Monthly Archives: July 2020

Marvel Launches ‘Marvel Made’ Platform With Exclusive High-End Collectibles

If you're a Marvel collector of refined tastes, there's a new website just for you. Today Marvel announced a new platform called Marvel Made, one aimed at offering high-end collectibles directly to fans. Built through a collaboration with ReedPOP, Marvel Made will offer collectibles through a combination of timed exclusives, limited run items and flash sales. Think of it as Marvel's answer to the Mondo Shop. The Marvel Made website is now live, with the first exclusive item being the Marvel Made Skottie Young Premier Bundle. Spotlighting Young's iconic art style (made famous by his various Marvel Babies covers), this set includes 15 enamel pins of various pint-sized Marvel heroes and villains and a hardcover notebook with facsimile sketch art pages. The first 1000 orders will also include an exclusive variant of Excalibur #1 featuring a new Young cover. You can get a closer look at this set in the slideshow gallery below: [widget path="global/article/imagegallery" parameters="albumSlug=skottie-youngs-marvel-art-comes-alive-as-expensive-pins&captions=true"] The Marvel Made Skottie Young Premier Bundle is priced at $199.99 plus tax and shipping. The set is limited to 2500 copies and will be available to purchase until August 7 (unless it sells out sooner). The Marvel Made site is also offering blind box sets for $30, which contain two random pins chosen from the 10-pin base set. “Ever since we started the pin sets five years ago, it’s been so rewarding to see how excited fans get to see their Marvel Super Heroes come to life. I never expected these pins to take off like they did, and I’m floored each time they run out at a convention.” said Young in a statement. “As a comic book writer and artist, I love sharing my passion for comics anywhere I can, and I hope fans will feel the same when they get the chance to show off these new pins from Marvel Made!” “Over the years, Marvel fans have gotten more and more excited to collect the high-end exclusive merchandise we offer at conventions, festivals, and other special events, and we’ve received more requests than ever from our diehard fans for more ways to celebrate the Marvel Universe,” said Mike Pasciullo, VP, Marvel Marketing & Communications. “Marvel Made is the next step in the evolution of our convention merchandise, which will expand that sense of community and deepen our relationship with fans – all while offering the same level of quality and exclusivity our fans know and love. We can’t wait to unveil the rest of these items in the coming months.” [ignvideo url="https://www.ign.com/videos/2020/06/25/marvels-avengers-preview-playing-as-thor-and-ms-marvel"] Will you be picking up one of these bundles? What types of collectibles do you hope to see offered on Marvel Made? Let us know in the comments below. For more cool collectibles heading into Comic-Con@Home, check out an enormous Marvel Legends Sentinel figure, a truly inspired Jurassic Park toy and an epic mash-up between the Transformers universe and Top Gun. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Marvel Launches ‘Marvel Made’ Platform With Exclusive High-End Collectibles

If you're a Marvel collector of refined tastes, there's a new website just for you. Today Marvel announced a new platform called Marvel Made, one aimed at offering high-end collectibles directly to fans. Built through a collaboration with ReedPOP, Marvel Made will offer collectibles through a combination of timed exclusives, limited run items and flash sales. Think of it as Marvel's answer to the Mondo Shop. The Marvel Made website is now live, with the first exclusive item being the Marvel Made Skottie Young Premier Bundle. Spotlighting Young's iconic Marvel Babies artwork, this set includes 15 enamel pins of various pint-sized Marvel heroes and villains and a hardcover notebook with facsimile sketch art pages. The first 1000 orders will also include an exclusive variant of Excalibur #1 featuring a new Young cover. You can get a closer look at this set in the slideshow gallery below: [widget path="global/article/imagegallery" parameters="albumSlug=the-marvel-babies-come-alive-as-expensive-pins&captions=true"] The Marvel Made Skottie Young Premier Bundle is priced at $199.99 plus tax and shipping. The set is limited to 2500 copies and will be available to purchase until August 7 (unless it sells out sooner). The Marvel Made site is also offering blind box sets for $30, which contain two random pins chosen from the 10-pin base set. “Ever since we started the pin sets five years ago, it’s been so rewarding to see how excited fans get to see their Marvel Super Heroes come to life. I never expected these pins to take off like they did, and I’m floored each time they run out at a convention.” said Young in a statement. “As a comic book writer and artist, I love sharing my passion for comics anywhere I can, and I hope fans will feel the same when they get the chance to show off these new pins from Marvel Made!” “Over the years, Marvel fans have gotten more and more excited to collect the high-end exclusive merchandise we offer at conventions, festivals, and other special events, and we’ve received more requests than ever from our diehard fans for more ways to celebrate the Marvel Universe,” said Mike Pasciullo, VP, Marvel Marketing & Communications. “Marvel Made is the next step in the evolution of our convention merchandise, which will expand that sense of community and deepen our relationship with fans – all while offering the same level of quality and exclusivity our fans know and love. We can’t wait to unveil the rest of these items in the coming months.” [ignvideo url="https://www.ign.com/videos/2020/06/25/marvels-avengers-preview-playing-as-thor-and-ms-marvel"] Will you be picking up one of these bundles? What types of collectibles do you hope to see offered on Marvel Made? Let us know in the comments below. For more cool collectibles heading into Comic-Con@Home, check out an enormous Marvel Legends Sentinel figure, a truly inspired Jurassic Park toy and an epic mash-up between the Transformers universe and Top Gun. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

LEGO Nintendo Entertainment System Officially Revealed

LEGO has officially announced the LEGO Nintendo Entertainment System (NES), a replica of the 1985 classic console that also includes a buildable 1980's retro TV that features an 8-bit Mario on a scrolling screen recreation of a Super Mario Bros. level. This 2,646-piece LEGO Nintendo Entertainment System will be released on August 1, 2020, for $229.99 USD and also includes a controller with a connecting cable and plug, and even an opening slot for the Super Mario Bros. cartridge that has a locking feature to keep it in place in the LEGO console. [ignvideo url="https://www.ign.com/videos/2020/07/14/lego-nintendo-entertainment-system-official-trailer"] The TV has a crank that can be used to scroll the screen to move the 8-bit Mario through the level. Furthermore, if the LEGO Mario from the LEGO Super Mario Starter Course is used on the TV, the iconic sounds and music will play as the on-screen Mario interacts with enemies, obstacles, and power-ups. “Super Mario has been a cherished figure in the gaming world for over thirty years now,” said Maarten Simons, Creative Lead on LEGO Nintendo Entertainment System™, the LEGO Group. “Many adults still fondly remember that first time they saw Mario leap across the small screen, even if the graphics were a lot simpler than they are today. With the LEGO Nintendo Entertainment System, we’re letting them truly indulge in that nostalgia, recreating one of the most-loved consoles of all time so they can see the Super Mario from their childhoods once again – and even to share the experience of gaming in the 1980s with their own children.” [widget path="global/article/imagegallery" parameters="albumSlug=lego-nintendo-entertainment-system-nes-images&captions=true"] For more on the LEGO Super Mario sets, be sure to check out our first impressions of these new sets that are great "once it clicks." [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

LEGO Nintendo Entertainment System Officially Revealed

LEGO has officially announced the LEGO Nintendo Entertainment System (NES), a replica of the 1985 classic console that also includes a buildable 1980's retro TV that features an 8-bit Mario on a scrolling screen recreation of a Super Mario Bros. level. This 2,646-piece LEGO Nintendo Entertainment System will be released on August 1, 2020, for $229.99 USD and also includes a controller with a connecting cable and plug, and even an opening slot for the Super Mario Bros. cartridge that has a locking feature to keep it in place in the LEGO console. [ignvideo url="https://www.ign.com/videos/2020/07/14/lego-nintendo-entertainment-system-official-trailer"] The TV has a crank that can be used to scroll the screen to move the 8-bit Mario through the level. Furthermore, if the LEGO Mario from the LEGO Super Mario Starter Course is used on the TV, the iconic sounds and music will play as the on-screen Mario interacts with enemies, obstacles, and power-ups. “Super Mario has been a cherished figure in the gaming world for over thirty years now,” said Maarten Simons, Creative Lead on LEGO Nintendo Entertainment System™, the LEGO Group. “Many adults still fondly remember that first time they saw Mario leap across the small screen, even if the graphics were a lot simpler than they are today. With the LEGO Nintendo Entertainment System, we’re letting them truly indulge in that nostalgia, recreating one of the most-loved consoles of all time so they can see the Super Mario from their childhoods once again – and even to share the experience of gaming in the 1980s with their own children.” [widget path="global/article/imagegallery" parameters="albumSlug=lego-nintendo-entertainment-system-nes-images&captions=true"] For more on the LEGO Super Mario sets, be sure to check out our first impressions of these new sets that are great "once it clicks." [poilib element="accentDivider"] Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com. Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.

Scooby-Doo’s Velma Is a Lesbian, James Gunn and Mystery Inc. Producer Confirm

Scooby-Doo! Mystery Incorporated producer Tony Cervone has confirmed that Velma Dinkley is a lesbian while James Gunn has revealed that the character was supposed to be "explicitly gay" in the 2002 live-action/computer-animated movie. In a Pride-themed Instagram post of Velma pictured with Marcie "Hot Dog Water" Fleach, Cervone jumped into the comment section to clarify that the bespectacled detective was written as a gay character in the classic cartoon series. All of the comments have since been deleted from the post. [caption id="attachment_237945" align="alignnone" width="1860"]Tony Cervone Instagram Post Image credit: Instagram/tonycervone[/caption] "I've said this before, but Velma in Mystery Incorporated is not bi. She's gay. We always planned on Velma acting a little off and out of character while she was dating Shaggy because that relationship was wrong for her and she had unspoken difficulty with the why," he wrote, per BuzzFeed. "If you follow the entire Marcie arc it seems as clear as we could make it 10 years ago. I don't think Marcie and Velma had to act on their feelings during the main timeline, but post reset, they are a couple. You can not like it, but this was our intention," he concluded in response to a fan. [ignvideo url="https://www.ign.com/videos/2020/05/16/scoob-cast-respond-to-ign-comments"] Shortly after, James Gunn, who wrote the script for the 2002 film and its sequel, added to the conversation about the character, explaining that Velma was supposed to be "explicitly gay" in the live-action adaptation of the Hanna-Barbera animation, but "the studio just kept watering it down." "In 2001 Velma was explicitly gay in my initial script. But the studio just kept watering it down and watering it down, becoming ambiguous (the version shot), then nothing (the released version) and finally having a boyfriend (the sequel)," Gunn revealed during a Twitter Q&A. [caption id="attachment_237946" align="alignnone" width="1180"]James Gunn Tweet About Velma Image credit: Twitter/JamesGunn[/caption] Scooby and the gang have starred in numerous films and TV shows over the years. Most recently, the iconic Hanna-Barbera characters were given a contemporary update for the CG-animated feature film Scoob!, which premiered on premium VOD and digital ownership on May 15. In our review of Scoob!, we suggested that the latest Scooby-Doo movie serves as "a springboard for a possible Hanna-Barbera shared movie universe," as the story gets "a lot of heartfelt mileage out of its exploration of the relationship between man and his four-legged best friend, even if its messaging is simplistic and superficial." So grab some Scooby Snacks and find out where you can watch and rent Scoob! [widget path="global/article/imagegallery" parameters="albumSlug=scoob-images&captions=true"] [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Scooby-Doo’s Velma Is a Lesbian, James Gunn and Mystery Inc. Producer Confirm

Scooby-Doo! Mystery Incorporated producer Tony Cervone has confirmed that Velma Dinkley is a lesbian while James Gunn has revealed that the character was supposed to be "explicitly gay" in the 2002 live-action/computer-animated movie. In a Pride-themed Instagram post of Velma pictured with Marcie "Hot Dog Water" Fleach, Cervone jumped into the comment section to clarify that the bespectacled detective was written as a gay character in the classic cartoon series. All of the comments have since been deleted from the post. [caption id="attachment_237945" align="alignnone" width="1860"]Tony Cervone Instagram Post Image credit: Instagram/tonycervone[/caption] "I've said this before, but Velma in Mystery Incorporated is not bi. She's gay. We always planned on Velma acting a little off and out of character while she was dating Shaggy because that relationship was wrong for her and she had unspoken difficulty with the why," he wrote, per BuzzFeed. "If you follow the entire Marcie arc it seems as clear as we could make it 10 years ago. I don't think Marcie and Velma had to act on their feelings during the main timeline, but post reset, they are a couple. You can not like it, but this was our intention," he concluded in response to a fan. [ignvideo url="https://www.ign.com/videos/2020/05/16/scoob-cast-respond-to-ign-comments"] Shortly after, James Gunn, who wrote the script for the 2002 film and its sequel, added to the conversation about the character, explaining that Velma was supposed to be "explicitly gay" in the live-action adaptation of the Hanna-Barbera animation, but "the studio just kept watering it down." "In 2001 Velma was explicitly gay in my initial script. But the studio just kept watering it down and watering it down, becoming ambiguous (the version shot), then nothing (the released version) and finally having a boyfriend (the sequel)," Gunn revealed during a Twitter Q&A. [caption id="attachment_237946" align="alignnone" width="1180"]James Gunn Tweet About Velma Image credit: Twitter/JamesGunn[/caption] Scooby and the gang have starred in numerous films and TV shows over the years. Most recently, the iconic Hanna-Barbera characters were given a contemporary update for the CG-animated feature film Scoob!, which premiered on premium VOD and digital ownership on May 15. In our review of Scoob!, we suggested that the latest Scooby-Doo movie serves as "a springboard for a possible Hanna-Barbera shared movie universe," as the story gets "a lot of heartfelt mileage out of its exploration of the relationship between man and his four-legged best friend, even if its messaging is simplistic and superficial." So grab some Scooby Snacks and find out where you can watch and rent Scoob! [widget path="global/article/imagegallery" parameters="albumSlug=scoob-images&captions=true"] [poilib element="accentDivider"] Adele Ankers is a Freelance Entertainment Journalist. You can reach her on Twitter.

Skull & Bones: Ubisoft Reportedly Rebooting Pirate Game

A report suggests that Ubisoft is rebooting its pirate IP Skull & Bones, which will now follow a "live" game model with ongoing storytelling inspired by Fortnite. Development sources told VGC that the game "had been struggling to carve itself a unique position among Ubisoft's existing portfolio of open-world games", leading the team to apparently reboot Skull & Bones last year, shifting away from "the premium box model" used by most of Ubisoft's AAA franchises like Assassin's Creed and The Division. [ignvideo url="https://www.ign.com/videos/2018/06/20/23-minutes-of-skull-and-bones-gameplay-in-4k-e3-2018"] According to the report, the rebooted Skull & Bones will feature "a persistent game world with quests, characters and storylines that will drastically evolve and change over time based on the collective actions of the community." The team behind Skull & Bones, which is also now reportedly being led by XIII writer/director Elisabeth Pellen, have been heavily inspired by Fortnite's success with "live storytelling." Skull & Bones was revealed during E3 2017 but was delayed until "2019-20" in early 2018, then delayed again in 2019, with no planned release date as of writing. In early 2019, Ubisoft unveiled a collaboration with Atlas Entertainment to create a TV show based on the game, a "female-driven drama set in the lawless frontier of the Indian Ocean at the end of the golden age of piracy in the 1700s.” [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Skull & Bones: Ubisoft Reportedly Rebooting Pirate Game

A report suggests that Ubisoft is rebooting its pirate IP Skull & Bones, which will now follow a "live" game model with ongoing storytelling inspired by Fortnite. Development sources told VGC that the game "had been struggling to carve itself a unique position among Ubisoft's existing portfolio of open-world games", leading the team to apparently reboot Skull & Bones last year, shifting away from "the premium box model" used by most of Ubisoft's AAA franchises like Assassin's Creed and The Division. [ignvideo url="https://www.ign.com/videos/2018/06/20/23-minutes-of-skull-and-bones-gameplay-in-4k-e3-2018"] According to the report, the rebooted Skull & Bones will feature "a persistent game world with quests, characters and storylines that will drastically evolve and change over time based on the collective actions of the community." The team behind Skull & Bones, which is also now reportedly being led by XIII writer/director Elisabeth Pellen, have been heavily inspired by Fortnite's success with "live storytelling." Skull & Bones was revealed during E3 2017 but was delayed until "2019-20" in early 2018, then delayed again in 2019, with no planned release date as of writing. In early 2019, Ubisoft unveiled a collaboration with Atlas Entertainment to create a TV show based on the game, a "female-driven drama set in the lawless frontier of the Indian Ocean at the end of the golden age of piracy in the 1700s.” [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN. Follow him on Twitter.

Former MythBusters Host Grant Imahara Dies at 49

Former MythBusters and White Rabbit Project host Grant Imahara has died, aged 49. According to The Hollywood Reporter, Imahara died suddenly after a brain aneurysm. Former Mythbusters co-host Adam Savage has expressed via Twitter he’s at a loss over the news. “I’ve been part of two big families with Grant Imahara over the last 22 years,” wrote Savage. “Grant was a truly brilliant engineer, artist and performer, but also just such a generous, easygoing, and gentle person. Working with Grant was so much fun. I’ll miss my friend.” Imahara’s Mythbusters and White Rabbit Project co-host Kari Byron has also responded, posting a picture of herself alongside Imahara and fellow Mythbusters alum Tory Belleci. Imahara was best-known for his work on MythBusters, which he joined in 2005 and appeared in over 200 episodes. Imahara left the show in 2014 alongside his on-screen “Build Team” partners Byron and Belleci and the trio went on to host the shortlived Netflix Original Series White Rabbit Project in 2016. Prior to his work on MythBusters Imahara spent nearly a decade working in visual effects for Lucasfilm’s Industrial Light and Magic division. Imahara worked as a model maker on a host of high-profile films, including The Lost World, Terminator 3, Galaxy Quest, and all three films in the Star Wars prequel trilogy. [poilib element="accentDivider"] Luke is Games Editor at IGN's Sydney office.

Former MythBusters Host Grant Imahara Dies at 49

Former MythBusters and White Rabbit Project host Grant Imahara has died, aged 49. According to The Hollywood Reporter, Imahara died suddenly after a brain aneurysm. Former Mythbusters co-host Adam Savage has expressed via Twitter he’s at a loss over the news. “I’ve been part of two big families with Grant Imahara over the last 22 years,” wrote Savage. “Grant was a truly brilliant engineer, artist and performer, but also just such a generous, easygoing, and gentle person. Working with Grant was so much fun. I’ll miss my friend.” Imahara’s Mythbusters and White Rabbit Project co-host Kari Byron has also responded, posting a picture of herself alongside Imahara and fellow Mythbusters alum Tory Belleci. Imahara was best-known for his work on MythBusters, which he joined in 2005 and appeared in over 200 episodes. Imahara left the show in 2014 alongside his on-screen “Build Team” partners Byron and Belleci and the trio went on to host the shortlived Netflix Original Series White Rabbit Project in 2016. Prior to his work on MythBusters Imahara spent nearly a decade working in visual effects for Lucasfilm’s Industrial Light and Magic division. Imahara worked as a model maker on a host of high-profile films, including The Lost World, Terminator 3, Galaxy Quest, and all three films in the Star Wars prequel trilogy. [poilib element="accentDivider"] Luke is Games Editor at IGN's Sydney office.