Monthly Archives: July 2020
Marvel’s Avengers – All of Our New Info and Gameplay – IGN First
All throughout July, IGN First will be covering Marvel's Avengers, the upcoming single and multiplayer offering from Tomb Raider developer Crystal Dynamics and Marvel Games. From behind-the-scenes interviews on the creation of the adventure, to first looks and more, stay tuned for in-depth coverage ahead of Marvel's Avengers launch on PS4, Xbox One, and PC on September 4 on IGN.
Read on to check out all of our IGN First coverage so far, and stay tuned for new looks at the game throughout the rest of the month.
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Marvel's Avengers: Kamala Khan Actress on Bringing Ms. Marvel to Life
IGN spoke with actress Sandra Saad about the excitement, responsibility, and empowering message behind Kamala Khan, and what it was like to bring such a new but beloved character in the Marvel universe to life for Marvel's Avengers. Check out our interview with Sandra for more on the process of bringing Kamala Khan to Marvel's Avengers.Marvel's Avengers Outfit Deep Dive
[widget path="global/article/imagegallery" parameters="albumSlug=marvels-avengers-outfits&captions=true"] Take a look at a handful of the costumes Hulk, Iron Man, Thor, and Ms. Marvel can wear in Marvel's Avengers in the gallery below. Avengers will allow players to customize their heroes in a number of ways, with unlockable costumes letting players fight evil in style from a host of new and comics history-inspired outfits.Marvel's Avengers Beta Dates
Looking to play Marvel's Avengers before its launch in September, players across PS4, Xbox One, and PC will have a chance to jump into both closed and open betas starting on the following days:- August 7 - PlayStation preorder beta access begins
- August 14 - Xbox and PC Preorder beta access begins, PlayStation open beta also begins
- August 21 - Open beta across all platforms begins
Marvel's Avengers: Choosing the Right Hero and Villain
[ignvideo url="https://www.ign.com/videos/marvels-avengers-how-ms-marvel-is-the-games-unexpected-hero-ign-first"] While Avengers will feature a host of Marvel heroes and villains throughout its campaign and War Zone missions, at the heart of Crystal Dynamics' story is one of "science vs. superheroes." In order to bring that story to life, creative director Shaun Escayg walked us through why Kamala and MODOK made so much sense as this original story's central hero and villain.How Marvel Games and Crystal Dynamics Assembled for Marvel's Avengers
[ignvideo url="https://www.ign.com/videos/marvels-avengers-how-crystal-dynamics-and-marvel-games-assembled-ign-first"] In its new era, Marvel Games has decided to pair up with any variety of game developers in order to bring unique, individual experiences to players. From Marvel's Spider-Man to Marvel's Iron Man VR and more to now Marvel's Avengers, Marvel Games has explored each new partnership as a chance to create something fresh. Marvel Games' Bill Rosemann and Crystal Dynamics' Shaun Escayg explain to us how this partnership came to be, and why Crystal was the right fit for Marvel's Avengers.Marvel's Avengers Combat Breakdown
[ignvideo url="https://www.ign.com/videos/marvels-avengers-combat-breakdown-black-widow-captain-america-hulk"] [ignvideo url="https://www.ign.com/videos/marvels-avengers-combat-breakdown-thor-iron-man-ms-marvel"] Crystal has taken on the ambitious challenge of introducing six playable heroes at Avengers' launch — with more to come in the future — with each hero aiming to feel as unique as the hero of their own individual game. To help us understand what went into getting the combat of each hero right, lead combat designer Vince Napoli ran us through the design philosophy behind the power sets, and customization options, of all six heroes. [widget path="global/article/imagegallery" parameters="albumSlug=marvels-avengers-character-combat-breakdown&captions=true"]Marvel's Avengers Exclusive Hands-On
[ignvideo url="https://www.ign.com/videos/marvels-avengers-preview-playing-as-thor-and-ms-marvel"] While you may have seen the Thor gameplay in the Avengers War Table presentation, IGN went hands-on with that Thor level and a Kamala Khan level. We got to check out how character customization works for skill trees and more, plus how the combat can vary within different character builds and from hero to hero. [poilib element="accentDivider"] Stay tuned to IGN throughout the rest of the month for more on Marvel's Avengers.Marvel’s Avengers – All of Our New Info and Gameplay – IGN First
All throughout July, IGN First will be covering Marvel's Avengers, the upcoming single and multiplayer offering from Tomb Raider developer Crystal Dynamics and Marvel Games. From behind-the-scenes interviews on the creation of the adventure, to first looks and more, stay tuned for in-depth coverage ahead of Marvel's Avengers launch on PS4, Xbox One, and PC on September 4 on IGN.
Read on to check out all of our IGN First coverage so far, and stay tuned for new looks at the game throughout the rest of the month.
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Marvel's Avengers: Kamala Khan Actress on Bringing Ms. Marvel to Life
IGN spoke with actress Sandra Saad about the excitement, responsibility, and empowering message behind Kamala Khan, and what it was like to bring such a new but beloved character in the Marvel universe to life for Marvel's Avengers. Check out our interview with Sandra for more on the process of bringing Kamala Khan to Marvel's Avengers.Marvel's Avengers Outfit Deep Dive
[widget path="global/article/imagegallery" parameters="albumSlug=marvels-avengers-outfits&captions=true"] Take a look at a handful of the costumes Hulk, Iron Man, Thor, and Ms. Marvel can wear in Marvel's Avengers in the gallery below. Avengers will allow players to customize their heroes in a number of ways, with unlockable costumes letting players fight evil in style from a host of new and comics history-inspired outfits.Marvel's Avengers Beta Dates
Looking to play Marvel's Avengers before its launch in September, players across PS4, Xbox One, and PC will have a chance to jump into both closed and open betas starting on the following days:- August 7 - PlayStation preorder beta access begins
- August 14 - Xbox and PC Preorder beta access begins, PlayStation open beta also begins
- August 21 - Open beta across all platforms begins
Marvel's Avengers: Choosing the Right Hero and Villain
[ignvideo url="https://www.ign.com/videos/marvels-avengers-how-ms-marvel-is-the-games-unexpected-hero-ign-first"] While Avengers will feature a host of Marvel heroes and villains throughout its campaign and War Zone missions, at the heart of Crystal Dynamics' story is one of "science vs. superheroes." In order to bring that story to life, creative director Shaun Escayg walked us through why Kamala and MODOK made so much sense as this original story's central hero and villain.How Marvel Games and Crystal Dynamics Assembled for Marvel's Avengers
[ignvideo url="https://www.ign.com/videos/marvels-avengers-how-crystal-dynamics-and-marvel-games-assembled-ign-first"] In its new era, Marvel Games has decided to pair up with any variety of game developers in order to bring unique, individual experiences to players. From Marvel's Spider-Man to Marvel's Iron Man VR and more to now Marvel's Avengers, Marvel Games has explored each new partnership as a chance to create something fresh. Marvel Games' Bill Rosemann and Crystal Dynamics' Shaun Escayg explain to us how this partnership came to be, and why Crystal was the right fit for Marvel's Avengers.Marvel's Avengers Combat Breakdown
[ignvideo url="https://www.ign.com/videos/marvels-avengers-combat-breakdown-black-widow-captain-america-hulk"] [ignvideo url="https://www.ign.com/videos/marvels-avengers-combat-breakdown-thor-iron-man-ms-marvel"] Crystal has taken on the ambitious challenge of introducing six playable heroes at Avengers' launch — with more to come in the future — with each hero aiming to feel as unique as the hero of their own individual game. To help us understand what went into getting the combat of each hero right, lead combat designer Vince Napoli ran us through the design philosophy behind the power sets, and customization options, of all six heroes. [widget path="global/article/imagegallery" parameters="albumSlug=marvels-avengers-character-combat-breakdown&captions=true"]Marvel's Avengers Exclusive Hands-On
[ignvideo url="https://www.ign.com/videos/marvels-avengers-preview-playing-as-thor-and-ms-marvel"] While you may have seen the Thor gameplay in the Avengers War Table presentation, IGN went hands-on with that Thor level and a Kamala Khan level. We got to check out how character customization works for skill trees and more, plus how the combat can vary within different character builds and from hero to hero. [poilib element="accentDivider"] Stay tuned to IGN throughout the rest of the month for more on Marvel's Avengers.Ubisoft’s Next-Gen 2020 Launches Will Be $60, But Doesn’t Rule Out Future Price Increase
During Ubisoft's Q1 2020-21 earnings call, it confirmed that its Fall 2020 games, including Watch Dogs Legion and Assassin's Creed Valhalla, will be $60 USD when they launch on PlayStation 5 and Xbox Series X. However, Ubisoft CEO Yves Guillemot specifically mentions the games scheduled for release this holiday, potentially leaving the door open for a price increase.
Ubisoft Yves Guillemot was responding to a question and said "For the Christmas games, we plan to come with the same price as the previous generation of consoles. That's what we're focused on at the moment."
Later in the call, he reiterated the $60 price, but did not commit to saying all future next-gen games would be $60.
"We said earlier that for the $60 price, we are concentrating on the Christmas releases, and those games will launch at $60."
[ignvideo url="https://www.ign.com/videos/2020/07/12/assassins-creed-valhalla-hands-on"]
This move by Ubisoft differs from 2K's decision to make NBA 2K21 $70 USD on PS5 and Xbox Series X, as opposed to the $60 price tag on current-gen systems.
This news also arrives alongside Ubisoft's commitment to implement "major changes" to the company following the series of abuse and misconduct allegations against some of its employees.
During the earnings call, Ubisoft reported that it had a record first quarter with "significantly higher-than expected performance led by the depth of the Group's catalog, quality of its Live services and historically high engagement levels."
Ubisoft had record net bookings of "€410.0 million (~$474 million USD), far exceeding the Group’s target of around €335.0 million (~$388 million USD)"
[ignvideo url="https://www.ign.com/videos/2020/07/12/watch-dogs-legion-hands-on-a-world-worth-exploring"]
Assassin's Creed Valhalla will be released on Xbox One, PlayStation 4, and PC on November 17, 2020. We know it will be a launch title for PS5 and Xbox Series X, but we have yet to learn the launch date of either next-gen system.
Watch Dogs Legion will be released on Xbox One, PlayStation 4, Stadia, and PC on October 29, 2020.
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Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Additional reporting by Matt T.M. Kim
Ubisoft’s Next-Gen 2020 Launches Will Be $60, But Doesn’t Rule Out Future Price Increase
During Ubisoft's Q1 2020-21 earnings call, it confirmed that its Fall 2020 games, including Watch Dogs Legion and Assassin's Creed Valhalla, will be $60 USD when they launch on PlayStation 5 and Xbox Series X. However, Ubisoft CEO Yves Guillemot specifically mentions the games scheduled for release this holiday, potentially leaving the door open for a price increase.
Ubisoft Yves Guillemot was responding to a question and said "For the Christmas games, we plan to come with the same price as the previous generation of consoles. That's what we're focused on at the moment."
Later in the call, he reiterated the $60 price, but did not commit to saying all future next-gen games would be $60.
"We said earlier that for the $60 price, we are concentrating on the Christmas releases, and those games will launch at $60."
[ignvideo url="https://www.ign.com/videos/2020/07/12/assassins-creed-valhalla-hands-on"]
This move by Ubisoft differs from 2K's decision to make NBA 2K21 $70 USD on PS5 and Xbox Series X, as opposed to the $60 price tag on current-gen systems.
This news also arrives alongside Ubisoft's commitment to implement "major changes" to the company following the series of abuse and misconduct allegations against some of its employees.
During the earnings call, Ubisoft reported that it had a record first quarter with "significantly higher-than expected performance led by the depth of the Group's catalog, quality of its Live services and historically high engagement levels."
Ubisoft had record net bookings of "€410.0 million (~$474 million USD), far exceeding the Group’s target of around €335.0 million (~$388 million USD)"
[ignvideo url="https://www.ign.com/videos/2020/07/12/watch-dogs-legion-hands-on-a-world-worth-exploring"]
Assassin's Creed Valhalla will be released on Xbox One, PlayStation 4, and PC on November 17, 2020. We know it will be a launch title for PS5 and Xbox Series X, but we have yet to learn the launch date of either next-gen system.
Watch Dogs Legion will be released on Xbox One, PlayStation 4, Stadia, and PC on October 29, 2020.
[poilib element="accentDivider"]
Have a tip for us? Want to discuss a possible story? Please send an email to newstips@ign.com.
Adam Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Additional reporting by Matt T.M. Kim
Family Guy: Exclusive Preview of Fox’s Comic-Con@Home Panel
Family Guy has long been a fixture at Comic-Con, and that hasn't changed even with this year's all-digital Comic-Con@Home event. Fox will be streaming a panel featuring many of the stars and producers of the series, including creator Seth MacFarlane and actors Alex Borstein, Seth Green and Mila Kunis. The Family Guy panel will be featured on IGN's Comic-Con@Home livestream at 2pm PT on Saturday, July 25. Check out our full Comic-Con 2020 panel schedule.
IGN can exclusively reveal that Family Guy Season 19 will debut on September 27, 2020. We also have a clip from the Comic-Con@Home panel. Check it out in the embed below or the video player above:
[ignvideo url="https://www.ign.com/videos/2020/07/22/family-guy-exclusive-preview-of-the-comic-conhome-panel"]
The clip features MacFarlane and Borstein reflecting on which episodes from Family Guy's 18-season run are their favorites. MacFarlane points to the Season 9's Agatha Christie-spoofing "And Then There Were Fewer" (which placed #12 on our countdown of the Top 20 Family Guy episodes). Borstein, however, seems to favor specific moments and lines over entire episodes.
We'll have to wait and see what other topics are covered during the panel, but no doubt we'll see clips of the upcoming 19th season. Hopefully the cast and crew will address the recent news that voice actor Mike Henry is stepping down from his role as Cleveland Brown. Henry tweeted, "It’s been an honor to play Cleveland on Family Guy for 20 years. I love this character, but persons of color should play characters of color. Therefore, I will be stepping down from the role."
The Simpsons is making similar moves. Fox released a statement declaring "Moving forward, The Simpsons will no longer have white actors voice non-white characters.” We'll be interested to see how MacFarlane and his collaborators feel about this major change to such a long-running series.
The Family Guy panel will stream on Saturday, July 25 at 2pm PT.
[widget path="global/article/imagegallery" parameters="albumSlug=the-25-best-adult-cartoon-tv-series&captions=true"]
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Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.
Family Guy: Exclusive Preview of Fox’s Comic-Con@Home Panel
Family Guy has long been a fixture at Comic-Con, and that hasn't changed even with this year's all-digital Comic-Con@Home event. Fox will be streaming a panel featuring many of the stars and producers of the series, including creator Seth MacFarlane and actors Alex Borstein, Seth Green and Mila Kunis. The Family Guy panel will be featured on IGN's Comic-Con@Home livestream at 2pm PT on Saturday, July 25. Check out our full Comic-Con 2020 panel schedule.
IGN can exclusively reveal that Family Guy Season 19 will debut on September 27, 2020. We also have a clip from the Comic-Con@Home panel. Check it out in the embed below or the video player above:
[ignvideo url="https://www.ign.com/videos/2020/07/22/family-guy-exclusive-preview-of-the-comic-conhome-panel"]
The clip features MacFarlane and Borstein reflecting on which episodes from Family Guy's 18-season run are their favorites. MacFarlane points to the Season 9's Agatha Christie-spoofing "And Then There Were Fewer" (which placed #12 on our countdown of the Top 20 Family Guy episodes). Borstein, however, seems to favor specific moments and lines over entire episodes.
We'll have to wait and see what other topics are covered during the panel, but no doubt we'll see clips of the upcoming 19th season. Hopefully the cast and crew will address the recent news that voice actor Mike Henry is stepping down from his role as Cleveland Brown. Henry tweeted, "It’s been an honor to play Cleveland on Family Guy for 20 years. I love this character, but persons of color should play characters of color. Therefore, I will be stepping down from the role."
The Simpsons is making similar moves. Fox released a statement declaring "Moving forward, The Simpsons will no longer have white actors voice non-white characters.” We'll be interested to see how MacFarlane and his collaborators feel about this major change to such a long-running series.
The Family Guy panel will stream on Saturday, July 25 at 2pm PT.
[widget path="global/article/imagegallery" parameters="albumSlug=the-25-best-adult-cartoon-tv-series&captions=true"]
[poilib element="accentDivider"]
Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.
Ubisoft Commits to ‘Major Changes’ After Harassment Scandals
Following a series of abuse and misconduct allegations against Ubisoft employees, Ubisoft has outlined the "major changes" it will take in the future to prevent these issues occurring again.
As revealed during Ubisoft's Q1 2020-21 earnings call, Ubisoft co-founder and CEO Yves Guillemot began by addressing the issues with the following quote;
"While Ubisoft’s current performance and business prospects are stronger than ever, we nonetheless face a very serious challenge following the recent allegations and accusations of misconduct and inappropriate behavior within our Group. I am determined to make profound changes in order to improve and strengthen our corporate culture. We already have acted swiftly and firmly, announcing and introducing large-scale initiatives intended to transform our organization. Our overriding aim is ensuring that all Ubisoft employees have a safe and inclusive workplace environment. As a leader in our industry, we have to be intransigent in order to create an exemplary culture where everyone feels respected and valued. This is vital to ensure that all of the talented people who make up Ubisoft feel fulfilled in their jobs."Following three top executives and the creative director of Assassin's Creed Valhalla stepping down, as well as other employees being removed or resigning, Ubisoft also revealed the major changes it will take, including;
- A series of investigations will take place by independent external consultants, and a "confidential third-party managed listening and alert platform has been put in place to enable employees as well as external individuals to anonymously report any harassment, discrimination or other inappropriate behavior. This external company will deliver regular reports to Ubisoft's Board of Directors. Additionally, a support and recovery unit has been put in place that is being overseen by an organization "specialized in helping victims of harassment.
- Guillemot is personally overseeing a "review of the composition and reorganization of the editorial department," and is overhauling the way these teams work together.
- Ubisoft will be transforming its HR processes in order to "better prevent, detect and sanction inappropriate behavior." In an effort to do this in the best way, it has selected a "leading consultancy firm to perform an external audit." Furthermore, team leads' bonuses will be tied to "their ability to create a positive and inclusive workplace environment," and a harassment awareness-raising campaign among all Ubisoft employees will be in place that will take the form of training modules.
- Ubisoft has launched a group-wide questionnaire to obtain "their feedback on a totally anonymous basis, and has put in place talking and listening sessions for employees on all of its sites with the aim of addressing their suggestions and concerns and identifying areas for improvement."
- A Head of Workplace Culture has been appointed and a new Head of Diversity and Inclusion position has been created, and this position will be open to both internal and external candidates. Both of these roles will report directly to Guillemot.
Ubisoft Commits to ‘Major Changes’ After Harassment Scandals
Following a series of abuse and misconduct allegations against Ubisoft employees, Ubisoft has outlined the "major changes" it will take in the future to prevent these issues occurring again.
As revealed during Ubisoft's Q1 2020-21 earnings call, Ubisoft co-founder and CEO Yves Guillemot began by addressing the issues with the following quote;
"While Ubisoft’s current performance and business prospects are stronger than ever, we nonetheless face a very serious challenge following the recent allegations and accusations of misconduct and inappropriate behavior within our Group. I am determined to make profound changes in order to improve and strengthen our corporate culture. We already have acted swiftly and firmly, announcing and introducing large-scale initiatives intended to transform our organization. Our overriding aim is ensuring that all Ubisoft employees have a safe and inclusive workplace environment. As a leader in our industry, we have to be intransigent in order to create an exemplary culture where everyone feels respected and valued. This is vital to ensure that all of the talented people who make up Ubisoft feel fulfilled in their jobs."Following three top executives and the creative director of Assassin's Creed Valhalla stepping down, as well as other employees being removed or resigning, Ubisoft also revealed the major changes it will take, including;
- A series of investigations will take place by independent external consultants, and a "confidential third-party managed listening and alert platform has been put in place to enable employees as well as external individuals to anonymously report any harassment, discrimination or other inappropriate behavior. This external company will deliver regular reports to Ubisoft's Board of Directors. Additionally, a support and recovery unit has been put in place that is being overseen by an organization "specialized in helping victims of harassment.
- Guillemot is personally overseeing a "review of the composition and reorganization of the editorial department," and is overhauling the way these teams work together.
- Ubisoft will be transforming its HR processes in order to "better prevent, detect and sanction inappropriate behavior." In an effort to do this in the best way, it has selected a "leading consultancy firm to perform an external audit." Furthermore, team leads' bonuses will be tied to "their ability to create a positive and inclusive workplace environment," and a harassment awareness-raising campaign among all Ubisoft employees will be in place that will take the form of training modules.
- Ubisoft has launched a group-wide questionnaire to obtain "their feedback on a totally anonymous basis, and has put in place talking and listening sessions for employees on all of its sites with the aim of addressing their suggestions and concerns and identifying areas for improvement."
- A Head of Workplace Culture has been appointed and a new Head of Diversity and Inclusion position has been created, and this position will be open to both internal and external candidates. Both of these roles will report directly to Guillemot.
Second Ubisoft Forward Conference Coming in September
Ubisoft Forward's second broadcast will come in September, says Yves Guillemot.
Second Ubisoft Forward Conference Coming in September
Ubisoft Forward's second broadcast will come in September, says Yves Guillemot.