Monthly Archives: September 2020
Warner Bros. Hiding Tenet Box Office Numbers From Other Studios
IGN serves a global audience, so we will be covering films that may be available theatrically in some countries but not others due to local COVID-19 restrictions. Read more on IGN's policy on movie reviews in light of COVID-19 here. IGN strongly encourages anyone considering going to a movie theater during the COVID-19 pandemic to check their local public health and safety guidelines before buying a ticket. If in doubt, stay home — keep yourself and others safe.
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With Tenet now passing the $200 million mark globally, it’s important to note that distributor Warner Bros. hasn’t been as regularly forthcoming with box office data for the film’s domestic release as they would’ve been had the film not been released during a pandemic. Indeed, Warners has so far been playing the numbers game for Tenet much differently than it has for past films — and it’s been noticed by rival studios and the media.
Last weekend, Tenet made $20.2 million in its U.S. box office debut over Labor Day weekend, but Warner Bros. is still shielding Tenet's box office hourly figures from rival studios in Comscore - which is the "data crossways between exhibitors and distributors."
Along with Sony, which isn't releasing the figures for new release The Broken Hearts Gallery, Warner Bros.' "blackout" is now in its second weekend, and according to Deadline it's due to the studio "knowing that [Tenet's] box office wouldn’t be robust due to the pandemic" and wanting "to control their own narrative in the press on how the Christopher Nolan film was doing."
[ignvideo url="https://www.ign.com/videos/2020/08/26/tenet-ending-explained"]
Essentially, the studio doesn't want the press to report that the low numbers signal the death of mainstream distribution in favor of a streaming model. Especially with theaters in "coastal cities like San Francisco, New York and Los Angeles closed, which is where Nolan’s movies play."
The downside to this is that "not having access to box office hourlies prevents distribution executives from doing their job and providing their filmmakers and top executives with the health or lack thereof in the marketplace." Basically, "having access to drill-down theatrical hourlies helps immensely; it truly helps the industry overall."
[widget path="global/article/imagegallery" parameters="albumSlug=87-images-from-christopher-nolans-tenet-official-trailer-2-2020&captions=true"]
Critics have said that Tenet is a thrilling spectacle despite being cold and confusing.
Our own review of Tenet said the film is "a thrilling addition to the Christopher Nolan canon, but is slightly held back by a sense of over-familiarity."
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Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.
Warner Bros. Hiding Tenet Box Office Numbers From Other Studios
IGN serves a global audience, so we will be covering films that may be available theatrically in some countries but not others due to local COVID-19 restrictions. Read more on IGN's policy on movie reviews in light of COVID-19 here. IGN strongly encourages anyone considering going to a movie theater during the COVID-19 pandemic to check their local public health and safety guidelines before buying a ticket. If in doubt, stay home — keep yourself and others safe.
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Last weekend, Tenet made $20.2 million in its U.S. box office debut over Labor Day weekend, but Warner Bros. is still shielding Tenet's box office hourly figures from rival studios in Comscore - which is the "data crossways between exhibitors and distributors."
Along with Sony, which isn't releasing the figures for new release The Broken Hearts Gallery, Warner Bros.' "blackout" is now in its second weekend, and according to Deadline it's due to the studio "knowing that [Tenet's] box office wouldn’t be robust due to the pandemic" and wanting "to control their own narrative in the press on how the Christopher Nolan film was doing."
[ignvideo url="https://www.ign.com/videos/2020/08/26/tenet-ending-explained"]
Essentially, the studio doesn't want the press to report that the low numbers signal the death of mainstream distribution in favor of a streaming model. Especially with theaters in "coastal cities like San Francisco, New York and Los Angeles closed, which is where Nolan’s movies play."
The downside to this is that "not having access to box office hourlies prevents distribution executives from doing their job and providing their filmmakers and top executives with the health or lack thereof in the marketplace." Basically, "having access to drill-down theatrical hourlies helps immensely; it truly helps the industry overall."
[widget path="global/article/imagegallery" parameters="albumSlug=87-images-from-christopher-nolans-tenet-official-trailer-2-2020&captions=true"]
Critics have said that Tenet is a thrilling spectacle despite being cold and confusing.
Our own review of Tenet said the film is "a thrilling addition to the Christopher Nolan canon, but is slightly held back by a sense of over-familiarity."
[poilib element="accentDivider"]
Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.
Xbox Series S Won’t Run Xbox One X Enhanced Versions of Past-Gen Games
Microsoft has confirmed that the Xbox Series S will not run Xbox One X Enhanced versions of backwards compatible games, and will instead run the Xbox One S versions of Xbox One and Xbox 360 titles with other beneficial features.
As reported by VGC, while the Xbox Series S won't run the Xbox One X Enhanced versions of Xbox One and Xbox 360 games, it will still be a step above the Xbox One S with "improved texture filtering, higher and more consistent framr rates, faster load times, and Auto HDR."
[ignvideo url="https://www.ign.com/videos/2020/09/08/xbox-series-s-world-premiere-reveal-trailer"]
“Xbox Series S was designed to be the most affordable next generation console and play next generation games at 1440P at 60fps,” A Microsoft spokesperson said. "To deliver the highest quality backwards compatible experience consistent with the developer’s original intent, the Xbox Series S runs the Xbox One S version of backward compatible games while applying improved texture filtering, higher and more consistent frame rates, faster load times and Auto HDR.”
When a game has been Xbox One X Enhanced, it means the developer has made improvements to a standard Xbox One game, including higher resolutions, faster framerates and/or improved textures.
This all shouldn't be too surprising, as the Xbox One X can run games up to 4K, while the Xbox Series S can run games at 1440p at up to 120 FPS. However, the Xbox Series S does support 4K upscaling for games.
[ignvideo url="https://www.ign.com/videos/2020/09/11/why-xbox-series-s-game-pass-is-microsofts-secret-weapon-next-gen-console-watch"]
Additionally, as first reported by Digital Foundry, the Xbox Series S also has less RAM than the Xbox One X - 10 GB vs 12 GB - but that doesn't mean there aren't upsides to this new next-gen system.
“It may be be running backwards compatible games in Xbox One [S] mode, but because the GPU is so much more capable, and knowing what we know about how backwards compatibility works, you should actually still be able to clean up performance issues,” Digital Foundry's John Linneman said. “So games that maybe struggled on Xbox One S – either the dynamic resolution was overly-aggressive, with slowdown and things like that – conceivably they could actually run noticeably smoother on this machine.”
Furthermore, the Xbox Series S also boasts DirectX Raytracing, 4K streaming media playback, variable rate shading and refresh rate, and much more.
The Xbox Series X and Xbox Series S will both be released on November 10, 2020, and will cost $499 and $299, respectively. Pre-orders for both consoles begin on September 22, 2020.
[widget path="global/article/imagegallery" parameters="albumSlug=confirmed-xbox-series-x-games&captions=true"]
For on the Xbox Series S, check out the leaked "virtual press briefing" that was part of the original reveal plan for the Xbox Series X and Xbox Series S, the first gameplay footage shown on a Series S, and 56 comparison shots of Microsoft's next-gen consoles.
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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Xbox Series S Won’t Run Xbox One X Enhanced Versions of Past-Gen Games
Microsoft has confirmed that the Xbox Series S will not run Xbox One X Enhanced versions of backwards compatible games, and will instead run the Xbox One S versions of Xbox One and Xbox 360 titles with other beneficial features.
As reported by VGC, while the Xbox Series S won't run the Xbox One X Enhanced versions of Xbox One and Xbox 360 games, it will still be a step above the Xbox One S with "improved texture filtering, higher and more consistent framr rates, faster load times, and Auto HDR."
[ignvideo url="https://www.ign.com/videos/2020/09/08/xbox-series-s-world-premiere-reveal-trailer"]
“Xbox Series S was designed to be the most affordable next generation console and play next generation games at 1440P at 60fps,” A Microsoft spokesperson said. "To deliver the highest quality backwards compatible experience consistent with the developer’s original intent, the Xbox Series S runs the Xbox One S version of backward compatible games while applying improved texture filtering, higher and more consistent frame rates, faster load times and Auto HDR.”
When a game has been Xbox One X Enhanced, it means the developer has made improvements to a standard Xbox One game, including higher resolutions, faster framerates and/or improved textures.
This all shouldn't be too surprising, as the Xbox One X can run games up to 4K, while the Xbox Series S can run games at 1440p at up to 120 FPS. However, the Xbox Series S does support 4K upscaling for games.
[ignvideo url="https://www.ign.com/videos/2020/09/11/why-xbox-series-s-game-pass-is-microsofts-secret-weapon-next-gen-console-watch"]
Additionally, as first reported by Digital Foundry, the Xbox Series S also has less RAM than the Xbox One X - 10 GB vs 12 GB - but that doesn't mean there aren't upsides to this new next-gen system.
“It may be be running backwards compatible games in Xbox One [S] mode, but because the GPU is so much more capable, and knowing what we know about how backwards compatibility works, you should actually still be able to clean up performance issues,” Digital Foundry's John Linneman said. “So games that maybe struggled on Xbox One S – either the dynamic resolution was overly-aggressive, with slowdown and things like that – conceivably they could actually run noticeably smoother on this machine.”
Furthermore, the Xbox Series S also boasts DirectX Raytracing, 4K streaming media playback, variable rate shading and refresh rate, and much more.
The Xbox Series X and Xbox Series S will both be released on November 10, 2020, and will cost $499 and $299, respectively. Pre-orders for both consoles begin on September 22, 2020.
[widget path="global/article/imagegallery" parameters="albumSlug=confirmed-xbox-series-x-games&captions=true"]
For on the Xbox Series S, check out the leaked "virtual press briefing" that was part of the original reveal plan for the Xbox Series X and Xbox Series S, the first gameplay footage shown on a Series S, and 56 comparison shots of Microsoft's next-gen consoles.
[poilib element="accentDivider"]
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Hades Switch-to-PC Cross-Save Delayed
When Hades was announced for Nintendo Switch, it was said that cross-save support with the PC version would be supported at launch. Due to "some setbacks in the final testing of this feature" it has been delayed past its Fall 2020 release date.
Supergiant Games announced the news on Twitter, saying "we recently announced we're working on cross-saves for Hades, which will let our Early Access players transfer their save data to the Nintendo Switch version of the game. During our preparations for launch, we encountered some setbacks in the final testing of this feature. Rather than postpone out v1.0 launch plans un til the feature is complete, we're going to introduce cross-save in an update later this year, after Hades v1.0 launches this fall. We appreciate your understanding."
[ignvideo url="https://www.ign.com/videos/2018/12/13/hades-early-access-review"]
Hades became available on PC in Early Access in 2018, and was announced for Nintendo Switch at the latest Nintendo Indie World Showcase.
In our review of Hades Early Access, we said, "Hades nails the core elements of the rogue-lite — tight combat, meaningful customization, varied abilities that differentiate runs, and interesting progression — all laced with a meaningful story hook. It’s one of the few games where the fact that it will keep changing and growing just makes me want to play it more. There is a big difference between a great Early Access release and a great finished game, but Hades has all the makings of something special."
Hades will exit Early Access on PC with the launch of the Nintendo Switch version, but no specific date has been given yet. Supergiant did confirm, however, that v1.0 will add a "true ending and much more."
[widget path="global/article/imagegallery" parameters="legacyId=20091975&captions=true"]
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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Hades Switch-to-PC Cross-Save Delayed
When Hades was announced for Nintendo Switch, it was said that cross-save support with the PC version would be supported at launch. Due to "some setbacks in the final testing of this feature" it has been delayed past its Fall 2020 release date.
Supergiant Games announced the news on Twitter, saying "we recently announced we're working on cross-saves for Hades, which will let our Early Access players transfer their save data to the Nintendo Switch version of the game. During our preparations for launch, we encountered some setbacks in the final testing of this feature. Rather than postpone out v1.0 launch plans un til the feature is complete, we're going to introduce cross-save in an update later this year, after Hades v1.0 launches this fall. We appreciate your understanding."
[ignvideo url="https://www.ign.com/videos/2018/12/13/hades-early-access-review"]
Hades became available on PC in Early Access in 2018, and was announced for Nintendo Switch at the latest Nintendo Indie World Showcase.
In our review of Hades Early Access, we said, "Hades nails the core elements of the rogue-lite — tight combat, meaningful customization, varied abilities that differentiate runs, and interesting progression — all laced with a meaningful story hook. It’s one of the few games where the fact that it will keep changing and growing just makes me want to play it more. There is a big difference between a great Early Access release and a great finished game, but Hades has all the makings of something special."
Hades will exit Early Access on PC with the launch of the Nintendo Switch version, but no specific date has been given yet. Supergiant did confirm, however, that v1.0 will add a "true ending and much more."
[widget path="global/article/imagegallery" parameters="legacyId=20091975&captions=true"]
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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
The Flash Movie ‘Restarts Everything’ But Doesn’t Forget the Past
At Day 2 of DC FanDome, a virtual Q&A was held with The Flash movie director Andy Muschietti, producer Barbara Muschietti, and star Ezra Miller. During the session it was revealed that the film will "restart" the DCEU in a way similar to how the J.J. Abrams Star Trek films rebooted that franchise without erasing what came before it.
The film, which will be inspired by the Flashpoint saga from the DC Comics, is slated for release June 2, 2022 and will feature Batmen played by both Ben Affleck and Michael Keaton.
"I want you to go see it, so I'm not going to tell you a lot," Barbara Muschietti said. "But what I will tell you is that it's a ride. It's going to be fun and exciting and there are a lot of DC characters in it. Flash is the superhero of this film because he is the bridge between all of these characters and timelines. And in a way, it restarts everything and doesn't forget anything."
[widget path="global/article/imagegallery" parameters="albumSlug=the-flash-movies-possible-dceu-cameos&captions=true"]
Those who know the Flashpoint storyline from the comics will still be surprised though, since the film isn't a direct copy of that arc. "Our movie Flash is based on Flashpoint but it's not going to be exactly like Flashpoint," Andy Muschietti shared. "Our movie is inspired by the original comic book saga. So you're going to find a lot of surprises and new events, and a lot of thrilling things that are not in the comic book."
Other news from DC FanDome Day 2 included a new title for Young Justice: Season 4, a new suit for Supes in the upcoming Superman and Lois TV series, a new Martha Wayne development for Pennyworth: Season 2, and a Season 3 renewal for Doom Patrol.
[ignvideo url="https://www.ign.com/videos/2020/09/12/batman-death-in-the-family-official-opening-credits"]
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Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.
The Flash Movie ‘Restarts Everything’ But Doesn’t Forget the Past
At Day 2 of DC FanDome, a virtual Q&A was held with Flash movie director Andy Muschietti, producer Barbara Muschietti, and star Ezra Miller. During the session it was revealed that the film will "restart" the DCEU in a way similar to how the J.J. Abrams Star Trek films rebooted that franchise without erasing what came before it.
The film, which will be inspired by the Flashpoint saga from the DC Comics, is slated for release June 2, 2022 and will feature Batmans played by both Ben Affleck and Michael Keaton.
"I want you to go see it, so I'm not going to tell you a lot," Barbara Muschietti said. "But what I will tell you is that it's a ride. It's going to be fun and exciting and there are a lot of DC characters in it. Flash is the superhero of this film because he is the bridge between all of these characters and timelines. And in a way, it restarts everything and doesn't forget anything."
[widget path="global/article/imagegallery" parameters="albumSlug=the-flash-movies-possible-dceu-cameos&captions=true"]
Those who know the Flashpoint storyline from the comics will still be surprised though since the film isn't a direct copy of that arc. "Our movie Flash is based on Flashpoint but it's not going to be exactly like Flashpoint, Andy Muschietti shared. "Our movie is inspired by the original comic book saga. So you're going to find a lot of surprises and new events, and a lot of thrilling things that are not in the comic book."
Other news from DC FanDome Day 2 includes a new title for Young Justice: Season 4, a new suit for Supes in the upcoming Superman and Lois TV series, and a new Martha Wayne development for Pennyworth: Season 2.
[ignvideo url="https://www.ign.com/videos/2020/09/12/batman-death-in-the-family-official-opening-credits"]
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Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.
Xbox Series X, Xbox Series S ‘Virtual Press Briefing’ Leaks Online
An Xbox Virtual Press Briefing has leaked online and seemingly shows part of what Microsoft's plans were for revealing the Xbox Series X and Xbox Series S' price and release date before last week's leak.
This press briefing, which was most likely meant to be under embargo for press in preparation for the official reveal that Xbox head Phil Spencer stated was set for next week, was posted online by @_h0x0d_ on Twitter in four parts.
Xbox News Briefing 2020, Part 2 (skipped Jason Ronald clip)https://t.co/PnkSMm5tv7
— WalkingCat (@_h0x0d_) September 12, 2020
The four clips don't reveal much we don't already know, but go through the reveal of the Xbox Series S, the price and release date of both the Xbox Series X and Xbox Series S, EA Play coming to Xbox Game Pass, a walkthrough of the Xbox All-Access program for these next-gen consoles, and more. The presentation is led by Sr. Director of Xbox Platform Marketing Cindy Walker, and features Head of Xbox Phil Spencer, Head of Platform Engineering and Hardware Liz Hamren, and Head of Xbox Partnerships and Ecosystem Sarah Bond. [ignvideo url="https://www.ign.com/videos/2020/09/08/xbox-series-s-world-premiere-reveal-trailer"] Microsoft's planned reveal was shifted due to the leak of both the Xbox Series S console and the release date and price for the Xbox Series X and Xbox Series S. For more on Xbox Series X and Xbox Series S, which will both be available for pre-order on September 22, check out 56 Xbox Series X and Series S comparison shots, the first gameplay footage from the Xbox Series S, and its full specs. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-xbox-series-x-games&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.Xbox News Briefing 2020, Part 4 https://t.co/SnzvRsQb9M
— WalkingCat (@_h0x0d_) September 12, 2020
Xbox Series X, Xbox Series S ‘Virtual Press Briefing’ Leaks Online
An Xbox Virtual Press Briefing has leaked online and seemingly shows part of what Microsoft's plans were for revealing the Xbox Series X and Xbox Series S' price and release date before last week's leak.
This press briefing, which was most likely meant to be under embargo for press in preparation for the official reveal that Xbox head Phil Spencer stated was set for next week, was posted online by @_h0x0d_ on Twitter in four parts.
Xbox News Briefing 2020, Part 2 (skipped Jason Ronald clip)https://t.co/PnkSMm5tv7
— WalkingCat (@_h0x0d_) September 12, 2020
The four clips don't reveal much we don't already know, but go through the reveal of the Xbox Series S, the price and release date of both the Xbox Series X and Xbox Series S, EA Play coming to Xbox Game Pass, a walkthrough of the Xbox All-Access program for these next-gen consoles, and more. The presentation is led by Sr. Director of Xbox Platform Marketing Cindy Walker, and features Head of Xbox Phil Spencer, Head of Platform Engineering and Hardware Liz Hamren, and Head of Xbox Partnerships and Ecosystem Sarah Bond. [ignvideo url="https://www.ign.com/videos/2020/09/08/xbox-series-s-world-premiere-reveal-trailer"] Microsoft's planned reveal was shifted due to the leak of both the Xbox Series S console and the release date and price for the Xbox Series X and Xbox Series S. For more on Xbox Series X and Xbox Series S, which will both be available for pre-order on September 22, check out 56 Xbox Series X and Series S comparison shots, the first gameplay footage from the Xbox Series S, and its full specs. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-xbox-series-x-games&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.Xbox News Briefing 2020, Part 4 https://t.co/SnzvRsQb9M
— WalkingCat (@_h0x0d_) September 12, 2020