Monthly Archives: May 2020
CoD Warzone Bunkers: One Mystery Solved, But Several More Appear – Including a Nuke
Geek Gaming Squad used a clipping exploit to guide a Recon Drone behind Bunker 11's locked doors and, alongside multiple rooms and even more chests, there sits what looks like a nuclear bomb. As pointed out by Eurogamer, Warzone dataminers were able to find the model for that nuke, which is listed under the title "nuke_coreless". Does that imply that players will be bringing the core to the nuke at some point? The real outstanding question is when those rooms will open, and how that nuke will be used - could we see a return to an instant game-winning mechanic as with nukes in the CoDs of old, or will this be a climactic event for the end of Warzone's third season? That's not the only mystery to emerge in today's update. The previously unusable phones dotted across the Warzone map have also begun ringing and, when answered, will play a message in Russian. According to Froxion and added to by other users on Reddit, that message says: "- To all units! The base is captured, change the encryption! - Now... - [Three numbers, depending on location] - You heard?" Some have wondered whether those numbers given can be, or will be used to unlock the further doors inside bunkers. No solution has been found as yet, and it may be that we need to wait for the next update to crack that one.In bunker 11, there appears to be some sort of Nuke in Call of Duty Warzone...
H/T @ModernWarzone pic.twitter.com/YliEkbgAod — Call of Duty Warzone News (@BattleRoyaleCoD) May 19, 2020
[widget path="global/article/imagegallery" parameters="albumSlug=every-ign-call-of-duty-review&captions=true"] That's far from all that was added in the new Modern Warfare update - here’s a full list of updates in the patch via Infinity Ward. You'll notice there's a little teaser for... something at the end.THE PHONES ARE RINGING IN WARZONE pic.twitter.com/lJDPapCwFv
— TST Blake (@blakecissel) May 19, 2020
WHAT’S NEW
- Call of Duty Endowment “Fearless” Pack is now available!
- New Gunfight Map, Aisle 9!
- New Multiplayer Map, Hardhat!
- Modified Special Operations! Replay existing Operations with a twist! Some enemies may charge more frequently or maybe they can only be taken down with headshots. Check out new Modified Special Operations and earn new rewards each week!
PLAYLIST UPDATE
Modern Warfare
- Realism Moshpit with NVG
- Reinfected Ground War
- Core Ground War
- Blueprint Gunfight
- Aisle 9 Face Off Moshpit!
- Hard Hat 24/7!
Warzone
- BR Solos
- BR Trios
- BR Quads
- Blood Money Quads
- Armor Box (available via loot on the ground and purchasable at Buy Stations): Resupply the entire team’s armor
- Added Most Wanted contracts back (in addition to the other 3 contracts, none have been removed)
- Loot Update
- Added the new SKS (legendary only)
- Updated 5 New Blueprints:
- AX-50 – Epic
- Kilo 141 – Legendary
- FAL – Epic
- MP7 – Legendary
- AUG- Epic
- Gulag Loadouts – the Gulag will now randomly choose from 6 ARs and 4 SMGs. All automatic, no burst or single fire guns included
- Kilo 141
- M4
- AK-47
- M13
- SCAR
- Ram-7
- MP5
- AUG
- P90
- Striker 45
GENERAL FIXES
- Infected and Gun Game now feature playlist text to reinforce that KDR and win loss are not affected
- Blueprint variants of Gun Game and Gunfight can now be enabled in custom match advanced options for their respective modes
- Added the fire throwing knife to restricted equipment for CDL
- Fix for the ‘Splash Guard’ shotgun weapon camo not applying properly to the weapon
- Fixed a bug where on occasion, your selected Operator would not appear in the squad walk
- Added a ‘Hold to Use’ option that allows you to choose between a hold or a press for the interaction button on keyboard and mouse
- Adjusted the Monitor Distance Coefficient slider option to maximum value from 2.00 to 5.00
- Out of map exploit fixes across various maps
- Fixed a bug where players could take the ATV out of the map on Aniyah Palace
- Fix for an XP exploit in Hardpoint
- Fix for the ‘Time to Reap’ watch not displaying the time
- Fix for the ‘Blue Skies’ watch appearing backwards when worn
- Fix for some players spawning facing a wall while playing FFA on Talsik Backlot
- Demolition: Added VO to alert the defending team a bomb site was destroyed
- One in the Chamber: This mode is now available in custom games!
- Regular Infected playlist now has random care package drops!
- Gun Game Reloaded is now in the Quick Play filter.
- Gunfight:
- Fire throwing knife is now available in OSP mode
- Fixes to the Snapshot grenade so it functions as intended in OSP mode
- Reinfected Ground War:
- Removed IAV and Counter UAV
- Added a hint to tutorialize how to sky dive in this mode
- Do not show death icon when a player uses Field Upgrade Tac Insert to skydive
- Deaths from Field Upgrade Tac Insert (skydive) no longer count as deaths on the scoreboard
- Kills & Deaths do not count against your lifetime records in this mode, this is purely to reflect the accurate KDR on the scoreboard
- Lower Juggernaut health in this mode only
- No longer give killstreak points on kills if the player is in your party
- Significantly lowered damage from killstreaks if the player called out the killstreak and then moved to the infected team
- Added ATV visibility on the map to avoid players hiding while riding the ATV
CHALLENGES/MISSIONS
- Fix for Rodion’s Season 3, Objective 3 Mission from not tracking properly (“Purchase the Armor Bundle in Warzone 2 times while using Rodion as your Allegiance Operator”)
- Fix for the “Use the Dead Silence Field Upgrade in 3 different matches” not tracking properly
WEAPONS
- Renetti:
- Reduced the max ammo reserve
- MK3 Burst Mod - Significant hip spread increase
- MK3 Burst Mod - Small decrease to damage
- Reduced damage when Akimbo and MK3 Burst Mod are both equipped
- FAL: Decrease to ADS time
- SCAR: Decrease to ADS time
- LMGS: Lowered ammo count for reload warning on belt fed LMGs
- Reduced penalty for holding breath too long with sniper scopes
- Fix for the level 34 unlock of the Renetti showing the Merc Foregrip
- VLK Rogue
- Increased rate of fire
- Increased close damage range for 12 gauge
- Increased damage range to 6” Revolt barrel
- Holger 26
- Increased move speed
- Improved ADS time
- Slight recoil reduction
- Attachments:
- FTAC 8.98” Spitfire Barrel:
- Improved ADS time
- Faster movement
- Reduced hip spread
- FTAC 8.98” Spitfire Barrel:
- XRK Ultralight Barrel:
- Improved ads time
- 30 Round Magazine:
- Reduced sprint out time
- Improved ADS time
- Faster movement
- Improved hip spread profile
- Not Stock:
- Increased sprint out time
- Faster movement
- Reduced hip spread
- Improved ADS time
- Stippled Grip
- Improved ADS time
WARZONE
- Fix for a bug where a player could become immune to the gas if they were bought back as the final circle was closing
- Fix for a rare bug that left a player in the Gulag until the end of the match
- PC: Fixed an issue where the gas mask overlay could remain on screen after leaving the gas and entering a vehicle
- Removed the option to “Squad Fill” while in BR Solo
- Fix for voice chat sometimes cutting out during a match
- Reduced the RPG kill radius for players with full armor
- Final circle now moves (BR)
- The Most Wanted contract has had the time reduced from 5 minutes to 3 minutes
- Replaced Shield Turret with Armor Box at Buy Stations (Shield Turret is still in loot)
SPECIAL OPERATIONS
- When players are respawned via the plane their weapons will now start with at least one full magazine each, to fix getting into situations where you could respawn without any ammo
- Operation Headhunter - Fix for the players keeping the Gunship munition if the team wipes during the tank assault section
- Operation Brimstone - Fix for the Extraction Crate appearing to be already open if the team had wiped and restarted earlier in the match
SPECIAL OPERATIONS: SURVIVAL
- PS4: Atlas Superstore has been added to Survival Mode
- Teammates respawned via the ‘Respawn Flare’ item will now come back with full armor, to help them survive their dangerous respawns better
- Disallow usage of the ‘Respawn Flare’ item if no teammates are currently in last stand or spectating, and display why
- Fix for missing dialog, store icons, and sounds during the buy phase
- Fix for missing message display for players attempting to use the minigun at the weapons store
- Fix for the ammo store not filling your magazine, and only your stock, and fix its missing sounds
- Made the assorted stores’ Cash font easier to read on dark screens
- Players now get $10 per hit on enemy helicopters
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PS5 DualSense: Developer Hints at Controller’s Impressive Haptic Feedback
Speaking on a recent episode of the Play, Watch, Listen podcast (starting at around 1:20:00), composer Austin Wintory discusses the new audio systems promised by Unreal Engine 5, and more particularly PS5's Tempest Engine, which will reportedly allow the console to simulate the sound of individual raindrops in a storm.
Bithell says he's Googling to "find if it's been announced yet" before he replies: "You're going to love what they're doing with the controller on PS5 as well, with the DualSense stuff. Haptic... the raindrops thing; I've had some demos, they're very good [...] you're gonna have some fun and games with that." He and Wintory then agree that that's probably as close as they can get before breaking non-disclosure agreements. [widget path="global/article/imagegallery" parameters="albumSlug=confirmed-playstation-5-games&captions=true"] The connection between the two comments means it's possible Bithell is suggesting that the PlayStation 5 DualSense will let players feel in-game rain, or integrate with the Tempest Engine in some way, but he doesn't confirm either point. It's not a far-fetched possibility: Sony has previously discussed how the controller will attempt to communicate the feeling of walking through mud, or the tension on a bow string. In a hands-on with an early version of the controller, Wired also explained how the controller could simulate the feeling of driving on two different road surfaces simultaneously. It may be that these are the same demos Bithell has had – either way, it's exciting to hear that developers outside of Sony are coming away impressed with the technology.The DualSense may have other bold new features to show off - check out this article covering a peculiar patent which claims that the DualSense may be able to sense a player's biometrics as they play. We've also speculated on what the DualSense means for Sony's wider plans for PS5. There's another new controller on the way with Xbox Series X, too, so why not check out our comparison chart of the two?
[ignvideo url="https://www.ign.com/videos/ps5s-unconfirmed-new-tech-next-gen-console-watch"] [poilib element="accentDivider"] Jordan Oloman is a freelance writer for IGN who believes that no one else can feel it for you, and only you can let it in. Follow him on Twitter.