Monthly Archives: August 2020

No More Heroes Switch Port Rated In Taiwan

No More Heroes has been rated for Nintendo Switch by the Taiwan Digital Game Rating Committee, potentially signalling a new release for the 2008 cult classic game. As spotted by Gematsu, a listing for Marvelous Inc's No More Heroes was found on the rating board's website, with 'Switch' listed as the game's platform. In a 2018 interview with Nintendeal, game director Suda 51 teased that he had been "talking with Marvelous" about potential Switch ports for No More Heroes and its 2010 sequel, Desperate Struggle. The game was previously ported to PlayStation 3 and Xbox 360 in 2011 with the title No More Heroes: Heroes' Paradise. You can check out our review of the port here, where we said that, "for all of you who never played it the first time around, go get Heroes' Paradise. Seriously, like, now." [ignvideo url="https://www.ign.com/videos/2019/12/13/no-more-heroes-3-the-return-trailer"] For those who haven't played, No More Heroes is a surreal mix of GTA open world antics and hack 'n' slash combat. We reviewed No More Heroes back in 2008 upon its initial Wii release, awarding the game a 7.8 and praising its "snappy combat, hilarious characters" and "cinematic battles." We also included the game in our video running through the 12 weirdest video game mechanics. The third mainline game in the series, No More Heroes 3, is scheduled to release at some point in 2020 for Nintendo Switch. You can check out the first gameplay reveal of No More Heroes 3 here, though watch out for Suda51's head blocking the trailer... [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Halo: The Master Chief Collection to Get Crossplay in 2020

Halo: The Master Chief Collection will get crossplay between Xbox One and PC in 2020 alongside a custom game browser, PC fileshare, per game graphics and audio options, mouse and keyboard support on Xbox One, and more. 343 Industries published a new Halo: The Master Chief Collection development update on Halo Waypoint and gave an update on some of the biggest features the team is working on for 2020. While none of these have specific dates besides 2020, the list includes Crossplay, Input Based MM, Server Region Selection, Custom Game Browser, Per Game Graphics Options, Per Game Audio Options, M&K Support for Xbox, PC Fileshare, Double Keybinds for all games, Viewmodel adjustments for all games, In game FPS Cap/Adjustments, Steam Account Linking. [ignvideo url="https://www.ign.com/videos/2019/12/13/halo-the-master-chief-collection-review-2019"] 343 did confirm that when Crossplay is released, it will arrive with Input Based MM and Server Region Selection. It also stated that Custom Game Browser will release with Per Game Graphics Options and M&K Support for Xbox. In addition to these, 343 is committed to bring Halo 3: ODST's campaign and Halo 4 to MCC to PC, as well as ODST Firefight (with updated networking) to both Xbox and PC, in 2020. For more on Halo, be sure to check out all the new details on Halo Infinite, our IGN Unfiltered conversation with Master Chief creator Marcus Lehto, and our 2019 re-review of Halo: The Master Chief Collection. [widget path="global/article/imagegallery" parameters="albumSlug=every-ign-halo-review&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Halo: The Master Chief Collection to Get Crossplay in 2020

Halo: The Master Chief Collection will get crossplay between Xbox One and PC in 2020 alongside a custom game browser, PC fileshare, per game graphics and audio options, mouse and keyboard support on Xbox One, and more. 343 Industries published a new Halo: The Master Chief Collection development update on Halo Waypoint and gave an update on some of the biggest features the team is working on for 2020. While none of these have specific dates besides 2020, the list includes Crossplay, Input Based MM, Server Region Selection, Custom Game Browser, Per Game Graphics Options, Per Game Audio Options, M&K Support for Xbox, PC Fileshare, Double Keybinds for all games, Viewmodel adjustments for all games, In game FPS Cap/Adjustments, Steam Account Linking. [ignvideo url="https://www.ign.com/videos/2019/12/13/halo-the-master-chief-collection-review-2019"] 343 did confirm that when Crossplay is released, it will arrive with Input Based MM and Server Region Selection. It also stated that Custom Game Browser will release with Per Game Graphics Options and M&K Support for Xbox. In addition to these, 343 is committed to bring Halo 3: ODST's campaign and Halo 4 to MCC to PC, as well as ODST Firefight (with updated networking) to both Xbox and PC, in 2020. For more on Halo, be sure to check out all the new details on Halo Infinite, our IGN Unfiltered conversation with Master Chief creator Marcus Lehto, and our 2019 re-review of Halo: The Master Chief Collection. [widget path="global/article/imagegallery" parameters="albumSlug=every-ign-halo-review&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Warframe’s Third Open World, Heart of Deimos, to Be Released This Month

Warframe's third open world, Heart of Deimos, will be added to the game on all platforms on August 25, 2020, and brings with it a brand new way to customize your Warframe in the Helminth Chrysalis System, Necromechs, and much more. Revealed at TennoCon 2020, Deimos' open world features a hauntingly-beautiful landscape that has been overrun by Infested enemies, the dark Entrati, and more "sights unseen in ever-changing underground cave networks." Players will also be able to "harness the power of the Void" with the community-designed Xaku, which also happens to be the second-ever Warframe to be "designed by the Tenno." Heart of Deimos will add more than just new Warframes, as players will be able to utilize new Necromechs that can be used in every open-world zone. These Necromechs are slower than a Warframe, but have a ton of firepower and defense. One of the bigger additions is the Hemlinth Chrysalis System, which allows players to feed the Helminth resources to unlock a new suite of abilities. The Helminth can also consume a whole Warframe to extract an ability to infuse into another. The Heart of Deimos will also bring with it a new player experience that offers a better tutorial and introduction into the world of Warframe. [ignvideo url="https://www.ign.com/videos/2020/07/27/warframe-heart-of-deimos-teaser-trailer"] As reported by Polygon, Deimos, which is the second moon of Mars, is smaller but more dense than Orb Vallis and Plains of Eidolon's open zones. There is also no standard day night cycle, yet "two giant worms are battling back and forth for dominance. One worm, a striking orange fellow, signifies that waves of Infested will attack. But each day, the blue worm will triumph, and the planet will become a more peaceful place for a time." Warframe, which made our list of the Top 10 Free-to-Play Games on Steam, will be released on Xbox Series X and PlayStation 5, although no release date has been given. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN who can't wait and is so excited he just can't hide it. You can follow him on Twitter @AdamBankhurst and on Twitch.

Warframe’s Third Open World, Heart of Deimos, to Be Released This Month

Warframe's third open world, Heart of Deimos, will be added to the game on all platforms on August 25, 2020, and brings with it a brand new way to customize your Warframe in the Helminth Chrysalis System, Necromechs, and much more. Revealed at TennoCon 2020, Deimos' open world features a hauntingly-beautiful landscape that has been overrun by Infested enemies, the dark Entrati, and more "sights unseen in ever-changing underground cave networks." Players will also be able to "harness the power of the Void" with the community-designed Xaku, which also happens to be the second-ever Warframe to be "designed by the Tenno." Heart of Deimos will add more than just new Warframes, as players will be able to utilize new Necromechs that can be used in every open-world zone. These Necromechs are slower than a Warframe, but have a ton of firepower and defense. One of the bigger additions is the Hemlinth Chrysalis System, which allows players to feed the Helminth resources to unlock a new suite of abilities. The Helminth can also consume a whole Warframe to extract an ability to infuse into another. The Heart of Deimos will also bring with it a new player experience that offers a better tutorial and introduction into the world of Warframe. [ignvideo url="https://www.ign.com/videos/2020/07/27/warframe-heart-of-deimos-teaser-trailer"] As reported by Polygon, Deimos, which is the second moon of Mars, is smaller but more dense than Orb Vallis and Plains of Eidolon's open zones. There is also no standard day night cycle, yet "two giant worms are battling back and forth for dominance. One worm, a striking orange fellow, signifies that waves of Infested will attack. But each day, the blue worm will triumph, and the planet will become a more peaceful place for a time." Warframe, which made our list of the Top 10 Free-to-Play Games on Steam, will be released on Xbox Series X and PlayStation 5, although no release date has been given. [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN who can't wait and is so excited he just can't hide it. You can follow him on Twitter @AdamBankhurst and on Twitch.

Wonder Woman’s Patty Jenkins Says Wonder Woman 3 Will ‘Probably’ Be Her Last

Last month, Wonder Woman/Wonder Woman 1984 director Patty Jenkins explained that she'd "hit the pause button" on development for a third Wonder Woman film so that she could make sure she was "absorbing whatever the result of this pandemic is." “We’re not starting to work on that movie right away,” Jenkins had said. “I’m hoping to do this Amazon movie before we do the third Wonder Woman. And I may not do either of them. You never know what will happen in this world, you know?" Now, in a recent interview with Geek, a German publication (translated and tweeted out by @DCMovieNews2), Jenkins revealed that Wonder Woman 3 will most likely be her final go at the character. [widget path="global/article/imagegallery" parameters="albumSlug=maxwell-lord-and-his-connection-to-wonder-woman-explained&captions=true"] "[Wonder Woman 1984] gave me a chance to do a lot of things that I couldn't accommodate in the first movie." Jenkins shared. "I was so happy to tell the Wonder Woman origin story. It was almost her birth, but we really haven't seen what she is capable of. It is exciting for me to show her at the peak of her strength. But it is also very important that she fights an internal struggle: she is a Goddess and tries to help humanity. She is not only someone who fights evil, she tries to show bad people how to improve. It's an interesting dilemma." "The next one is probably my last Wonder Woman movie," Jenkins continued, "so I have to put everything I want to show there. We have to think carefully." [ignvideo url="https://www.ign.com/videos/2018/06/18/cheetah-explained-who-is-the-wonder-woman-1984-villain"] In related DC film news, Warner Bros. announced a DC-themed, online-only convention dubbed DC FanDome - a free "immersive virtual fan experience" that will be a 24-hour-long event held on August 22. Virtual panels will feature interviews from the cast and creators of many current and upcoming DC projects, including Wonder Woman 1984, The Batman, The Suicide Squad, Black Adam, and more. [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

Wonder Woman’s Patty Jenkins Says Wonder Woman 3 Will ‘Probably’ Be Her Last

Last month, Wonder Woman/Wonder Woman 1984 director Patty Jenkins explained that she'd "hit the pause button" on development for a third Wonder Woman film so that she could make sure she was "absorbing whatever the result of this pandemic is." “We’re not starting to work on that movie right away,” Jenkins had said. “I’m hoping to do this Amazon movie before we do the third Wonder Woman. And I may not do either of them. You never know what will happen in this world, you know?" Now, in a recent interview with Geek, a German publication (translated and tweeted out by @DCMovieNews2), Jenkins revealed that Wonder Woman 3 will most likely be her final go at the character. [widget path="global/article/imagegallery" parameters="albumSlug=maxwell-lord-and-his-connection-to-wonder-woman-explained&captions=true"] "[Wonder Woman 1984] gave me a chance to do a lot of things that I couldn't accommodate in the first movie." Jenkins shared. "I was so happy to tell the Wonder Woman origin story. It was almost her birth, but we really haven't seen what she is capable of. It is exciting for me to show her at the peak of her strength. But it is also very important that she fights an internal struggle: she is a Goddess and tries to help humanity. She is not only someone who fights evil, she tries to show bad people how to improve. It's an interesting dilemma." "The next one is probably my last Wonder Woman movie," Jenkins continued, "so I have to put everything I want to show there. We have to think carefully." [ignvideo url="https://www.ign.com/videos/2018/06/18/cheetah-explained-who-is-the-wonder-woman-1984-villain"] In related DC film news, Warner Bros. announced a DC-themed, online-only convention dubbed DC FanDome - a free "immersive virtual fan experience" that will be a 24-hour-long event held on August 22. Virtual panels will feature interviews from the cast and creators of many current and upcoming DC projects, including Wonder Woman 1984, The Batman, The Suicide Squad, Black Adam, and more. [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.

Microsoft Updates Xbox Game Pass Branding by Removing the Word ‘Xbox’

Microsoft has updated its branding for both Xbox Game Pass and Xbox Game Pass PC by removing the word "Xbox" from its social channel's logos. As reported by Thurrott, this change has been made for both @XboxGamePass and @XboxGamePassPC, although the names of each account are still Xbox Game Pass and Xbox Game Pass For PC, respectively, and the Xbox logo is still present. Additionally, the Xbox Game Pass website still uses the full name. Screenshot_2020-08-02 (1) Xbox Game Pass ( XboxGamePass) Twitter While this could be a simple rebranding of the logos, it also could be a hint of things to come in regards to Microsoft's future plans for the service. A couple weeks ago, Microsoft stopped selling 12-month Xbox Live Gold plans, which could signal it being phased out for a potential all-encompassing "Game Pass" plan or other service. Furthermore, Microsoft continues to add even more value to Xbox Game Pass and recently announced that it will be adding Project xCloud support in September 2020 to Xbox Game Pass Ultimate at no extra cost. This xCloud support in Xbox Game Pass could be a reason behind the rebranding, as it will allow subscribers to play their games on not just Xbox, but on PC and mobile devices as well. [ignvideo url="https://www.ign.com/videos/2020/07/24/we-think-we-know-xbox-series-xs-launch-lineup"] Considering Xbox Game Pass Ultimate also includes Xbox Live Gold, it could make sense to focus Microsoft's services into one central brand. All of these changes, including Microsoft's decision to stop production on Xbox One X and Xbox One S Digital Edition, are all occurring just a few months before the launch of Xbox Series X in Holiday 2020. Microsoft recently gave more details about many of the first-party games headed to Xbox Series X, including Halo Infinite, Fable, Forza Motorsport, Everwild, and more. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-xbox-series-x-games&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Microsoft Updates Xbox Game Pass Branding by Removing the Word ‘Xbox’

Microsoft has updated its branding for both Xbox Game Pass and Xbox Game Pass PC by removing the word "Xbox" from its social channel's logos. As reported by Thurrott, this change has been made for both @XboxGamePass and @XboxGamePassPC, although the names of each account are still Xbox Game Pass and Xbox Game Pass For PC, respectively, and the Xbox logo is still present. Additionally, the Xbox Game Pass website still uses the full name. Screenshot_2020-08-02 (1) Xbox Game Pass ( XboxGamePass) Twitter While this could be a simple rebranding of the logos, it also could be a hint of things to come in regards to Microsoft's future plans for the service. A couple weeks ago, Microsoft stopped selling 12-month Xbox Live Gold plans, which could signal it being phased out for a potential all-encompassing "Game Pass" plan or other service. Furthermore, Microsoft continues to add even more value to Xbox Game Pass and recently announced that it will be adding Project xCloud support in September 2020 to Xbox Game Pass Ultimate at no extra cost. This xCloud support in Xbox Game Pass could be a reason behind the rebranding, as it will allow subscribers to play their games on not just Xbox, but on PC and mobile devices as well. [ignvideo url="https://www.ign.com/videos/2020/07/24/we-think-we-know-xbox-series-xs-launch-lineup"] Considering Xbox Game Pass Ultimate also includes Xbox Live Gold, it could make sense to focus Microsoft's services into one central brand. All of these changes, including Microsoft's decision to stop production on Xbox One X and Xbox One S Digital Edition, are all occurring just a few months before the launch of Xbox Series X in Holiday 2020. Microsoft recently gave more details about many of the first-party games headed to Xbox Series X, including Halo Infinite, Fable, Forza Motorsport, Everwild, and more. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-xbox-series-x-games&captions=true"] [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Suicide Squad Director Confirms Joker/Fake Harley Quinn Theory

Suicide Squad director David Ayer recently responded to an online Joker/Harley Quinn theory regarding mysterious females, wearing red, who briefly appear in the background of some of Joker's moments of emotional torment. First, here's the full "Woman in Red" theory from @ColdBloodedJoke... Taking cues from an episode of The New Batman Adventures, where Joker hired a woman to look like Harley and then almost killed her when he tired of her, the theory puts forth that these women are meant to be a Harley surrogates for Joker during the time of Harley's incarceration. Then, of course, with this not being an animated series, he does kill them when he eventually snaps. When presented with this theory, by a #ReleasetheAyer Cut advocate, Ayer confirmed the idea. Ayer recently stated that a director’s cut -- aka "Ayer's Cut" -- of Suicide Squad would be “easy to complete.” Fans started a #ReleasetheAyerCut movement after it was announced that Warner Bros. was putting $30 million into completing the Snyder Cut of Justice League for HBO Max. That news, plus years of reports on Jared Leto Joker scenes being cut and the film's overall tone being changed into something more comedic, has many people wanting to see Ayer's original Suicide Squad see the light of day. [widget path="global/article/imagegallery" parameters="albumSlug=everything-coming-to-hbo-max&captions=true"] [poilib element="accentDivider"] Matt Fowler is a writer for IGN and a member of the Television Critics Association. Follow him on Twitter at @TheMattFowler and Facebook at Facebook.com/MattBFowler.