Monthly Archives: September 2020

Kena: Bridge of Spirits Delayed to 2021

Kena: Bridge of Spirits, the third-person action-adventure from developer Ember Lab has been delayed to Q1 2021. The studio behind Kena announced the news on Twitter, noting the move to working from home due to COVID-19 has "caused development to move slower than we hoped." The studio's full statement reads: [ignvideo url="https://www.ign.com/videos/2020/06/30/kena-bridge-of-spirits-developer-commentary"]
The Ember Lab Team is overwhelmed and humbled by the positive response and outpouring of support for Kena: Bridge of Spirits. Your kind words and excitement for the game have been an inspiration to the team. This year has brought many challenges and our transition to working from home has caused development to move slower than we hoped. For this reason, we have made the difficult decision to delay the release of Kena: Bridge of Spirits to Q1, 2021. We have not made this decision lightly, but feel it is best for the game and well-being of the team. We will use this time to give the game the polish it deserves and deliver an experience that meets our vision and your expectations. We look forward to sharing more about Kena in the coming months and delivering an amazing experience early next year.
[widget path="global/article/imagegallery" parameters="legacyId=14208895&captions=true"] Kena is still set for release on PS5, PS4, and PC via the Epic Games Store. Most recently, Ember Lab offered up new details about what the PS5 offers Kena: Bridge of Spirits on a gameplay, story, and visual level, after having previously showcased more of the impressive-looking adventure during IGN's Summer of Gaming earlier this year. Ember Lab announced Kena during the PS5 showcase earlier this year. [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.

Kena: Bridge of Spirits Delayed to 2021

Kena: Bridge of Spirits, the third-person action-adventure from developer Ember Lab has been delayed to Q1 2021. The studio behind Kena announced the news on Twitter, noting the move to working from home due to COVID-19 has "caused development to move slower than we hoped." The studio's full statement reads: [ignvideo url="https://www.ign.com/videos/2020/06/30/kena-bridge-of-spirits-developer-commentary"]
The Ember Lab Team is overwhelmed and humbled by the positive response and outpouring of support for Kena: Bridge of Spirits. Your kind words and excitement for the game have been an inspiration to the team. This year has brought many challenges and our transition to working from home has caused development to move slower than we hoped. For this reason, we have made the difficult decision to delay the release of Kena: Bridge of Spirits to Q1, 2021. We have not made this decision lightly, but feel it is best for the game and well-being of the team. We will use this time to give the game the polish it deserves and deliver an experience that meets our vision and your expectations. We look forward to sharing more about Kena in the coming months and delivering an amazing experience early next year.
[widget path="global/article/imagegallery" parameters="legacyId=14208895&captions=true"] Kena is still set for release on PS5, PS4, and PC via the Epic Games Store. Most recently, Ember Lab offered up new details about what the PS5 offers Kena: Bridge of Spirits on a gameplay, story, and visual level, after having previously showcased more of the impressive-looking adventure during IGN's Summer of Gaming earlier this year. Ember Lab announced Kena during the PS5 showcase earlier this year. [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor, host of Podcast Beyond!, and PlayStation lead. Talk to him on Twitter @jmdornbush.

Microsoft Calls New Apple App Store Policy Bad for Users

Microsoft has responded to Apple’s updated terms of service that at first glance opens the door somewhat for streaming services like xCloud to exist in the iOS App Store. Unfortunately, the updated terms are still heavily restricted and in an official statement, Microsoft says it “remains a bad experience for customers.” Apple previously barred video game streaming services like xCloud and Stadia from using the iOS App Store, citing security concerns. Today, the company announced some revisions that would let streaming subscription services onto the App Store but with serious caveats. [widget path="global/article/imagegallery" parameters="albumSlug=xbox-series-s-and-series-x-comparison-photos&captions=true"] “Games offered in a streaming game service subscription must be downloaded directly from the App Store, must be designed to avoid duplicate payment by a subscriber, and should not disadvantage non-subscriber customers,” says Apple’s new ToS. Apps for Streaming Services may be allowed on the App Store as a “catalog app” that will help users sign up for the service and see what’s available on platforms like xCloud and Stadia. But Apple says each game available must have an individual App Store page, which is a big ask considering xCloud offers hundreds of games. And that’s on top of Apple’s customary 30 percent cut, which Epic Games is fighting in an ongoing lawsuit. In a statement to IGN, a Microsoft spokesperson said,
“This remains a bad experience for customers. Gamers want to jump directly into a game from their curated catalog within one app just like they do with movies or songs, and not be forced to download over 100 apps to play individual games from the cloud. We’re committed to putting gamers at the center of everything we do, and providing a great experience is core to that mission.”
In August, Microsoft announced it will be unable to bring xCloud to iOS because Apple previously ruled game streaming services violated App Store guidelines. While the new terms now allow xCloud to launch iOS Apps, there are still strict rules that will prevent Microsoft from launching the full xCloud service on iOS, at least for the time being. [ignvideo url="https://www.ign.com/videos/2019/11/14/50-games-coming-to-project-xcloud-x019"] [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

Microsoft Calls New Apple App Store Policy Bad for Users

Microsoft has responded to Apple’s updated terms of service that at first glance opens the door somewhat for streaming services like xCloud to exist in the iOS App Store. Unfortunately, the updated terms are still heavily restricted and in an official statement, Microsoft says it “remains a bad experience for customers.” Apple previously barred video game streaming services like xCloud and Stadia from using the iOS App Store, citing security concerns. Today, the company announced some revisions that would let streaming subscription services onto the App Store but with serious caveats. [widget path="global/article/imagegallery" parameters="albumSlug=xbox-series-s-and-series-x-comparison-photos&captions=true"] “Games offered in a streaming game service subscription must be downloaded directly from the App Store, must be designed to avoid duplicate payment by a subscriber, and should not disadvantage non-subscriber customers,” says Apple’s new ToS. Apps for Streaming Services may be allowed on the App Store as a “catalog app” that will help users sign up for the service and see what’s available on platforms like xCloud and Stadia. But Apple says each game available must have an individual App Store page, which is a big ask considering xCloud offers hundreds of games. And that’s on top of Apple’s customary 30 percent cut, which Epic Games is fighting in an ongoing lawsuit. In a statement to IGN, a Microsoft spokesperson said,
“This remains a bad experience for customers. Gamers want to jump directly into a game from their curated catalog within one app just like they do with movies or songs, and not be forced to download over 100 apps to play individual games from the cloud. We’re committed to putting gamers at the center of everything we do, and providing a great experience is core to that mission.”
In August, Microsoft announced it will be unable to bring xCloud to iOS because Apple previously ruled game streaming services violated App Store guidelines. While the new terms now allow xCloud to launch iOS Apps, there are still strict rules that will prevent Microsoft from launching the full xCloud service on iOS, at least for the time being. [ignvideo url="https://www.ign.com/videos/2019/11/14/50-games-coming-to-project-xcloud-x019"] [poilib element="accentDivider"] Matt T.M. Kim is a reporter for IGN.

The Moon Is Rusting… and Earth May be the Culprit

A new study published in Science Advances by lead author, Shuai Li, found that hematite – a form of rust – was discovered on the Moon. Rust is made up of iron, oxygen, and water – the latter two ingredients being something the Moon is not known to have, which has been puzzling scientists. Li, of the University of Hawaii, examined data from the Indian Space Research Organisation’s Chandrayaan-1 orbiter, which originally found water-ice on the Moon's poles in 2008 and continued to map mineralogy on the Moon, according to the study. As NASA explained, a planet such as Mars is known for its iron-rust surface, due to its ancient past with water and oxygen – which scientifically makes sense and also causes the red color on Mars. After closely examining the data, Li discovered the mineral, hematite, on the Moon's poles – with it being more abundant on the near side to Earth than the far side. [widget path="global/article/imagegallery" parameters="albumSlug=cosmos-possible-worlds-gallery&captions=true"] Hematite is a primary ore of iron – in its pure state hematite is composed of 70% iron and 30% oxygen. To produce rust, iron must be exposed to both oxygen and water. “It’s very puzzling,” Li said. “The Moon is a terrible environment for hematite to form in.” Li inquired with NASA Jet Propulsion Laboratory scientists, Abigail Fraeman and Vivian Sun to help with confirmation of his hematite discovery. "At first, I totally didn't believe it, Fraeman said. "It shouldn't exist based on the conditions present on the Moon, but since we discovered water on the Moon, people have been speculating that there could be a greater variety of minerals than we realize if that water had reacted with rocks." The scientists believe the explanation of rust being present on the Moon has to do with the Earth's upper atmosphere. The study explains that the Moon has, "trace levels of oxygen" due to the Earth's magnetic field – dubbed the magnetotail – which carries streams of Earth's magnetic field as it flows through the solar system, and can split right into the Moon itself, dropping off oxygen from the planet's upper atmosphere. [widget path="global/article/imagegallery" parameters="albumSlug=the-25-best-sci-fi-movies&captions=true"] Next comes the issue of water. But the team of scientists think that is a result of dust particles hitting the Moon's surface, releasing water molecules, which then mixes with the iron in the soils surface. NASA explained that heat as well, could increase the oxidation rate. On the opposite side, hydrogen, which acts as a rust suppressor and could be carried through solar wind, could pose a potential problem. However, when the Moon is, "shielded from the solar wind and oxygen is present" during certain times in the lunar phase, that's when a chemical reaction of rust could occur. More data needs to be gathered to conclude precisely how the interactions are occurring, and especially to answer the question of how hematite is forming on the dark side of the moon – where Earth's oxygen wouldn't reach. [ignvideo url="https://www.ign.com/videos/2020/04/27/pentagon-officially-declassifies-and-releases-3-navy-videos-purportedly-showing-ufos"] "I think these results indicate that there are more complex chemical processes happening in our solar system than have been previously recognized," Sun said. "We can understand them better by sending future missions to the Moon to test these hypotheses." For more science goodness, check out images of the galaxy discovered that looks like Darth Vader's TIE Fighter, read about the mysterious jet pack man seen near Los Angeles, and find out more about the existence of aliens. [poilib element="accentDivider"] Jessie Wade is the Homepage Editor at IGN and the science gal who loves the Moon. Chat with her on Twitter @jessieannwade

The Moon Is Rusting… and Earth May be the Culprit

A new study published in Science Advances by lead author, Shuai Li, found that hematite – a form of rust – was discovered on the Moon. Rust is made up of iron, oxygen, and water – the latter two ingredients being something the Moon is not known to have, which has been puzzling scientists. Li, of the University of Hawaii, examined data from the Indian Space Research Organisation’s Chandrayaan-1 orbiter, which originally found water-ice on the Moon's poles in 2008 and continued to map mineralogy on the Moon, according to the study. As NASA explained, a planet such as Mars is known for it's iron-rust surface, due to its ancient past with water and oxygen – which scientifically makes sense and also causes the red color on Mars. After closely examining the data, Li discovered the mineral, hematite, on the Moon's poles – with it being more abundant on the near side to Earth than the far side. [widget path="global/article/imagegallery" parameters="albumSlug=cosmos-possible-worlds-gallery&captions=true"] Hematite is a primary ore of iron – in its pure state hematite is composed of 70% iron and 30% oxygen. To produce rust, iron must be exposed to both oxygen and water. “It’s very puzzling,” Li said. “The Moon is a terrible environment for hematite to form in.” Li inquired with NASA Jet Propulsion Laboratory scientists, Abigail Fraeman and Vivian Sun to help with confirmation of his hematite discovery. "At first, I totally didn't believe it, Fraeman said. "It shouldn't exist based on the conditions present on the Moon, but since we discovered water on the Moon, people have been speculating that there could be a greater variety of minerals than we realize if that water had reacted with rocks." The scientists believe the explanation of rust being present on the Moon has to do with the Earth's upper atmosphere. The study explains that the Moon has, "trace levels of oxygen" due to the Earth's magnetic field – dubbed the magnetotail – which carries streams of Earth's magnetic field as it flows through the solar system, and can split right into the Moon itself, dropping off oxygen from the planet's upper atmosphere. [widget path="global/article/imagegallery" parameters="albumSlug=the-25-best-sci-fi-movies&captions=true"] Next comes the issue of water. But the team of scientists think that is a result of dust particles hitting the Moon's surface, releasing water molecules, which then mixes with the iron in the soils surface. NASA explained that heat as well, could increase the oxidation rate. On the opposite side, hydrogen, which acts as a rust suppressor and could be carried through solar wind, could pose a potential problem. However, when the Moon is, "shielded from the solar wind and oxygen is present" during certain times in the lunar phase, that's when a chemical reaction of rust could occur. More data needs to be gathered to conclude precisely how the interactions are occurring, and especially to answer the question of how hematite is forming on the dark side of the moon – where Earth's oxygen wouldn't reach. [ignvideo url="https://www.ign.com/videos/2020/04/27/pentagon-officially-declassifies-and-releases-3-navy-videos-purportedly-showing-ufos"] "I think these results indicate that there are more complex chemical processes happening in our solar system than have been previously recognized," Sun said. "We can understand them better by sending future missions to the Moon to test these hypotheses." For more science goodness, check out images of the galaxy discovered that looks like Darth Vader's TIE Fighter, read about the mysterious jet pack man seen near Los Angeles, and find out more about the existence of aliens. [poilib element="accentDivider"] Jessie Wade is the Homepage Editor at IGN and the science gal who loves the Moon. Chat with her on Twitter @jessieannwade

A Series of Fortunate Events for Xbox Fans

Welcome back to Game Scoop!, IGN's weekly video game talk show. This week your Omega Cops -- Daemon Hatfield, Tina Amini, Sam Claiborn, and Justin Davis -- discuss the Xbox Series price and release date, the game formerly known as Gods & Monsters, Prince of Persia, Watch Dogs, Riders Republic, Tony Hawk Remastered, Super Mario 3D All-Stars, and more. The music in this episode is from Star Wars (NES), Streets of Rage, Super Star Wars, and Symphony of the Night. Watch the video above or hit the link below to your favorite podcast service. Listen on: Apple Podcasts YouTube Spotify Stitcher

A Series of Fortunate Events for Xbox Fans

Welcome back to Game Scoop!, IGN's weekly video game talk show. This week your Omega Cops -- Daemon Hatfield, Tina Amini, Sam Claiborn, and Justin Davis -- discuss the Xbox Series price and release date, the game formerly known as Gods & Monsters, Prince of Persia, Watch Dogs, Riders Republic, Tony Hawk Remastered, Super Mario 3D All-Stars, and more. The music in this episode is from Star Wars (NES), Streets of Rage, Super Star Wars, and Symphony of the Night. Watch the video above or hit the link below to your favorite podcast service. Listen on: Apple Podcasts YouTube Spotify Stitcher

Wonder Woman 1984 Release Date Moved to December

Warner Bros. has officially postponed Wonder Woman 1984 to the holidays, setting its new release date for December 25, 2020. Wonder Woman 1984’s most recent release date was for October 2, after it was delayed multiple times in the past. But the ongoing COVID-19 pandemic has caused Warner Bros. to rethink their plans yet again. In a statement to Variety Warner Bros. Motion Picture Group chairman Toby Emmerich said, “We’re very proud of the film and look forward to bringing it to audiences for the holidays.” [ignvideo url="https://www.ign.com/videos/2020/08/22/wonder-woman-1984-official-trailer-2"] Director Patty Jenkins reaffirmed the decision to keep Wonder Woman 1984 in theaters saying, “Because I know how important it is to bring this movie to you on a big screen when all of us can share the experience together, I’m hopeful you won’t mind waiting just a little bit longer.” Another factor in Warner Bros. decision to delay Wonder Woman 1984 may have been the results of Tenet’s tiered theater release. The $200 million picture hit theaters in various parts of North America last weekend and earned $20 million. A figure that’s being described as okay considering there’s a pandemic. Movie producers have been looking at ways to release major blockbusters during the pandemic, but the most popular strategy appears to be delaying films hoping the theater experience will improve. Disney recently released one of its anticipated blockbusters, Mulan, onto Disney+ with an additional $30 price tag, on top of the subscription cost. According to The Hollywood Reporter, Wonder Woman 1984's Christmas release date won't affect Warner Bros' plans for Dune, which is set to be released in theaters December 18. THR claims that's because Dune is a Legendary production and Warners is just distributing it. [poilib element="accentDivider"] Matt T.M Kim is a reporter for IGN.

Wonder Woman 1984 Release Date Moved to December

Warner Bros. has officially postponed Wonder Woman 1984 to the holidays, setting its new release date for December 25, 2020. Wonder Woman 1984’s most recent release date was for October 2, after it was delayed multiple times in the past. But the ongoing COVID-19 pandemic has caused Warner Bros. to rethink their plans yet again. In a statement to Variety Warner Bros. Motion Picture Group chairman Toby Emmerich said, “We’re very proud of the film and look forward to bringing it to audiences for the holidays.” [ignvideo url="https://www.ign.com/videos/2020/08/22/wonder-woman-1984-official-trailer-2"] Director Patty Jenkins reaffirmed the decision to keep Wonder Woman 1984 in theaters saying, “Because I know how important it is to bring this movie to you on a big screen when all of us can share the experience together, I’m hopeful you won’t mind waiting just a little bit longer.” Another factor in Warner Bros. decision to delay Wonder Woman 1984 may have been the results of Tenet’s tiered theater release. The $200 million picture hit theaters in various parts of North America last weekend and earned $20 million. A figure that’s being described as okay considering there’s a pandemic. Movie producers have been looking at ways to release major blockbusters during the pandemic, but the most popular strategy appears to be delaying films hoping the theater experience will improve. Disney recently released one of its anticipated blockbusters, Mulan, onto Disney+ with an additional $30 price tag, on top of the subscription cost. No word yet on Warner Bros. plans for Dune which is also set to be released in theaters this December, which would mean it now shares a release window with Wonder Woman 1984. [poilib element="accentDivider"] Matt T.M Kim is a reporter for IGN.