Monthly Archives: October 2020
Avatar 2: Kate Winslet Wears Wings Underwater for Her Sea Person Role
Kate Winslet's role in Avatar 2 is still shrouded in mystery, but now we know that she had to wear wings underwater while filming.
Anyone that's kept up with Avatar 2 knows that the movie is tackling water in a big way. Concept art shown for the movie puts a lot of focus on Pandora's water features, new underwater crabsuit vehicles were developed for the film, and Winslet's character, Ronal, is a part of the planet's "sea people." Now we know that Winslet had to wear a wing-like contraption while filming underwater after the official Avatar Twitter posted a picture of the actress on October 26.
"I had to learn how to free-dive to play that role in Avatar, and that was just incredible," the tweet reads. "My longest breath hold was seven minutes and 14 seconds, like crazy, crazy stuff." Considering Winslet is playing one of the movie's sea people, it's not too imaginative to think that her character will be underwater for most, if not all, of the movie. This especially makes sense now knowing that Winslet learned to free dive and hold her breath underwater, presumably while filming, for over seven minutes. What's odd about all of this is that like every other character in Avatar 2, Winslet's Ronal will likely be CG so it begs the question if all of this underwater filming and breath holding is fully necessary. We'll all learn how her underwater work translates to her character, Ronal, when Avatar 2 hits theaters on December 16, 2022. The sequel to Avatar wrapped filming back in September and director James Cameron said Avatar 3's shoot will be almost done around that time. [ignvideo url="https://www.ign.com/videos/2015/09/28/avatar-2-concept-art-revelead-ign-news"] For more Avatar 2, be sure to check out some new plot details revealed earlier this year and then check out Edie Falco's General Ardmore from Avatar 2. If you're curious about Winslet's Avatar 2 role, read about how she insisted upon doing all of her own water work while filming underwater. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes.From Kate Winslet's recent interview in @THR: “I had to learn how to free-dive to play that role in Avatar, and that was just incredible. My longest breath hold was seven minutes and 14 seconds, like crazy, crazy stuff.” pic.twitter.com/ZYAmZdNgHS
— Avatar (@officialavatar) October 26, 2020
Anime Is Becoming a Huge Success for Netflix
Netflix has announced that it plans to produce more anime content after noting an exceptional uptake in anime streaming on the platform.
Variety reports that Netflix's investment in anime has been going well in terms of viewership, with its mainstream popularity bringing new audiences to the medium in bigger numbers than ever before. According to new statistics, over 100 million households globally watched at least one anime title on the platform between October of last year and September of this year, which is a noted increase of more than 50% on the previous year's figures.
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With anime titles appearing in top ten lists in almost 100 countries so far this year, the streaming giant has revealed its intentions to expand its anime content by recently signing new production deals with Anima & Company, Science SARU, and MAPPA from Japan, together with Studio Mir in Korea. On the back of these new partnerships, Netflix has announced five new original anime projects to join the 11 other projects that are already in various stages of development.
The latest wave of anime projects includes Rilakkuma's Theme Park Adventure, a stop motion series directed by Kobayashi Masahito; Thermae Romae Novae, a new adaptation of the popular manga by Yamazaki Mari; High-Rise Invasion, a survival story based on the manga by Miura Tsuina and Takahiro Oba; Thus Spoke Kishibe Rohan, a four-episode series based on a story by Hirohiko Araki; and The Way of the Househusband, a new series spun from the award-winning manga by Kousuke Oono.
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Netflix has been investing in original anime programming since 2017, allocating significant portions of their content budget to work with high-profile studios like Production I.G in a bid to "be the most compelling and attractive home for anime fans, creators and production studios." In 2020, it has pushed this commitment further by partnering with even more influential creators to produce new shows under the Netflix Originals banner.
With dozens of new shows each season and a robust back catalogue that's yet to be fully explored, anime has quickly become one of the streaming market's most popular content categories. For more on the ever-changing streaming landscape, read all about why we think anime is the next streaming frontier and what this could mean for the future of these services. Also, be sure to check out our picks for the five best new anime of 2020 so far.
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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.
Cyberpunk 2077 Delayed Until December
Cyberpunk 2077 will be delayed again by 21 days, with a new release date set for December 10, 2020.
CD Projekt Red announced the news in a statement on Twitter citing the immense task of shipping Cyberpunk 2077 across nine consoles and two generations of hardware.
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"The biggest challenge for us right now is shipping the game on current-gen, next-gen, and PC at the same time, which requires us to prepare and test 9 versions of it," CD Projekt co-founders Adam Badowski and Marcin Iwinski said in a statement.
The launch platforms for Cyberpunk 2077 include Xbox One/X, Xbox Series S/X, PS4/Pro, PS5m PC, and Stadia.
Badowski and Iwinski also confirmed that Cyberpunk 2077 was "almost a next-gen title" during development and so releasing the RPG across different generations requires effort for "every version" to run smoothly.
"We're aware it might seem unrealistic when someone says that 21 days can make any difference in such a massive and complex game, but they really do," the founders say.
CD Projekt Red also addressed the news that Cyberpunk 2077 reached gold master a few weeks ago, but explained that "going gold" is not the end of development. "On the contrary, this is the time where many improvements are being made which will then be distributed via a Day 0 patch. This is the time period we undercalculated." This is the third delay for Cyberpunk 2077. Originally set to be released on April 16, the date has since been pushed to September 17, then November 19, and now once again to December 10. [ignvideo url="https://www.ign.com/videos/2020/09/01/cyberpunk-2077-rtx-showcase-trailer"] The 21-day delay and additional development time will likely further raise questions about crunch culture at CD Projekt Red. In September it was reported that developers were required to work mandatory overtime to meet its November release date, and Badowski confirmed that employees would be "well compensated" for their time. In the meantime, check out IGN's Cyberpunk 2077 hands-on preview. [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.We have important news to share with you pic.twitter.com/qZUaD6IwmM
— Cyberpunk 2077 (@CyberpunkGame) October 27, 2020
Critical Role to Publish 4 Board Games Next Year
Critical Role, the company behind the beloved livestreamed D&D show, has branched out in numerous ways over the last year, and is doing so yet again with a brand new board and card game publishing brand, Darrington Press.
Darrington Press, of course sharing a name with Sam Riegel's Taryon Darrington from the Vox Machina campaign, is set to launch four new games in 2021, one a quarter, with a host of game types and themes planned. Some games will be set within the world of Exandria, the home to Critical Role's campaigns, while others will stretch outside that established world. Darrington Press will be run by Ivan Van Norman, and creative advisor (and Critical Role CCO and Game Master) Matthew Mercer.
Here's a breakdown of all four newly announced games:
Uk’otoa
(Q1 2021) is the first game from Darrington Press, and will cost $29.99 and be recommended for 3 - 5 players, ages 12+. Featuring estimated 30-45 minute gameplay sessions, Uk'otoa is "A battle for life and death on the high Lucidian seas! This flagship title from Darrington Press is a tactical game of semi-cooperative card play as factions of sailors vie to be the last claimed by the raging sea leviathan Uk’otoa. As the ship slowly falls into the ocean, you’ll have to run, push, and sacrifice others to win! Fans of Critical Role know Uk'otoa as the ex-patron of warlock Fjord (played by Travis Willingham). Who could say whether these tales hold any truth? Fjord isn’t telling." The game was created by Jeb Haven (Burrows, Mother Sheep, You Don't Know My Life!), with additional game design by Gabriel Hicks (Roll20, Paizo, Mythic Grove), art by Critter Hannah Friederichs, as well as Uk’otoa Sculpt by Niklas Norman (Runewars, Imperial Assault, Fallout: The Board Game) and layout by Vee Hendro (Good Society: A Jane Austen RPG, Visigoths vs Mall Goths, and Lost Roads). Speaking to IGN via email, Ivan Van Norman, the head of Darrington Press, explained that Jeb Havens' idea for the game concept actually came about long ago, and the two finally found an ideal home for it in Critical Role. "I was holding onto the game design that would become Uk’otoa for years, as I first found the game when I was going to Google Game Nights and met Jeb Havens there (fun fact: originally the sea monster was a giant squid). Jeb had been playing this game with his co-workers for a while, and I loved it so much we made a deal shortly afterwards to let me pursue the opportunity of making it a game," Van Norman said. 'Years later, when we started talking about the games in our first lineup, I brought up this concept to both Matt and our development team - and before the pitch was even out of my mouth we all collectively said ‘Uk’otoa!’ After everyone had a chance to play it, it was a done deal from there." As for why it's the first game in the linup, Van Norman said "It’s a quick-to-play, tactical card game that spotlights an amazing character in the world of Critical Role, but still serves a very relatable theme (giant sea serpent smashing boats and eating sailors) for gamers. It really does help us give people a taste of the world, while at the same time providing a fun game that Critters (and non-Critters) can play with their friends and family. "Also, who doesn't want to paint a 52mm sea serpent miniature for their games?"Critical Role Adventures
Critical Role Adventures (Q2 2021) is the second game from Darrington Press and will put players in the shoes of Vox Machina themselves. The official description reads: "Embark on your own journey through Exandria with Critical Role Adventures! Play as the upstart adventurers Vox Machina and overcome treacherous challenges. This cooperative legacy-lite campaign game uses a unique narrative social, and combat mechanic, luring you back session after session. Within this enormous box, you'll find a host of hidden treasures and a rich storybook to guide you through thrilling combat, dynamic character growth, and tales worthy of the name Vox Machina." [ignvideo url="https://www.ign.com/videos/2019/03/04/critical-role-the-legend-of-vox-machina-animated-special-trailer"] Van Norman explained that CRA is still "heavily in development" and so not too much can be said about what players can expect beyond the announcement info. But he did confirm that "the focus will be on exploring new stories, instead of just 'playing through Campaign I.'" And as for replayability, Van Norman said "As a legacy lite game, we want folks to both have a narrative rewarding playthrough, but also feel comfortable playing with a new group of friends should they want to."Syndicult
Syndicult (Q3 2021) is "an original modern magic roleplaying game designed by Matthew Mercer in which mob families jealously guard secrets and battle it out for power on the city streets. Featuring a simple storytelling dice mechanic, Syndicult is a low magic world where all bets are off." Van Norman said Syndicult will mark the first game outside of Exandria for Darrington Press, but it is "still within the comfortable, familiar mind of Matthew Mercer."Guardians of Matrimonia
Guardians of Matrimonia (Q4 2021) "is a cooperative card game where players have pre-built decks that are pitted against a deck of monsters (party crashers). If your deck runs out, everyone loses. But if you battle your way through the entire party crasher deck, everyone wins!" The announcement of Darrington Press is only the latest step in Critical Role's impressive expansion efforts. Last year, the team created a record-breaking Kickstarter that has now led to a Critical Role animated series coming to Amazon Prime. The team also furthered its philanthropy with a new fundraising organization, Critical Role Foundation, and announced the continuation of Critical Role: Vox Machina Origins, the comic book series based on Campaign I. And if you want to explore even more of Critical Role beyond the company's weekly shows, you can also dive into the official Dungeons and Dragons Explorer's Guide to Wildemount book. [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.Red Dead Online: Hunt the Iwakta Panther, Claim Halloween Bonuses This Week
This week in Red Dead Online, chase after a new Legendary Animal, claim massive discounts, and participate in the Dead of Night Featured Series.
Ubisoft Details Next-Gen Enhancements For Watch Dogs Legion, Assassin’s Creed Valhalla And More
Ubisoft has dropped an article detailing how its current-gen titles and upcoming slate of games will be enhanced on next-generation consoles like the PlayStation 5 and the Xbox Series X and S.
Given that many of Ubisoft's upcoming titles such as Watch Dogs Legion and Assassin's Creed Valhalla will launch before and throughout the holiday console launch window, many of them will benefit from certain upgrades depending on which console the game is being played on. You can read the article in full here, and we've summarized everything you need to know below.
Watch Dogs Legion
Legion is set to launch on October 29 for current-gen consoles and will be available as a launch title for both the PlayStation 5 and the Xbox Series range. Xbox Series X / S Enhancements:- Hardware-accelerated raytracing on Xbox Series X and S
- Real-time ray traced reflections
- Loading times reduced by Xbox DirectStorage
- Smart delivery offers a free upgrade from Xbox One versions of the game.
- Raytracing
- Loading times reduced by the ultra-high-speed SSD
- Adaptive triggers enable "hand-tuned responses"
- Upgrade your PS4 copy to PS5 for free
Assassin's Creed Valhalla
Valhalla will launch on November 10 for current-gen and next-gen consoles save for the PlayStation 5, which launches on November 12. Xbox Series X / S Enhancements:- 4K / 60FPS on Series X
- Velocity Architecture and DirectStorage enable faster loading speeds
- Smart delivery offers a free upgrade from Xbox One versions of the game.
- 3D Audio Engine enhances immersion
- 4K / 60FPS on PS5
- Faster loading speeds via the ultra-high-speed SSD.
- Upgrade your PS4 copy to PS5 for free
Immortals Fenyx Rising
Fenyx Rising launches on December 3 for current-gen and next-gen consoles. Xbox Series X / S Enhancements:- 4K / 60FPS on Series X
- HDR on compatible screens
- Dolby Atmos and spatial audio technology adds to the immersion
- Velocity Architecture and DirectStorage enable faster loading speeds
- Smart delivery offers a free upgrade from Xbox One versions of the game.
- 3D Audio Engine enhances immersion
- Haptic feedback via the DualSense
- 4K / 60FPS on PS5
- HDR on compatible screens
- Faster loading speeds via the ultra-high-speed SSD.
- Upgrade your PS4 copy to PS5 for free
Far Cry 6
Far Cry 6 launches on February 18, 2021, for current-gen and next-gen consoles. Xbox Series X / S Enhancements:- 4K / 60FPS on Series X
- Smart delivery offers a free upgrade from Xbox One versions of the game.
- 4K / 60FPS on PS5
- Upgrade your PS4 copy to PS5 for free
Riders Republic
Riders Republic launches on February 25, 2021, for current-gen and next-gen consoles. Xbox Series X / S Enhancements:- 4K / 60FPS on Series X
- HDR on compatible screens
- DirectStorage enables faster loading speeds
- Smart delivery offers a free upgrade from Xbox One versions of the game.
- 4K / 60FPS on PS5
- HDR on compatible screens
- Faster loading speeds via the ultra-high-speed SSD.
- Upgrade your PS4 copy to PS5 for free
Just Dance 2021
Just Dance 2021 launches on November 12, 2020, for current-gen consoles and November 24 for next-gen consoles. Xbox Series X / S Enhancements:- Smart delivery offers a free upgrade from Xbox One versions of the game.
- Upgrade your PS4 copy to PS5 for free
Rainbow Six Siege
Xbox Series X / S Enhancements:- 4K / 120FPS
- Smart delivery offers a free upgrade from Xbox One versions of the game.
- 4K / 120FPS
- Upgrade your PS4 copy to PS5 for free
For Honor
For Honor is coming to next-gen consoles via backwards compatibility, and will transfer over current-gen player profiles, including purchases and inventory. Xbox Series X / S Enhancements:- 4K on Xbox Series X
- 1080p on Xbox Series S
- 60FPS on next-gen consoles, coming in early December
- Smart delivery offers a free upgrade from Xbox One versions of the game.
- 4K on PS5
- 60FPS on next-gen consoles, coming in early December
- Upgrade your PS4 copy to PS5 for free
Destiny 2: Beyond Light Roadmap and Stasis Classes Revealed
Bungie has released a new ViDoc and a roadmap for Destiny 2: Beyond Light, which details what’s arriving in the first season, named Season of the Hunt. Alongside the new destination of Europa and a refreshed Cosmodrome, players can expect three Darkness classes and a whole new Stasis damage type, which Bungie has now provided more information on.
Beyond Light kicks off on November 10, with Season of the Hunt lasting from November until February. On launch day you can expect the Beyond Light campaign, the Darkness/Stasis classes, the quest for Salvation’s Grip Exotic grenade launcher, the Europa destination, new version of the Cosmodrome, a new Strike, new Lost Sectors, and new seasonal weapons, armour, ranks, mods, and shaders.
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The season mission for Season of the Hunt will kick off on November 17, while the new Deep Stone Crypt raid will begin on November 21. The first Iron Banner of the season will kick off on December 8, while The Dawning will run from December 15 to January 5.
As for the Darkness subclasses, Titans will be able to become a Behemoth, Warlocks a Shadebinder, and Hunters a Revenant. As with Arc, Solar, and Void, Darkness provides a new damage type with Stasis, which freezes enemies in place, allowing them to be shattered.
The subclass menus have been rearranged and now include the ability to apply Aspects and Fragments to your character. Aspects are essentially mods for your character; an example is Iceflare Bolts, which grants a small amount of grenade energy and spawns seekers that track and freeze other nearby targets when frozen enemies are shattered. You have a limited number of slots for Aspects, and better aspects require more slots.
Fragments are less impactful than Aspects but are class agnostic, so can be mixed and matched across builds. An example of a Fragment is Whisper of Hedrons, which provides you a bonus to weapon damage after freezing a target with stasis. Notably, this Fragment also has a ‘-10 strength’ modifier, so it seems like Fragments will require some form of trade-off.
On the narrative side, Season of the Hunt will also return to the story threads laid down back in Forsaken’s Black Armory storyline, when Uldren was resurrected as a Guardian by a Ghost. Now known as The Crow, Uldren has no memory of the Prison of Elders breakout he arranged while alive, nor that he killed Cayde-6. Season of the Hunt will see your Guardian team up with Uldren and Osiris to put an end to a new corrupted army.
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For more Destiny 2, check out our latest episode of Fireteam Chat, our Destiny podcast, as well as news of the next-gen upgrades arriving in December and everything leaving Destiny 2 in November.
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Matt Purslow is IGN's UK News and Entertainment Writer.
Fall Guys: Fully Licensed Godzilla Coming as a Costume
Fall Guys will receive a fully-licensed Godzilla costume on November 3, to coincide with Godzilla Day.
Only available for a limited time (no word yet on how long), the costume will cost 10 crowns in total, meaning I will never own it. Coming in an expected grey, the costume will change colour for team games. You can check out a sneak peek in a very excitable tweet below:
"There are many parallels to be drawn between the mighty Godzilla and an average Fall Guy; they are both fiercely competitive, they battle on an international stage with incredibly high stakes, they always get back up after being knocked down, and according to worrying reports from our social media channels, they are both much taller than you'd expect,” said Jeff Tanton, VP of Creative, Mediatonic. “We are proud and deeply honoured to share the stage with the greatest Kaiju - and if anyone is still struggling to get a crown with this costume, though it may sound primitive and un-scientific, we recommend that through the fairies, they could perhaps ask Infant Island for help?" This costume follows the announcement of a Sonic the Hedgehog garb, and the announcement of Season 2, which brought medieval themed costumes and games. You can check out everything new in Season 2 in our Fall Guys wiki. [ignvideo url="https://www.ign.com/videos/the-story-of-big-yeetus-the-hammer-that-was-too-powerful-for-reality"] [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.LOL
I can't explain how excited I am to let you know that GODZILLA will be coming to Fall Guys next week THE GODZILLA@TOHO_GODZILLA THE ACTUAL GODZILLA LITERALLY GODZILLA OFFICIAL GODZILLA Better start getting your crowns together now pic.twitter.com/cMgUdqHCgX — Fall Guys (@FallGuysGame) October 27, 2020
American Gods Season 3: Neil Gaiman Announces Premiere Date
Neil Gaiman has announced that American Gods Season 3 will premiere on Starz on January 10, 2021.
Gaiman revealed the premiere date in an image of the Lakeside Clunker Board from Hinzelmann's shop, which fans will recognize as a visual reference to his original bestselling book. Gaiman also penned a special letter to the fans of the show, in which he addressed the newfound relevance of the forthcoming season's plot. He said that he had wanted "the characters and their journeys" to be the focus of the story, though he didn't realise that the struggles of the gods would reflect the struggles of America.
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Read Gaiman's letter in full below:
"When we embarked upon making Season Three of American Gods, we had no idea how timely it would turn out to be. We knew we wanted to return to what people loved and responded to in the book: that it was time for Shadow to go to the little town of Lakeside and try to lose himself in normality.
"And at the same time, in Season Three, we wanted to focus on the characters and their journeys. To show Shadow forging a path guided by the Gods of his ancestors, becoming more himself while deciding who he is and what side he’s on — humanity’s or that of the Gods.
"We knew also that we wanted to continue to root the show in the landscapes of America. To explore what 'America' means to its people and to talk about immigrants — about the very different people who came to this remarkable land and brought their gods with them. The new gods of phone and app and glitter demand our attention and our love, and the old gods want to mean something again.
"America must be for all of us, and American Gods must reflect that. This season truly feels as if it does. It’s full of drama and emotion, the very real and the utterly strange, and it features some of the finest performances the show has yet seen. It brings back favorite characters, some in remarkable new ways, and we will encounter people and gods we’ve never met before. I’m proud of our brilliant cast — of Ricky and Emily, of Yetide and Ian, Bruce, Demore, Omid and all the rest — and of what the writers have done to bring the story back on track.
"The struggles of the gods and the people in Season Three of American Gods are the struggles of America. We didn’t think it would prove as timely when we plotted it, nor did I think the novel would still be relevant when I wrote it over 20 years ago. But I’m glad it’s happening now, in a year when it feels as though diverse stories are being heard, and honored, and allowed to change the future."
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Per Variety, Starz announced that the network plans to celebrate the return of American Gods next year by hosting a weekend-long marathon of the first two seasons. Season 1 will air on January 9, starting at 12 PM ET/PT, and Season 2 will air on January 10, beginning at 12:20 PM ET/PT, leading right up to the Season 3 premiere at 8 PM ET/PT. For a preview of the new season, check out the first official trailer.
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Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.
Netflix and Assassin’s Creed Aim to Make Multiple Projects Together
Netflix has announced that it will produce a live-action Assassin's Creed series, executive produced by Ubisoft's Jason Altman and Danielle Kreinik, which will be the first of multiple new projects.
Announced on Twitter, the collaboration got a teaser logo (below). A press release explains that the live-action series will be an "epic, genre-bending live action adaptation; a search is currently underway for a showrunner."
<blockquote><p lang="en" dir="ltr">Netflix + Assassin's Creed <a href="https://t.co/i3RI438ejV">pic.twitter.com/i3RI438ejV</a></p>— Netflix UK & Ireland (@NetflixUK) <a href="https://twitter.com/NetflixUK/status/1321081845468045312?ref_src=twsrc%5Etfw">October 27, 2020</a></blockquote> <script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
However, this is apparently just the first project from Ubisoft and Netflix. The collaboration will "tap into the iconic video game’s trove of dynamic stories" to create lie-action, animated and animae series.
That may include the Assassin's Creed anime series we previously heard was being developed by Castlevania anime producer Adi Shankar. This deal also seems to be the fruition of Ubisoft's promise to create an Assassin's Creed TV series in 2017.
“For more than 10 years, millions of fans around the world have helped shape the Assassin’s Creed brand into an iconic franchise,” said Jason Altman. “We’re thrilled to create an Assassin’s Creed series with Netflix and we look forward to developing the next saga in the Assassin’s Creed universe.”
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Netflix's Peter Friedlander added, “We’re excited to partner with Ubisoft and bring to life the rich, multilayered storytelling that Assassin’s Creed is beloved fo. From its breathtaking historical worlds and massive global appeal as one of the best selling video game franchises of all time, we are committed to carefully crafting epic and thrilling entertainment based on this distinct IP and provide a deeper dive for fans and our members around the world to enjoy.”
The new Assassin's Creed series join a growing slate of Ubisoft TV and movie projects, including a movie based on The Division starring Jake Gyllenhaal and Jessica Chastain, a Beyond Good & Evil series helmed by Detective Pikachu director Rob Letterman, and a Splinter Cell animated series helmed by John Wick writer Derek Kolstad.
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Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.