Monthly Archives: November 2020
Phasmophobia Dev Shows Off Upcoming Prison Level
The nightmares of Phasmophobia aren’t stopping anytime soon. Developer Kinetic Games has shared new screenshots of its upcoming prison level, adding a carceral flair to their co-op ghost hunting game.
Check out the gallery below for a look.
[widget path="global/article/imagegallery" parameters="albumSlug=phasmophobia-prison-level-screenshots&captions=true"]The three new screenshots show what appears to be an inmate common room with circular tables and an overhead walkway, an outer perimeter with multiple rows of fencing and guard towers, and a row of visitation pods. Kinetic Games says the map’s cell block is currently in-progress.
Phasmophobia players have been clamoring for new content ever since the game spiked in popularity last October. Phasmophobia currently has seven maps haunted by procedural ghosts, the majority of them being suburban or rural family houses. A large asylum map has also been in the mix, but the upcoming prison map will be considered a medium-sized map, Kinetic tweeted.
[ignvideo url="https://www.ign.com/videos/2020/10/20/phasmophobia-first-time-ghost-hunting-goes-terribly-wrong"]Kinetic Games, a one-person operation run by an individual named Dknighter, certainly has their work cut out for them. The developer has had to reconsider their early access plans since the game’s rise to the top of Twitch and YouTube stardom. They say their immediate focus is on fixing bugs, but the developer’s publicly open Trello board lists a considerable number of future goals: Adding a single-player button that doesn’t connect to a server, adding weather effects, adding in more scares, and plenty of quality-of-life changes.
Kinetic Games did not give any indication of when the prison level will be made available. Don’t forget to check out our Phasmophobia wiki for all the ghost hunting tips you need.
[poilib element="accentDivider"] Joseph Knoop is a writer/producer/donut hunter for IGN.Zombie Deadpool Is the Most Disgustingly Detailed Marvel Figure Ever
Zombie Deadpool Is the Most Disgustingly Detailed Marvel Figure Ever
Xbox-Exclusive CrossfireX Delayed to 2021
It’s unclear if the delay is specifically due to the multiplayer side of the game facing issues, as the single-player side of the game is being developed by Remedy Entertainment (creators of Control and the Alan Wake franchise). Earlier this year, we had a chance to get hands-on with both the single-player portion of the game as well as the separate free-to-play multiplayer mode. [widget path="global/article/imagegallery" parameters="albumSlug=crossfirex-multiplayer-screenshots&captions=true"] CrossfireX is the sequel to the 2007 multiplayer shooter Crossfire which is extremely popular in China and South Korea boasting over 1 billion registered players, making it the most-popular game worldwide by player count. Smilegate eventually brought Crossfire to the West in 2009, although it didn’t have as big of an impact as it did in Eastern markets. There’s currently no firm release date or window besides 2021, but we’ll be sure to update you as soon as we hear more. [poilib element="accentDivider"] Matthew Adler is a Features, News, Previews, Reviews, and Wikis writer for IGN. You can follow him on Twitter @MatthewAdler and watch him stream on Twitch.An important announcement regarding #CrossfireX's development: pic.twitter.com/8L1qzgcHvw
— CrossfireX (@PlayCrossfireX) November 19, 2020
Xbox-Exclusive CrossfireX Delayed to 2021
It’s unclear if the delay is specifically due to the multiplayer side of the game facing issues, as the single-player side of the game is being developed by Remedy Entertainment (creators of Control and the Alan Wake franchise). Earlier this year, we had a chance to get hands-on with both the single-player portion of the game as well as the separate free-to-play multiplayer mode. [widget path="global/article/imagegallery" parameters="albumSlug=crossfirex-multiplayer-screenshots&captions=true"] CrossfireX is the sequel to the 2007 multiplayer shooter Crossfire which is extremely popular in China and South Korea boasting over 1 billion registered players, making it the most-popular game worldwide by player count. Smilegate eventually brought Crossfire to the West in 2009, although it didn’t have as big of an impact as it did in Eastern markets. There’s currently no firm release date or window besides 2021, but we’ll be sure to update you as soon as we hear more. [poilib element="accentDivider"] Matthew Adler is a Features, News, Previews, Reviews, and Wikis writer for IGN. You can follow him on Twitter @MatthewAdler and watch him stream on Twitch.An important announcement regarding #CrossfireX's development: pic.twitter.com/8L1qzgcHvw
— CrossfireX (@PlayCrossfireX) November 19, 2020
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Cyberpunk 2077 Night City Wire: Johnny Silverhand, Music, and Animation Details Revealed
The fifth episode of Night City Wire, the official livestream for Cyberpunk 2077, has revealed new details on Keanu Reeves’ Johnny Silverhand character, as well as provided behind-the-scenes looks at how the game’s 90’s-inspired soundtrack was created, and how the hundreds of characters are animated.
[ignvideo url="https://www.ign.com/videos/2020/11/19/cyberpunk-2077-johnny-silverhand-trailer"]Johnny Silverhand is a key character from the tabletop Cyberpunk game, and CD Projekt Red considers him a “co-protagonist” of the video game. Played by Keanu Reeves, he is both a rockstar and ex-military, has his own specific agenda in the game, and players will find that many quests are to further his ambitions rather than their own.
CDPR considered many approaches for bringing Silverhand to life before it cast Keanu Reeves in the role, including rock band frontmen. Interestingly, it even considered bringing a rock star back from the dead in animated form for the role, although the stream stopped short of revealing exactly who that star was.
[ignvideo url="https://www.ign.com/videos/2020/11/19/cyberpunk-2077-music-and-soundtrack-feature"]Keanu Reeves is not the only famous voice in the game; Cyberpunk 2077’s soundtrack has numerous real bands on it, making up some of its 150 custom tracks. Featured artists include Run The Jewels, Grimes, Nina Kraviz, Gazelle Twin, and Rat Boy. CDPR wanted to bring some 90s influences to the soundtrack since the cyberpunk genre has traditionally been so heavily 80s influenced. You’ll be able to get a taste for the soundtrack by listening to a new six-track EP that has just been released on streaming services.
Talking of music, if you’re a streamer then Cyberpunk 2077 features a mode that disables any copyrighted music tracks so you won’t get DMCA’d. This can be toggled on or off in the menu on all versions, but the console versions can auto-detect when you’re streaming and automatically activate the mode. The copyrighted tracks will be replaced with something suitable for streaming.
This episode of Night City Wire also provided a quick insight into the procedural animation system behind the facial performances. Due to the hundreds of NPCs and the 10 languages Cyberpunk 2077 will be available in, facial animations are handled by a software called JALI rather than facial capture. The results seem rather impressive.
[ignvideo url="https://www.ign.com/videos/2020/11/19/cyberpunk-2077-world-explainer-gameplay-trailer"]Finally, the standard edition of Cyberpunk 2077 will come with some digital bonuses: an art book, the official score, and a comic. There are also in-game items that can be redeemed by linking your game to your GOG account, including the Wolf School jacket that features the wolf head insignia from The Witcher.
For more, you can read our latest Cyberpunk 2077 preview right now, which provides brand new insights from 16 hours with the game.
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Matt Purslow is IGN's UK News and Entertainment Writer.