Monthly Archives: September 2020
Xbox Seemingly Now Openly Admitting Xbox Series S Exists Before It’s Announced
It remains to be seen when Xbox will formally announce the all-but confirmed console, although rumours point to an announcement this month. If the company is now printing public-facing materials with mention of Xbox Series S, that seems increasingly likely. Hopefully, that announcement comes alongside some of the notably missing details about the new range of Xbox consoles, such as release date, price, and Xbox Series X pre-orders. We know that Xbox Series X will be released in November, and an Xbox Series S controller leak seems to point to November 6. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-xbox-series-x-games&captions=true"] While Halo Infinite has been delayed to 2021, Xbox is still touting its launch line-up for the new new console(s), with "More than 50 new games planned for this year across generations and optimized for Xbox Series X, including Assassin’s Creed Valhalla, Dirt 5, Gears Tactics, Yakuza: Like a Dragon, Watch Dogs: Legion. With Smart Delivery you only have to buy these games once to play the best versions for your console, across generations." [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.I got a new controller for my Xbox since mine was broken. Interestingly enough, the Game Pass Ultimate trial code sheet mentions the unannounced @Xbox Series S. It’s definitely a thing. pic.twitter.com/GX1rOYG5g7
— Brendan (@BraviaryBrendan) August 31, 2020
Resident Evil Village Will Be Shown During Tokyo Game Show 2020 Online
The tweet also acknowledges that Capcom had previously announced that fans would receive an update on the game during August 2020 back when the game was revealed during the PS5 games conference. In other Resident Evil Village news, check out this special developer message from the game's producers to learn more details about the game. If you need a primer on the entire Resident Evil timeline ahead of the game's release, you can check out our article covering the story so far. Resident Evil Village currently has a tentative release date of 2021, and will land on PS5, Xbox Series X and PC via Steam at launch. [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.Resident Evil Village will be part of Tokyo Game Show 2020 Online and Capcom's own TGS LIVE 2020!https://t.co/jXTSrLQqkI
We know that gamers were excited to learn more in August so we apologize for the delay. Stay tuned.#REVillage #ResidentEvil — Capcom Dev 1 (@dev1_official) September 1, 2020
Call of Duty: Black Ops Cold War PS4 Beta Release Date Leaked by CoD: WW2
The Astro A20 Gaming Headset is Xbox Series X and PS5 Cross-Compatible
Bringing your old Astro Gaming headset to the PS5
On top of announcing a new wireless gaming headset, Astro also announced a new HDMI Adapter for anyone looking to port an old Astro gaming headset to the PS5. Now this solution is only necessary if your headset required optical audio in to work, which is the majority of Astro Gaming’s older lineup including the A10, A20 Gen 1, A50, and any headset that connected through the MixAmp Pro TR Gen 3 and Gen 4. The Astro HDMI Adapter itself works as a video pass-through that includes an Optical Audio Out port. Astro also promises this adapter won’t introduce any lag or affect the PS5’s ability to put out a 4K 120Hz gaming experience at all. The Astro HDMI Adapter will also release this October for $39.99. Registered Astro users can submit their serial number and email address to receive a $15 discount on Astro’s website. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Kevin Lee is IGN's Hardware and Roundups Editor. Follow him on Twitter @baggingspamA Short Hike Review
Hiking in the digital wilderness of A Short Hike is a reminder of the small joys of stretching your legs out on the trails. Its pixelated habitat is saturated with the familiar sights and sounds of the backcountry in real life--like the bubbling of a sluggish stream through the woods or greeting fellow hikers as they trek along the steep edges of grassy plateaus. As a young canary named Claire, one of the first characters you'll come across is a pint-sized frog at the beach in Hawk Peak Provincial Park, who's clearly struggling with building a sandcastle. Her problem, unfortunately, is that she's heaving a full-sized shovel about, a clunky tool unfit for the refined job of sand sculpting. You can hand her a toy shovel, and over time, see her modest sandcastle gradually expand into a sprawling sand empire--simply a charming, heart-swelling sight.
This is just one of the many minute scenes you'll embrace in A Short Hike, an exploration title about trudging across a park's hilly terrains and muddy routes. It's a game with a simple, singular objective: Trek towards the summit of Hawk Peak Mountain, as that's the only place with any cellphone reception. While this sounds scant, there are plenty of activities you'll need to busy yourself with in order to get to the top. You can collect seashells and sticks along the way, help other hikers out with their problems, or cast your hook into the tranquil rivers in hopes of snagging a rare fish. Doing these tend to net you some rewards, be it in the form of gold feathers--one of the most essential items in the game--or an assortment of tools and accessories. While some of these are purely cosmetic, others unlock more abilities for Claire, like the capacity to sprint, fly further, or bounce high on the island's fantastical plants.
It's tempting to see these as mere side-quests to complete, but that defeats the point of these experiences--the real reward is in enjoying the plain beauty of these mundane moments. That's by no means a narrative flaw; it's these small instances that encapsulate the grandeur of traversing through A Short Hike's large, mountainous landscapes. Interactions with fellow visitors, like following along on an anxious painter's journey to seek inspiration in nature, an elusive endeavour even in this picturesque landscape, usually culminate in heartwarming conclusions. Other encounters also make for quietly humorous anecdotes, much like a private joke you recall sharing with close friends.
Continue Reading at GameSpotA Short Hike Review
Hiking in the digital wilderness of A Short Hike is a reminder of the small joys of stretching your legs out on the trails. Its pixelated habitat is saturated with the familiar sights and sounds of the backcountry in real life--like the bubbling of a sluggish stream through the woods or greeting fellow hikers as they trek along the steep edges of grassy plateaus. As a young canary named Claire, one of the first characters you'll come across is a pint-sized frog at the beach in Hawk Peak Provincial Park, who's clearly struggling with building a sandcastle. Her problem, unfortunately, is that she's heaving a full-sized shovel about, a clunky tool unfit for the refined job of sand sculpting. You can hand her a toy shovel, and over time, see her modest sandcastle gradually expand into a sprawling sand empire--simply a charming, heart-swelling sight.
This is just one of the many minute scenes you'll embrace in A Short Hike, an exploration title about trudging across a park's hilly terrains and muddy routes. It's a game with a simple, singular objective: Trek towards the summit of Hawk Peak Mountain, as that's the only place with any cellphone reception. While this sounds scant, there are plenty of activities you'll need to busy yourself with in order to get to the top. You can collect seashells and sticks along the way, help other hikers out with their problems, or cast your hook into the tranquil rivers in hopes of snagging a rare fish. Doing these tend to net you some rewards, be it in the form of gold feathers--one of the most essential items in the game--or an assortment of tools and accessories. While some of these are purely cosmetic, others unlock more abilities for Claire, like the capacity to sprint, fly further, or bounce high on the island's fantastical plants.
It's tempting to see these as mere side-quests to complete, but that defeats the point of these experiences--the real reward is in enjoying the plain beauty of these mundane moments. That's by no means a narrative flaw; it's these small instances that encapsulate the grandeur of traversing through A Short Hike's large, mountainous landscapes. Interactions with fellow visitors, like following along on an anxious painter's journey to seek inspiration in nature, an elusive endeavour even in this picturesque landscape, usually culminate in heartwarming conclusions. Other encounters also make for quietly humorous anecdotes, much like a private joke you recall sharing with close friends.
Continue Reading at GameSpot