Monthly Archives: November 2020

Spider-Man: Miles Morales Spoilercast With the Creative Director

On a special bonus episode of IGN's weekly PlayStation episode, Podcast Beyond!, host Jonathon Dornbush is joined by Lucy O'Brien to speak with Brian Horton, the creative director of PS4 and PS5 launch game Marvel's Spider-Man: Miles Morales. The trio discusses some of the game's biggest story beats including the ending, the decision to make a more focused, shorter story compared to the first, the combat advancements and side stories, and New York City at Christmastime. Note: Apologies for some audio hiccups, which occurred during recording and could not be fixed. Watch the episode above or check out other audio and video versions below. [widget path="global/article/imagegallery" parameters="albumSlug=every-ign-marvel-superhero-game-review&captions=true"] Podcast Beyond! is live every Wednesday. For more on PS5, check out the PS5 full specs list, our PS5 console review, and our PS5 wiki guide if you're picking one up this week. [poilib element="poll" parameters="id=0b8b1f86-da52-4fef-b0a7-2729ca596785"] [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.

Demon’s Souls PS5 Mystery Door Has Been Solved

Well, that was fast. After reports emerged that there is a mysterious door in the Demon’s Souls PS5 remake that didn’t exist in the original, streamer Distortion2 unlocked the mysterious gate and uncovered the hidden mysteries within. Soon after the release of Demon’s Souls on PS5, players soon discovered a mysterious door in the first world that didn’t exist in the original PlayStation 3 version. A mystery was set into motion, especially since developer Bluepoint is known for adding mysteries into its remakes as it did with Shadow of the Colossus.

Spoilers for the Demon’s Souls Mystery Door Below

This door was hidden behind an illusory wall in Boletaria world 1-3. However, there didn’t appear to be any kind of key nearby that could unlock it. The race to open the door was on.

[widget path="global/article/imagegallery" parameters="albumSlug=every-ign-fromsoftware-game-review&captions=true"]

As it turns out, the solution to opening the door lay with one of the new items added to the Demon’s Souls remake, the Ceramic Coin. These Coins were hidden across different Fractured Worlds with either Pure White or Pure Black tendency. The design on the coin matched the design on the mysterious door, which is why it seemed smart to start collecting these coins. And that proved to be the answer! Distortion2, who was the first to point out the importance of the Ceramic Coin, traded in 26 coins to Sparkly the Crow, an item trader in Shrine of Storms, and received in return a Rusted Key. [caption id="attachment_244124" align="alignnone" width="1846"]Distortion Distortion wearing the Penetrator armor.[/caption] So what was behind the door? A veranda with a corpse, but on that corpse is a full Penetrator armor set and sword.

Bluepoint actually showed off the secret veranda area in a tweet it sent out to prominent Demon’s Souls streamers. The developers captioned the postcard style image with “Wish you were here!” a cheeky message in hindsight.

The coins were also a good lede because the Shadow of the Colossus remake secret also relied on coins. Except instead of 26, players needed 79 hidden coins to access the easter egg Bluepoint added. For more, check out our Demon’s Souls guide for all kinds of different secrets and easter eggs. We also have a full guide on how to unlock the mystery door. Note: An earlier version of this article stated that 30 coins were necessary. Our wiki had the correct count: 26. We regret the error.  [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Demon’s Souls PS5 Mystery Door Has Been Solved

Well, that was fast. After reports emerged that there is a mysterious door in the Demon’s Souls PS5 remake that didn’t exist in the original, streamer Distortion2 unlocked the mysterious gate and uncovered the hidden mysteries within. Soon after the release of Demon’s Souls on PS5, players soon discovered a mysterious door in the first world that didn’t exist in the original PlayStation 3 version. A mystery was set into motion, especially since developer Bluepoint is known for adding mysteries into its remakes as it did with Shadow of the Colossus.

Spoilers for the Demon’s Souls Mystery Door Below

This door was hidden behind an illusory wall in Boletaria world 1-3. However, there didn’t appear to be any kind of key nearby that could unlock it. The race to open the door was on.

[widget path="global/article/imagegallery" parameters="albumSlug=every-ign-fromsoftware-game-review&captions=true"]

As it turns out, the solution to opening the door lay with one of the new items added to the Demon’s Souls remake, the Ceramic Coin. These Coins were hidden across different Fractured Worlds with either Pure White or Pure Black tendency. The design on the coin matched the design on the mysterious door, which is why it seemed smart to start collecting these coins. And that proved to be the answer! Distortion2, who was the first to point out the importance of the Ceramic Coin, traded in 30 coins to Sparkly the Crow, an item trader in Shrine of Storms, and received in return a Rusted Key. [caption id="attachment_244124" align="alignnone" width="1846"]Distortion Distortion wearing the Penetrator armor.[/caption] So what was behind the door? A veranda with a corpse, but on that corpse is a full Penetrator armor set and sword.

Bluepoint actually showed off the secret veranda area in a tweet it sent out to prominent Demon’s Souls streamers. The developers captioned the postcard style image with “Wish you were here!” a cheeky message in hindsight.

The coins were also a good lede because the Shadow of the Colossus remake secret also relied on coins. Except instead of 30, players needed 79 hidden coins to access the easter egg Bluepoint added. For more, check out our Demon’s Souls guide for all kinds of different secrets and easter eggs. We also have a full guide on how to unlock the mystery door. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Fresh Prince of Bel-Air Reunion Explains Why Janet Hubert Left the Show

Spoilers follow for The Fresh Prince of Bel-Air Reunion special. The 75-minute special is currently available to stream on HBO Max. [poilib element="accentDivider"] Thirty years since its debut on NBC, The Fresh Prince of Bel-Air remains one of television's most beloved sitcoms. To properly celebrate its thirty-year anniversary, HBO Max has released a special reunion episode featuring most of the main cast, including Will Smith (The Fresh Prince), Alfonso Ribeiro (Carlton), Tatyana Ali (Ashley), Karyn Parsons (Hilary), and Joseph Marcell (Geoffrey). Throughout the special, Smith and company reminisced about their favorite scenes from the series and why the show made has such a lasting impact on its fans. But one of the most heartwarming moments happened when Smith, after 27 years of not speaking to each other, sat down with "OG Aunt Viv" actress Janet Hubert to finally reveal why she was fired from the show and replaced by Daphne Reid in Season 3. [ignvideo url="https://www.ign.com/videos/2020/11/13/the-fresh-prince-of-bel-air-reunion-official-trailer"]

Why Was Janet Hubert Fired?

According to Hubert, during the filming of Season 3, there were a lot of personal matters going on in her life that none of the cast was aware of, including Smith. "There was some friction because I was pregnant," Hubert said, adding, "and home life was not good at all. I was no longer laughing, smiling, joking because there were things that were going on that nobody knew about." Smith, who was just 21 years old at the time, admits he could have handled the dispute between him, Hubert, and the producers better. "During that time of her pregnancy, I wasn’t sensitive, I wasn’t perceptive. And now that I’ve had three kids, I’ve learned some things that I did not know at the time and I would’ve done things very differently. But I can see where I made the set very difficult for Janet." Hubert goes on to explain that she wasn't really fired at all, but instead, decided not to take the deal the producers of the show offered her. "They offered me this really bad deal in the third season," Hubert explained. "They said, ‘you’ve got two months and three weeks of work and you cannot work anywhere else. So that meant my salary was cut. I had a new baby and a husband who was out of work. So I said, ‘no.’ I did not accept their offer. I was never fired. So the misconception was always put out there. I was trapped, what could I do? So they said, ‘OK. We’re gonna recast your role.’ And I said, ‘what can I say?’ I was hurt deeply." [widget path="global/article/imagegallery" parameters="albumSlug=the-fresh-prince-of-bel-air-reunion-gallery&captions=true"]

Will Smith and Janet Hubert Make Peace

In the end, Smith and Hubert both say they're sorry for the hurtful things they said to each other and embrace. Another interesting reveal from this particular section of the special is that Aunt Viv #2, played by Daphne Reid, had never met Hubert before the reunion. After Will's face-to-face with his former co-star is over, we see Hubert and Reid finally getting a chance to meet each other, and while we don't know what they said to one another, they do hug it out, so it appears that there's peace between Hubert and the rest of the cast. You can currently stream The Fresh Prince of Bel-Air Reunion on HBO Max. Learn more about Smith's Fresh Prince of Bel-Air spin-off series right here. [poilib element="accentDivider"] David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He's also the TV Editor for IGN. Say hi on Twitter.

The Fresh Prince of Bel-Air Reunion Explains Why Janet Hubert Was Fired

Spoilers follow for The Fresh Prince of Bel-Air Reunion special. The 75-minute special is currently available to stream on HBO Max. [poilib element="accentDivider"] Thirty years since its debut on NBC, The Fresh Prince of Bel-Air remains one of television's most beloved sitcoms. To properly celebrate its thirty-year anniversary, HBO Max has released a special reunion episode featuring most of the main cast, including Will Smith (The Fresh Prince), Alfonso Ribeiro (Carlton), Tatyana Ali (Ashley), Karyn Parsons (Hilary), and Joseph Marcell (Geoffrey). Throughout the special, Smith and company reminisced about their favorite scenes from the series and why the show made has such a lasting impact on its fans. But one of the most heartwarming moments happened when Smith, after 27 years of not speaking to each other, sat down with "OG Aunt Viv" actress Janet Hubert to finally reveal why she was fired from the show and replaced by Daphne Reid in Season 3. [ignvideo url="https://www.ign.com/videos/2020/11/13/the-fresh-prince-of-bel-air-reunion-official-trailer"]

Why Was Janet Hubert Fired?

According to Hubert, during the filming of Season 3, there were a lot of personal matters going on in her life that none of the cast was aware of, including Smith. "There was some friction because I was pregnant," Hubert said, adding, "and home life was not good at all. I was no longer laughing, smiling, joking because there were things that were going on that nobody knew about." Smith, who was just 21 years old at the time, admits he could have handled the dispute between him, Hubert, and the producers better. "During that time of her pregnancy, I wasn’t sensitive, I wasn’t perceptive. And now that I’ve had three kids, I’ve learned some things that I did not know at the time and I would’ve done things very differently. But I can see where I made the set very difficult for Janet." Hubert goes on to explain that she wasn't really fired at all, but instead, decided not to take the deal the producers of the show offered her. "They offered me this really bad deal in the third season," Hubert explained. "They said, ‘you’ve got two months and three weeks of work and you cannot work anywhere else. So that meant my salary was cut. I had a new baby and a husband who was out of work. So I said, ‘no.’ I did not accept their offer. I was never fired. So the misconception was always put out there. I was trapped, what could I do? So they said, ‘OK. We’re gonna recast your role.’ And I said, ‘what can I say?’ I was hurt deeply." [widget path="global/article/imagegallery" parameters="albumSlug=the-fresh-prince-of-bel-air-reunion-gallery&captions=true"]

Will Smith and Janet Hubert Make Peace

In the end, Smith and Hubert both say they're sorry for the hurtful things they said to each other and embrace. Another interesting reveal from this particular section of the special is that Aunt Viv #2, played by Daphne Reid, had never met Hubert before the reunion. After Will's face-to-face with his former co-star is over, we see Hubert and Reid finally getting a chance to meet each other, and while we don't know what they said to one another, they do hug it out, so it appears that there's peace between Hubert and the rest of the cast. You can currently stream The Fresh Prince of Bel-Air Reunion on HBO Max. Learn more about Smith's Fresh Prince of Bel-Air spin-off series right here. [poilib element="accentDivider"] David Griffin still watches DuckTales in his pajamas with a cereal bowl in hand. He's also the TV Editor for IGN. Say hi on Twitter.

Former Capcom Employees Fear For Their Private Data After Massive Hack on Company

A massive ransomware attack on Capcom has leaked numerous, high-profile games in development like new Dragon's Dogma and Street Fighter titles. But former employees are frustrated with how Capcom is handling its response to their personal information, which Capcom confirmed was compromised as part of the leak. A source close to Capcom who wishes to remain anonymous has shared with IGN that there is a worrying lack of communication between Capcom and former employees who want to find out more about how vulnerable they are following the ransomware attack on Capcom that briefly took the company’s data hostage. In a press release from earlier this week, Capcom confirmed that among the information compromised by hackers, “Personal information of former employees” including names, signatures, passport information, and HR information was accessed. Capcom_Logo Unfortunately, Capcom has seemingly made little effort to reach out to these former employees. In an update on Capcom's official investor website, the company said it "has begun contacting individuals whose information it has verified to have been compromised to explain the background of this incident and current situation." But former employees have said they only have an email address and phone number for investors worried about their data. “It’s a one-way street, people are asking for info but nothing is coming back,” a source shared with IGN. According to our sources, attempts to communicate with Capcom via official channels haven't been responded to. On its investor website, Capcom has outlined several steps on how it will move forward. This includes "coordinating with law enforcement authorities in Japan and the U.S. and also give timely reports to and receive advice from the institutions responsible for the protection of personal information in each country." Capcom also says it's working with "a major IT security specialist company" and is "in discussions with external security experts" with "plans to newly establish an advisory board regarding system security working towards preventing any reoccurrence." Employees, particularly former members of the now-shuttered Capcom Vancouver, know that at least some information of theirs was included in the leak after a signed NDA from Capcom Vancouver made it online as part of the leak. But former employees haven’t heard back from Capcom about their safety status or next steps. “No one has reached out to us from the Capcom side,” the former employee says. “It’s a little bit of a frustration and worry — most people have never dealt with this sort of situation before and there’s really no guidance on it.” [caption id="attachment_2441105" align="alignnone" width="646"]Information Capcom confirmed has been compromised. Information Capcom confirmed has been compromised.[/caption] Former Capcom employees are now working together to help one another on their own without support from the Japanese headquarters. Employees are communicating over internal messaging services “giving tips and guidance for contacting credit bureaus” and government agencies that can help secure their private information. Though data leaks and breaches aren't uncommon for many larger corporations, the scale of the attack on Capcom is unprecedented, not only in terms of what kind of data was accessed but what has already made its way online including Capcom’s development pipeline for the next four years. “I think we were all just shocked at the scale of it,” the former employee says. “It’s a sh*tty situation for everyone involved, especially Capcom.” IGN has reached out to Capcom for comment. In a statement the company says,
"We certainly apologize for the concern caused by the possibility that personal data has been compromised. As mentioned in the press release, Capcom has listed the maximum number of items it has determined to potentially have been affected at the present time. Capcom is continuing the investigation into what has potentially been taken or compromised and has begun contacting those individuals whose information it has verified as having been compromised. For individuals in North America who wish to inquire about personal information that has potentially been compromised, they can visit our customer support page for more informationwww.capcom.com/support."
Meanwhile, companies like Apple and Google recommend users activate two-factor authentication support, which is strongly encouraged to keep personal data on those services safe, at least as far as data on those platforms are concerned. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Former Capcom Employees Fear For Their Private Data After Massive Hack on Company

A massive ransomware attack on Capcom has leaked numerous, high-profile games in development like new Dragon's Dogma and Street Fighter titles. But former employees are frustrated with how Capcom is handling its response to their personal information, which Capcom confirmed was compromised as part of the leak. A source close to Capcom who wishes to remain anonymous has shared with IGN that there is a worrying lack of communication between Capcom and former employees who want to find out more about how vulnerable they are following the ransomware attack on Capcom that briefly took the company’s data hostage. In a press release from earlier this week, Capcom confirmed that among the information compromised by hackers, “Personal information of former employees” including names, signatures, passport information, and HR information was accessed. Capcom_Logo Unfortunately, Capcom has seemingly made little effort to reach out to these former employees. In an update on Capcom's official investor website, the company said it "has begun contacting individuals whose information it has verified to have been compromised to explain the background of this incident and current situation." But former employees have said they only have an email address and phone number for investors worried about their data. “It’s a one-way street, people are asking for info but nothing is coming back,” a source shared with IGN. According to our sources, attempts to communicate with Capcom via official channels haven't been responded to. On its investor website, Capcom has outlined several steps on how it will move forward. This includes "coordinating with law enforcement authorities in Japan and the U.S. and also give timely reports to and receive advice from the institutions responsible for the protection of personal information in each country." Capcom also says it's working with "a major IT security specialist company" and is "in discussions with external security experts" with "plans to newly establish an advisory board regarding system security working towards preventing any reoccurrence." Employees, particularly former members of the now-shuttered Capcom Vancouver, know that at least some information of theirs was included in the leak after a signed NDA from Capcom Vancouver made it online as part of the leak. But former employees haven’t heard back from Capcom about their safety status or next steps. “No one has reached out to us from the Capcom side,” the former employee says. “It’s a little bit of a frustration and worry — most people have never dealt with this sort of situation before and there’s really no guidance on it.” [caption id="attachment_2441105" align="alignnone" width="646"]Information Capcom confirmed has been compromised. Information Capcom confirmed has been compromised.[/caption] Former Capcom employees are now working together to help one another on their own without support from the Japanese headquarters. Employees are communicating over internal messaging services “giving tips and guidance for contacting credit bureaus” and government agencies that can help secure their private information. Though data leaks and breaches aren't uncommon for many larger corporations, the scale of the attack on Capcom is unprecedented, not only in terms of what kind of data was accessed but what has already made its way online including Capcom’s development pipeline for the next four years. “I think we were all just shocked at the scale of it,” the former employee says. “It’s a sh*tty situation for everyone involved, especially Capcom.” IGN has reached out to Capcom for comment. In a statement the company says,
"We certainly apologize for the concern caused by the possibility that personal data has been compromised. As mentioned in the press release, Capcom has listed the maximum number of items it has determined to potentially have been affected at the present time. Capcom is continuing the investigation into what has potentially been taken or compromised and has begun contacting those individuals whose information it has verified as having been compromised. For individuals in North America who wish to inquire about personal information that has potentially been compromised, they can visit our customer support page for more informationwww.capcom.com/support."
Meanwhile, companies like Apple and Google recommend users activate two-factor authentication support, which is strongly encouraged to keep personal data on those services safe, at least as far as data on those platforms are concerned. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Massive Capcom Leaks Reveal Dragon’s Dogma 2, Street Fighter 6, and Potentially More

The fallout from a massive data breach at Capcom continues as more games in development leak online. A purported screenshot from the leaks shows a Capcom development schedule for the next four years, and IGN believes at least portions of that list to be legitimate, including listings for Dragon's Dogma 2 and Street Fighter 6. Earlier this week, Capcom confirmed it was the victim of a “customized ransomware attack” that led to unauthorized access to its network. Capcom says corporate, employee, and customer information may have been compromised by the attack. Subsequently, materials from those leaks have been released onto the internet — while unable to verify them all, sources close to Capcom have told IGN that many are genuine. As more information from the leaked data packages continues to trickle out, Capcom’s alleged game development plans for the next four years appear to have made their way online. The schedule includes a mix of sequels and remakes, while others are only listed under their codenames. Here is a list of the biggest names listed in the purported schedule:
  • Resident Evil Outbreak - Q4 FY21
  • Dragon’s Dogma 2 - Q2 FY22
  • Street Fighter 6 - Q3 FY22
  • Rockman [Mega Man in North America] Match - Q3 FY22
  • Resident Evil 4 Remake - Q4 FY22
  • Monster Hunter 6 - Q2 FY23
  • Biohazard Apocalypse - Q3 FY23
  • “SSF6” - Q4 FY23
  • Final Fight Remake - Q2 FY24
  • Power Stone Remake - Q3 FY24
  • Ultra SF6 - Q4 FY24
  • Resident Evil Hank [likely, “Hunk”] - Q4 FY24
  Sources confirmed to IGN that some of the games included in the list are legitimate — including Dragon's Dogma 2 and Street Fighter 6 — but could potentially be out of date. Many other games revealed in the leak are listed under codenames. Capcom detected the ransomware attacks in the early morning hours of November 2, 2020. The attack “destroyed and encrypted data” on Capcom’s servers and criminal organization Ragnar Locker messaged the company demanding a money ransom for the compromised information. Capcom says it will continue coordinating with law enforcement in Japan and the United States and is still gauging the overall damage caused by the attack. Capcom also reassured customers that its online services, website, and games are safe to access. However, former Capcom employees have expressed frustration with the company to IGN about how it has handled the fallout to their personal lives and information. [widget path="global/article/imagegallery" parameters="albumSlug=every-ign-resident-evil-game-review-ever&captions=true"] Data breaches targeting major video game companies have become more frequent in recent years. A massive data breach on Nintendo dubbed the "Gigaleak," spilled troves of internal data online. But the information revealed in the Gigaleak mostly pertained to older projects whereas the Capcom leaks are more forward-looking. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Massive Capcom Leaks Reveal Dragon’s Dogma 2, Street Fighter 6, and Potentially More

The fallout from a massive data breach at Capcom continues as more games in development leak online. A purported screenshot from the leaks shows a Capcom development schedule for the next four years, and IGN believes at least portions of that list to be legitimate, including listings for Dragon's Dogma 2 and Street Fighter 6. Earlier this week, Capcom confirmed it was the victim of a “customized ransomware attack” that led to unauthorized access to its network. Capcom says corporate, employee, and customer information may have been compromised by the attack. Subsequently, materials from those leaks have been released onto the internet — while unable to verify them all, sources close to Capcom have told IGN that many are genuine. As more information from the leaked data packages continues to trickle out, Capcom’s alleged game development plans for the next four years appear to have made their way online. The schedule includes a mix of sequels and remakes, while others are only listed under their codenames. Here is a list of the biggest names listed in the purported schedule:
  • Resident Evil Outbreak - Q4 FY21
  • Dragon’s Dogma 2 - Q2 FY22
  • Street Fighter 6 - Q3 FY22
  • Rockman [Mega Man in North America] Match - Q3 FY22
  • Resident Evil 4 Remake - Q4 FY22
  • Monster Hunter 6 - Q2 FY23
  • Biohazard Apocalypse - Q3 FY23
  • “SSF6” - Q4 FY23
  • Final Fight Remake - Q2 FY24
  • Power Stone Remake - Q3 FY24
  • Ultra SF6 - Q4 FY24
  • Resident Evil Hank [likely, “Hunk”] - Q4 FY24
  Sources confirmed to IGN that some of the games included in the list are legitimate — including Dragon's Dogma 2 and Street Fighter 6 — but could potentially be out of date. Many other games revealed in the leak are listed under codenames. Capcom detected the ransomware attacks in the early morning hours of November 2, 2020. The attack “destroyed and encrypted data” on Capcom’s servers and criminal organization Ragnar Locker messaged the company demanding a money ransom for the compromised information. Capcom says it will continue coordinating with law enforcement in Japan and the United States and is still gauging the overall damage caused by the attack. Capcom also reassured customers that its online services, website, and games are safe to access. However, former Capcom employees have expressed frustration with the company to IGN about how it has handled the fallout to their personal lives and information. [widget path="global/article/imagegallery" parameters="albumSlug=every-ign-resident-evil-game-review-ever&captions=true"] Data breaches targeting major video game companies have become more frequent in recent years. A massive data breach on Nintendo dubbed the "Gigaleak," spilled troves of internal data online. But the information revealed in the Gigaleak mostly pertained to older projects whereas the Capcom leaks are more forward-looking. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN. Additional reporting by Joe Skrebels.

Phasmophobia Dev Shows Off Upcoming Prison Level

The nightmares of Phasmophobia aren’t stopping anytime soon. Developer Kinetic Games has shared new screenshots of its upcoming prison level, adding a carceral flair to their co-op ghost hunting game.

Check out the gallery below for a look.

[widget path="global/article/imagegallery" parameters="albumSlug=phasmophobia-prison-level-screenshots&captions=true"]

The three new screenshots show what appears to be an inmate common room with circular tables and an overhead walkway, an outer perimeter with multiple rows of fencing and guard towers, and a row of visitation pods. Kinetic Games says the map’s cell block is currently in-progress.

Phasmophobia players have been clamoring for new content ever since the game spiked in popularity last October. Phasmophobia currently has seven maps haunted by procedural ghosts, the majority of them being suburban or rural family houses. A large asylum map has also been in the mix, but the upcoming prison map will be considered a medium-sized map, Kinetic tweeted.

[ignvideo url="https://www.ign.com/videos/2020/10/20/phasmophobia-first-time-ghost-hunting-goes-terribly-wrong"]

Kinetic Games, a one-person operation run by an individual named Dknighter, certainly has their work cut out for them. The developer has had to reconsider their early access plans since the game’s rise to the top of Twitch and YouTube stardom. They say their immediate focus is on fixing bugs, but the developer’s publicly open Trello board lists a considerable number of future goals: Adding a single-player button that doesn’t connect to a server, adding weather effects, adding in more scares, and plenty of quality-of-life changes.

Kinetic Games did not give any indication of when the prison level will be made available. Don’t forget to check out our Phasmophobia wiki for all the ghost hunting tips you need.

[poilib element="accentDivider"] Joseph Knoop is a writer/producer/donut hunter for IGN.