Monthly Archives: July 2020
Far Cry 6 Leak: Release Date Seemingly Revealed, Confirms Giancarlo Esposito As Villain
Sony Invested in Epic After PS5 Unreal Engine 5 Demo – Epic CEO
Sony Invested in Epic After PS5 Unreal Engine 5 Demo – Epic CEO
Miles Morales Leads Marvel and Scholastic’s Young Reader Graphic Novel Line
Miles Morales Leads Marvel and Scholastic’s Young Reader Graphic Novel Line
Nintendo to Showcase A New Game From Shantae Creator WayForward
Many fans surmised that this could mean WayForward is tackling a first-party Nintendo franchise like WarioLand or Metroid, but after the rumour mill started to turn, Nintendo was quick to dispel any speculation. "Please note that WayForward's new title featured in Nintendo Treehouse Live is based on a third-party property," a follow-up tweet reads. If you're unfamiliar with WayForward, the developer has quite the library of games under its belt, including River City Girls, Bloodstained: Ritual of the Night and Shantae: Half-Genie Hero. In the past, the studio has been responsible for many licensed games, and the suggestion that this is "a franchise new to developer WayForward" means it really could be anything from a movie tie-in to a fresh spin on a popular third-party IP. I suppose we'll find out later today, when July's Nintendo Treehouse Live event kicks off July 10 at 10am Pacific / 1pm Eastern / 6pm UK (that's July 11 at 3am AEST). You can watch the show on YouTube. We reviewed Shantae: Half-Genie Hero back in 2016, calling it a "strong action-platformer." [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.Check out gameplay of the upcoming game #PaperMario: The Origami King tomorrow 7/10 at 10am PT on #NintendoTreehouseLive | July 2020. Plus, we'll feature a first reveal and gameplay for a title in a franchise new to developer WayForward!https://t.co/pWziqZZPd3 pic.twitter.com/ZeubOStUtD
— Nintendo of America (@NintendoAmerica) July 9, 2020
Nintendo to Showcase A New Game From Shantae Creator WayForward
Many fans surmised that this could mean WayForward is tackling a first-party Nintendo franchise like WarioLand or Metroid, but after the rumour mill started to turn, Nintendo was quick to dispel any speculation. "Please note that WayForward's new title featured in Nintendo Treehouse Live is based on a third-party property," a follow-up tweet reads. If you're unfamiliar with WayForward, the developer has quite the library of games under its belt, including River City Girls, Bloodstained: Ritual of the Night and Shantae: Half-Genie Hero. In the past, the studio has been responsible for many licensed games, and the suggestion that this is "a franchise new to developer WayForward" means it really could be anything from a movie tie-in to a fresh spin on a popular third-party IP. I suppose we'll find out later today, when July's Nintendo Treehouse Live event kicks off July 10 at 10am Pacific / 1pm Eastern / 6pm UK (that's July 11 at 3am AEST). You can watch the show on YouTube. We reviewed Shantae: Half-Genie Hero back in 2016, calling it a "strong action-platformer." [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.Check out gameplay of the upcoming game #PaperMario: The Origami King tomorrow 7/10 at 10am PT on #NintendoTreehouseLive | July 2020. Plus, we'll feature a first reveal and gameplay for a title in a franchise new to developer WayForward!https://t.co/pWziqZZPd3 pic.twitter.com/ZeubOStUtD
— Nintendo of America (@NintendoAmerica) July 9, 2020
Psychonauts 2 Had Cut All Its Boss Fights for Cost Reasons Before Microsoft Bought Double Fine
Psychonauts 2 Had Cut All Its Boss Fights for Cost Reasons Before Microsoft Bought Double Fine
CrossCode Review – A Lot Of Ambition
It's been a long, long road for CrossCode to finally hit consoles. The 16-bit throwback RPG started life as a widely praised 2012 tech demo, enjoyed a super-funded 2015 Indiegogo campaign, and then arrived on Steam in 2018. Two years later, it's hard not to feel that all this runway has caused CrossCode to be overly ambitious and complicated--even for veteran genre players. As I was sailing into my 20th hour and still trying to not second-guess my shaky strategy for the vast amount of stats that can be customized and stacked, the game was still unspooling tutorials and rolling out new wrinkles. CrossCode is a lot of game to wrap your head around, and one whose expansive menu screens and tutorials double as a mechanically overbearing strategy guide that cannot be skimmed to even start to get your bearings. Playing CrossCode can be a bit like going on a road trip without GPS: Every few miles, you have to pull over and unfold an unwieldy road atlas.
CrossCode, at its heart, is not a retro-styled hollow homage to Super Nintendo titles like 1993's Secret of Mana and 1995's Chrono Trigger. Instead, it's something more like a full-throated continuation of their tradition of exploring massive worlds full of side quests, puzzles, colorful characters, and gear to collect--while also building on their thornier, more tactical contemporaries. CrossCode's fondness for this era of action role-playing games is clear out of the gate: Both the opening menu screen and introductory sequences set the tone with plaintive piano, chiming bells, and an oozing chiptune soundtrack that wouldn't be out of place on one of those "lofi beats to relax/study to" YouTube playlists that lean more heavily into nostalgia. The pixel art style doubles down on all this.
The above is in sharp contrast to the game taking place in a fictional, modern MMORPG called CrossWorlds. That is, CrossCode is a single-player game taking place in an in-game MMO where other characters speak and behave either as other players or NPCs. It's a world filled with guilds, griefers, and other player characters running through, too busy questing and level-grinding to hold still and talk with you. And just like in a real MMO, the other players you make your way on with will chat and open up about their lives--and give you due notice when they feel they've been playing way too long and need to log out and take a break.
Continue Reading at GameSpot