Monthly Archives: July 2020
Rocky IV: Sylvester Stallone Confirms He’s Working on a Director’s Cut
Rocky IV: Sylvester Stallone Confirms He’s Working on a Director’s Cut
World of Warcraft Sees Huge In-Game Memorials Following Death of Streamer
If you are having suicidal thoughts or just need to talk to someone, text the Crisis Text Line at 741-741 or call the National Suicide Prevention Lifeline at 1-800-273-8255 if you're in the US. For a list of international helplines and resources, click here. (Hyperlink the last line to this url: http://www.suicide.org/international-suicide-hotlines.html) [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.Today we all witnessed not only the largest in-game memorial but also the largest in-game player-driven event in the history of World of Warcraft
In times like this it's easy to think of the evil that people are capable of but we can't forget the purity and kindness as well. pic.twitter.com/5mzOSZrM3Z — Zack (@Asmongold) July 3, 2020
World of Warcraft Sees Huge In-Game Memorials Following Death of Streamer
If you are having suicidal thoughts or just need to talk to someone, text the Crisis Text Line at 741-741 or call the National Suicide Prevention Lifeline at 1-800-273-8255 if you're in the US. For a list of international helplines and resources, click here. (Hyperlink the last line to this url: http://www.suicide.org/international-suicide-hotlines.html) [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.Today we all witnessed not only the largest in-game memorial but also the largest in-game player-driven event in the history of World of Warcraft
In times like this it's easy to think of the evil that people are capable of but we can't forget the purity and kindness as well. pic.twitter.com/5mzOSZrM3Z — Zack (@Asmongold) July 3, 2020
Evo Online Canceled Following Allegations [Update: Nintendo Statement]
"At Nintendo, we are deeply disturbed by the allegations raised against certain members of the competitive gaming community. They are absolutely impermissible. We want to make it clear that we condemn all acts of violence, harassment, and exploitation against anyone and that we stand with the victims."Update 7/2, 6:16pm PT: In a statement to IGN, Evo announced that effective immediately Joey Cuellar "will no longer be involved with Evo in any capacity" and that Evo Online is canceled. The esports organizers named Tony Cannon as acting CEO. Evo's full statement below:
Over the past 24 hours, in response to serious allegations recently made public on Twitter, we have made the first of a series of important decisions regarding the future of our company. Effective immediately, Joey Cuellar will no longer be involved with Evo in any capacity. We are currently working towards his complete separation from the company and have relieved him of all his responsibilities. Going forward, Tony Cannon will act as CEO; in this position, he will take a leadership role in prioritizing greater accountability across Evo, both internally and at our events. Progress doesn't happen overnight, or without the bravery of those who speak up against misconduct and injustice. We are shocked and saddened by these events, but we are listening and committed to making every change that will be necessary in making Evo a better model for the stronger, safer culture we all seek. As a result, we will be canceling Evo Online and will work to issue refunds for all players who chose to purchase a badge. We will donate the equivalent of the proceeds as promised to Project HOPE.[poilib element="accentDivider"] Update 7/2, 6:07 pm PT: Mane6, the developers behind Them's Fightin' Herds and Bandai Namco have also announced they will be pulling out of Evo Online. Bandai Namco's departure means three lineup titles: Dragon Ball FighterZ, SoulCalibur 6, and Tekken 7, will no longer be at the event. Original story follows... [poilib element="accentDivider"] Capcom and NetherRealm have announced they will be pulling out of Evo Online due to allegations against Evo organizer Joey Cueller. This is part of a larger alleged sexual abuse scandal erupting in the community. NetherRealms announced it would pull Mortal Kombat 11 from the Evo Online lineup on Twitter expressing "solidarity with those who have spoken out against abuse."
Capcom followed soon after, specifically citing the "recent allegations of misconduct made against Joey Cueller" as a reason for not participating in Evo Online.We stand in solidarity with those who have spoken out against abuse. We will be pulling MK11 from EVO Online.
— NetherRealm (@NetherRealm) July 2, 2020
— Capcom Fighters (@CapcomFighters) July 2, 2020This past week, several Super Smash Bros. esports competitors and members came forward with allegations of abuse from those within the community. Well-known personas were implicated on social media as alleged abusers, with some victims reportedly underage when the abuse occurred. Joey Cueller, president of Evo, faced allegations from members of the community that claimed Cueller (who also goes by Mr. Wizard) paid out tokens to local members of an arcade, who were underage at the time, to jump into a pool in only their underwear. In a statement by Evo, the company announced that “The behavior in these accusations runs directly counter to Evo’s mission of building a safe, welcoming environment for all of our players and attendees. We take this responsibility seriously. Accordingly, Joey has been placed on administrative leave pending a third-party investigation.” Cueller was only one of the many people named in a community-wide scandal that claims widespread sexual misconduct from within the fighting game community. A similar scandal hit the community last year following Evo 2019. Evo Online was created as a digital replacement event after Evo 2020's physical event was canceled due to the ongoing COVID-19 pandemic. IGN has reached out to Evo for comment. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.
Evo Online Canceled Following Allegations [Update: Nintendo Statement]
"At Nintendo, we are deeply disturbed by the allegations raised against certain members of the competitive gaming community. They are absolutely impermissible. We want to make it clear that we condemn all acts of violence, harassment, and exploitation against anyone and that we stand with the victims."Update 7/2, 6:16pm PT: In a statement to IGN, Evo announced that effective immediately Joey Cuellar "will no longer be involved with Evo in any capacity" and that Evo Online is canceled. The esports organizers named Tony Cannon as acting CEO. Evo's full statement below:
Over the past 24 hours, in response to serious allegations recently made public on Twitter, we have made the first of a series of important decisions regarding the future of our company. Effective immediately, Joey Cuellar will no longer be involved with Evo in any capacity. We are currently working towards his complete separation from the company and have relieved him of all his responsibilities. Going forward, Tony Cannon will act as CEO; in this position, he will take a leadership role in prioritizing greater accountability across Evo, both internally and at our events. Progress doesn't happen overnight, or without the bravery of those who speak up against misconduct and injustice. We are shocked and saddened by these events, but we are listening and committed to making every change that will be necessary in making Evo a better model for the stronger, safer culture we all seek. As a result, we will be canceling Evo Online and will work to issue refunds for all players who chose to purchase a badge. We will donate the equivalent of the proceeds as promised to Project HOPE.[poilib element="accentDivider"] Update 7/2, 6:07 pm PT: Mane6, the developers behind Them's Fightin' Herds and Bandai Namco have also announced they will be pulling out of Evo Online. Bandai Namco's departure means three lineup titles: Dragon Ball FighterZ, SoulCalibur 6, and Tekken 7, will no longer be at the event. Original story follows... [poilib element="accentDivider"] Capcom and NetherRealm have announced they will be pulling out of Evo Online due to allegations against Evo organizer Joey Cueller. This is part of a larger alleged sexual abuse scandal erupting in the community. NetherRealms announced it would pull Mortal Kombat 11 from the Evo Online lineup on Twitter expressing "solidarity with those who have spoken out against abuse."
Capcom followed soon after, specifically citing the "recent allegations of misconduct made against Joey Cueller" as a reason for not participating in Evo Online.We stand in solidarity with those who have spoken out against abuse. We will be pulling MK11 from EVO Online.
— NetherRealm (@NetherRealm) July 2, 2020
— Capcom Fighters (@CapcomFighters) July 2, 2020This past week, several Super Smash Bros. esports competitors and members came forward with allegations of abuse from those within the community. Well-known personas were implicated on social media as alleged abusers, with some victims reportedly underage when the abuse occurred. Joey Cueller, president of Evo, faced allegations from members of the community that claimed Cueller (who also goes by Mr. Wizard) paid out tokens to local members of an arcade, who were underage at the time, to jump into a pool in only their underwear. In a statement by Evo, the company announced that “The behavior in these accusations runs directly counter to Evo’s mission of building a safe, welcoming environment for all of our players and attendees. We take this responsibility seriously. Accordingly, Joey has been placed on administrative leave pending a third-party investigation.” Cueller was only one of the many people named in a community-wide scandal that claims widespread sexual misconduct from within the fighting game community. A similar scandal hit the community last year following Evo 2019. Evo Online was created as a digital replacement event after Evo 2020's physical event was canceled due to the ongoing COVID-19 pandemic. IGN has reached out to Evo for comment. [poilib element="accentDivider"] Matt Kim is a reporter for IGN.
Ninjala Review – Stylish Stealth
In a landscape already oversaturated with live games, differentiation is vital. Ninjala attempts to forge its own path through a combination of bubbly style and unique melee mechanics. And though it's light on content and heavy on microtransactions at launch, those two qualities are enough to make it stand out, and could give it the necessary staying power to live on long-term.
The mechanical differentiation comes from eschewing the usual shooter tropes of competitive online games. Instead, Ninjala is a multiplayer game focused primarily around melee combat, forcing tight confrontations between kid-ninjas with limited range. That gives it a feeling akin to a game like Devil May Cry, as you may see an opponent from a distance and charge in to do battle and then dash off quickly. The attack button is mapped to the shoulder like a traditional shooter by default, but I found a different control preset that set it to a face button much more natural to the character-action feel.
The weapons are limited to only three types--balanced katana, powerful hammers, and ranged yo-yos--but they produce a surprising amount of variety. The weapon types come with a handful of design variants, each with their own special properties and powerful ultimate ability. Finding your preferred playstyle is a matter of narrowing down the options, first by toying with the weapon classes themselves and then diving into the next layer to find which combination of special abilities suits you. None of the weapons feel obviously overpowered compared to the rest, so it really comes down to personal preference.
Continue Reading at GameSpotNinjala Review – Stylish Stealth
In a landscape already oversaturated with live games, differentiation is vital. Ninjala attempts to forge its own path through a combination of bubbly style and unique melee mechanics. And though it's light on content and heavy on microtransactions at launch, those two qualities are enough to make it stand out, and could give it the necessary staying power to live on long-term.
The mechanical differentiation comes from eschewing the usual shooter tropes of competitive online games. Instead, Ninjala is a multiplayer game focused primarily around melee combat, forcing tight confrontations between kid-ninjas with limited range. That gives it a feeling akin to a game like Devil May Cry, as you may see an opponent from a distance and charge in to do battle and then dash off quickly. The attack button is mapped to the shoulder like a traditional shooter by default, but I found a different control preset that set it to a face button much more natural to the character-action feel.
The weapons are limited to only three types--balanced katana, powerful hammers, and ranged yo-yos--but they produce a surprising amount of variety. The weapon types come with a handful of design variants, each with their own special properties and powerful ultimate ability. Finding your preferred playstyle is a matter of narrowing down the options, first by toying with the weapon classes themselves and then diving into the next layer to find which combination of special abilities suits you. None of the weapons feel obviously overpowered compared to the rest, so it really comes down to personal preference.
Continue Reading at GameSpot