reason for why this game is called The Pathless, but the name is also a reference to how it's supposed to be played. It's an open-world puzzle game with emphases on exploration and skilled traversal, and you are meant to wander and experience its world as you find it, rather than as a series of checklist objectives. The Pathless' vast, puzzle-filled nature creates a nice, quiet space for running through the woods, lining up some tricky shots with your bow, and losing yourself in the moment.

In The Pathless, you are a woman simply known as the Hunter. You've come to liberate a ruined land, empty of all human life save for a masked villain called the Godslayer. The land's protector deities, known as The Tall Ones, have transformed into villainous beasts that roam the wilderness. With the help of your eagle, an avatar of the eldest god, you must free the spirits and save the land. The plot is limited--aside from a few sparring exchanges between the Hunter and The Godslayer, the general tenor is simply, "keep going."

The Pathless on PS5
The Pathless on PS5

To free the Tall Ones, you must collect their seals and reactivate monuments scattered around their domains. Each of the four regions is a beautiful, sprawling wilderness, with sweeping plains, peaceful rivers, and high rocky peaks. Hills and valleys are sparsely dotted with signs of life, past and present--friendly animals, ruins, and giant skeletons. There are just enough setpieces in each area so that there's always a new objective on the horizon, without making the world feel crowded or even populated. When you're running from place to place, you feel like you're in nature--not a wasteland or a ruin, but somewhere untouched. It feels quite serene to run through.

Continue Reading at GameSpot