Monthly Archives: April 2020

Ant-Man 3 Reportedly Hires Rick and Morty Writer

It seems as though Rick and Morty writer and co-producer Jeff Loveness might be behind the script of Ant-Man 3. According to The Hollywood Reporter Loveness, who's best known for his work on shows like Ricky and Morty and Jimmy Kimmel Live, has already begun penning the latest script for the Ant-Man sequel. While Loveness is best known for his comedy writing, he's not new to the Marvel Universe, having been behind comics featuring characters such as Spider-Man, Groot, and even Captain America. [ignvideo url="https://www.ign.com/videos/2019/08/12/the-mcus-infinity-saga-ranked"] News of Ant-Man 3 first came from actor Michael Douglas revealed he'd be reprising his role as Dr. Hank Pym when filming is set to commence in 2021. Star Paul Rudd and director Peyton Reed are also both expected to return to work on the third installment, despite Rudd's initial concerns that there may not be an Ant-Man 3 without fan help. News that work is progressing on Ant-Man 3 is welcome in light of Disney's latest round of release date changes. Black Widow is being pushed to November 2020, causing a chain reaction of delays across Marvel's Phase 4 lineup. Check out the slideshow below for the latest MCU release schedule: [widget path="global/article/imagegallery" parameters="albumSlug=marvel-cinematic-universe-every-upcoming-movie-and-tv-show&captions=true"] [poilib element="accentDivider"] Hope Corrigan is an Australian freelance writer for IGN. You can follow her on Twitter and Instagram.

IGN to Launch Summer of Gaming Event in June

IGN is proud to announce our new Summer of Gaming event, a global, digital event set to begin this June to bring you the latest news and impressions around upcoming games and the next generation of console hardware. IGN will be collaborating with a number of partners for the Summer of Gaming, including 2K, Square Enix, SEGA, Bandai Namco, Amazon, Google Stadia, Twitter, Devolver Digital, THQ Nordic, and more. Expect more details in the coming weeks. The event will include live broadcasts and on-demand programming featuring IGN's editorial coverage of the work of game developers from around the world. With E3 2020 cancelled, IGN has a suite of programming planned to kick off in early June. It includes publisher presentations with IGN pre- and post-discussions, remote developer interviews, hands-on demos and preview impressions, gameplay, and news segments recapping the biggest announcements. Audiences at home around the world can participate as well, sending in reaction videos, voting on favorite announcements, and more. IGN’s global coverage spans 112 countries and 25 languages and aims to ensure that fans can enjoy this incredible digital experience regardless of what device or platform they use. IGN’s live programming can be accessed on any one of IGN’s more than 20 platforms, including desktop, mobile, OTT, Twitter, Facebook, Instagram, Mixer, Twitch, Snapchat Discover, TikTok, and more. "With the next generation of console gaming kicking off later this year and gamers eager to learn more about what games they’ll be playing on their new hardware, our online event will be a key moment for publishers and developers to connect with the audience worldwide," Peer Schneider, Chief Content and Product Officer at IGN, said in a statement alongside the announcement. [ignvideo url="https://www.ign.com/videos/2020/03/20/ps5-vs-xbox-series-x-full-spec-analysis-next-gen-console-watch"] “More and more people are turning towards video games for entertainment and escapism. Last week we saw new records for traffic across all of our platforms — we’re excited to bring this Global, Digital Event to our audiences and partners- as this will be an event not to be missed,” Yael Prough, EVP and General Manager at IGN, said in a statement as well. IGN will bring you more information on the event in the weeks to come, but stay tuned for all the latest on our Summer of Gaming. [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor. Talk to him on Twitter @jmdornbush.

IGN to Launch Summer of Gaming Event in June

IGN is proud to announce our new Summer of Gaming event, a global, digital event set to begin this June to bring you the latest news and impressions around upcoming games and the next generation of console hardware. IGN will be collaborating with a number of partners for the Summer of Gaming, including 2K, Square Enix, SEGA, Bandai Namco, Amazon, Google Stadia, Twitter, Devolver Digital, THQ Nordic, and more. Expect more details in the coming weeks. The event will include live broadcasts and on-demand programming featuring IGN's editorial coverage of the work of game developers from around the world. With E3 2020 cancelled, IGN has a suite of programming planned to kick off in early June. It includes publisher presentations with IGN pre- and post-discussions, remote developer interviews, hands-on demos and preview impressions, gameplay, and news segments recapping the biggest announcements. Audiences at home around the world can participate as well, sending in reaction videos, voting on favorite announcements, and more. IGN’s global coverage spans 112 countries and 25 languages and aims to ensure that fans can enjoy this incredible digital experience regardless of what device or platform they use. IGN’s live programming can be accessed on any one of IGN’s more than 20 platforms, including desktop, mobile, OTT, Twitter, Facebook, Instagram, Mixer, Twitch, Snapchat Discover, TikTok, and more. "With the next generation of console gaming kicking off later this year and gamers eager to learn more about what games they’ll be playing on their new hardware, our online event will be a key moment for publishers and developers to connect with the audience worldwide," Peer Schneider, Chief Content and Product Officer at IGN, said in a statement alongside the announcement. [ignvideo url="https://www.ign.com/videos/2020/03/20/ps5-vs-xbox-series-x-full-spec-analysis-next-gen-console-watch"] “More and more people are turning towards video games for entertainment and escapism. Last week we saw new records for traffic across all of our platforms — we’re excited to bring this Global, Digital Event to our audiences and partners- as this will be an event not to be missed,” Yael Prough, EVP and General Manager at IGN, said in a statement as well. IGN will bring you more information on the event in the weeks to come, but stay tuned for all the latest on our Summer of Gaming. [poilib element="accentDivider"] Jonathon Dornbush is IGN's Senior News Editor. Talk to him on Twitter @jmdornbush.

Disney Plus Sets June Premiere Date for Artemis Fowl

Disney announced Thursday that Artemis Fowl, previously slated for theatrical release, will now premiere exclusively on their streaming service beginning on Friday, June 12. Director Kenneth Branagh said in a statement: “Artemis Fowl is a true original. In challenging times, a twelve year old criminal mastermind is one heck of a travelling  companion. Smart, funny, and cool as mustard, he’ll take you to new worlds, meet unforgettable characters, and mix magic with mayhem. His own family is everything to him, and (although he’d never admit it), he’d be as proud as I am that families around the world will now be able to enjoy his first amazing screen adventures together, on Disney +.” Our original report from April 3rd follows. [poilib element="accentDivider"] Disney is making major changes to its upcoming slate of theatrical releases. Perhaps the most surprising shift involves Artemis Fowl, which will now bypass movie theaters entirely and instead debut on the Disney+ streaming service. This is the latest setback for director Kenneth Branagh's adaptation of the YA fantasy novels. After spending years in development hell at Disney, Artemis Fowl was originally scheduled to release on August 9, 2019, before being pushed back to May 29, 2020. Disney will reveal the new streaming release date at a later time, suggesting that May 29 release is no longer in the cards. [widget path="global/article/imagegallery" parameters="albumSlug=every-delayed-movie-due-to-coronavirus-so-far&captions=true"] Artemis Fowl is the most significant example yet of a major 2020 movie shifting from a theatrical release to streaming in response to the COVID-19 pandemic. In March, Universal revealed Trolls World Tour, The Invisible Man, The Hunt and Emma were all headed to video on-demand. Meanwhile, other blockbusters like Onward, Birds of Prey, and Sonic the Hedgehog had their theatrical runs cut short and pivoted to VOD releases. Given the uncertainty surrounding the pandemic and when it'll be safe to reopen movie theaters in the US, it is doubtful Artemis Fowl will be the last example of a major 2020 blockbuster switching to streaming. Disney's New Mutants (which was supposed to be released on April 3) seems another likely candidate for VOD as Disney curiously did not provide a new release date for it in their announcement Friday. For more on the pandemic's growing effects on the entertainment industry, check out our breakdown of every film and TV project delayed so far, and learn why AMC is facing major financial troubles as a result. [ignvideo url="https://www.ign.com/videos/2020/03/02/artemis-fowl-official-trailer"] And to prep for Artemis Fowl's long-awaited release, here's how you can bundle Disney+ and Hulu. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Disney Plus Sets June Premiere Date for Artemis Fowl

Disney announced Thursday that Artemis Fowl, previously slated for theatrical release, will now premiere exclusively on their streaming service beginning on Friday, June 12. Director Kenneth Branagh said in a statement: “Artemis Fowl is a true original. In challenging times, a twelve year old criminal mastermind is one heck of a travelling  companion. Smart, funny, and cool as mustard, he’ll take you to new worlds, meet unforgettable characters, and mix magic with mayhem. His own family is everything to him, and (although he’d never admit it), he’d be as proud as I am that families around the world will now be able to enjoy his first amazing screen adventures together, on Disney +.” Our original report from April 3rd follows. [poilib element="accentDivider"] Disney is making major changes to its upcoming slate of theatrical releases. Perhaps the most surprising shift involves Artemis Fowl, which will now bypass movie theaters entirely and instead debut on the Disney+ streaming service. This is the latest setback for director Kenneth Branagh's adaptation of the YA fantasy novels. After spending years in development hell at Disney, Artemis Fowl was originally scheduled to release on August 9, 2019, before being pushed back to May 29, 2020. Disney will reveal the new streaming release date at a later time, suggesting that May 29 release is no longer in the cards. [widget path="global/article/imagegallery" parameters="albumSlug=every-delayed-movie-due-to-coronavirus-so-far&captions=true"] Artemis Fowl is the most significant example yet of a major 2020 movie shifting from a theatrical release to streaming in response to the COVID-19 pandemic. In March, Universal revealed Trolls World Tour, The Invisible Man, The Hunt and Emma were all headed to video on-demand. Meanwhile, other blockbusters like Onward, Birds of Prey, and Sonic the Hedgehog had their theatrical runs cut short and pivoted to VOD releases. Given the uncertainty surrounding the pandemic and when it'll be safe to reopen movie theaters in the US, it is doubtful Artemis Fowl will be the last example of a major 2020 blockbuster switching to streaming. Disney's New Mutants (which was supposed to be released on April 3) seems another likely candidate for VOD as Disney curiously did not provide a new release date for it in their announcement Friday. For more on the pandemic's growing effects on the entertainment industry, check out our breakdown of every film and TV project delayed so far, and learn why AMC is facing major financial troubles as a result. [ignvideo url="https://www.ign.com/videos/2020/03/02/artemis-fowl-official-trailer"] And to prep for Artemis Fowl's long-awaited release, here's how you can bundle Disney+ and Hulu. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

New 2022 Release Dates for Thor 4, Doctor Strange 2

UPDATE, April 24: Just three weeks after announcing a massive overhaul of their upcoming theatrical release slate, Disney has set new 2022 dates Marvel's Thor: Love and Thunder and Doctor Strange in the Multiverse of Madness. Thor: Love and Thunder will now open Feb. 11, 2022 (up from Feb. 28, 2022), while the Doctor Strange sequel moves to March 25, 2022. It was recently slated for Nov. 5, 2021. Our original April 3rd report follows. [poilib element="accentDivider"] Disney announced a series of new release dates Friday that see several major date changes for Phase 4 of the Marvel Cinematic Universe. Black Widow, which was to have opened in May but was delayed due to the coronavirus pandemic, will now take the November 6, 2020, slot originally occupied by The Eternals. For our breakdown of this news and what it means for the bigger MCU picture, check out the video below: [ignvideo url="https://www.ign.com/videos/disney-reveals-massive-changes-to-marvel-phase-4-ign-now"] The Eternals, in turn, moves to Feb. 12, 2021, which was when Shang-Chi and the Legend of the Ten Rings was to have opened. Shang-Chi now takes the May 7, 2021, date that had belonged to Doctor Strange in the Multiverse of Madness. The Doctor Strange sequel moves to Nov. 5, 2021, which bumps Thor: Love And Thunder to Feb. 28, 2022. Black Panther 2 remains slated for May 8, 2022, while Captain Marvel 2 shifts ahead two weeks to July 8, 2022. [ignvideo url="https://www.ign.com/videos/mcu-timeline-reportedly-wont-be-affected-by-black-widow-delay"] Disney's release date changes obviously don't just affect the MCU. Mulan, which was to have opened in March before being postponed, is now opening July 24, 2020. That, in turn, bumps Jungle Cruise a whole year to July 30, 2021. Likewise, Indiana Jones 5 has also been pushed another whole year, from July 9, 2021 to July 29, 2022. The Ryan Reynolds-Taika Waititi video game comedy Free Guy moves from this July to December 11. Steven Spielberg's West Side Story and Ridley Scott's The Last Duel remain put on on Dec. 18 and Dec. 25, respectively. [widget path="global/article/imagegallery" parameters="albumSlug=every-delayed-movie-due-to-coronavirus-so-far&captions=true"] Wes Anderson's The French Dispatch has been shifted from its original July 14 release date to Oct. 16. Curiously, Disney has yet to set new release dates for several titles formerly owned by Fox: The New Mutants, The Personal History of David Copperfield, Antlers, and Woman in the Window. Will any of those titles join Artemis Fowl in being shifted from a theatrical release to Disney+ instead? Time will tell.

New 2022 Release Dates for Thor 4, Doctor Strange 2

UPDATE, April 24: Just three weeks after announcing a massive overhaul of their upcoming theatrical release slate, Disney has set new 2022 dates Marvel's Thor: Love and Thunder and Doctor Strange in the Multiverse of Madness. Thor: Love and Thunder will now open Feb. 11, 2022 (up from Feb. 28, 2022), while the Doctor Strange sequel moves to March 25, 2022. It was recently slated for Nov. 5, 2021. Our original April 3rd report follows. [poilib element="accentDivider"] Disney announced a series of new release dates Friday that see several major date changes for Phase 4 of the Marvel Cinematic Universe. Black Widow, which was to have opened in May but was delayed due to the coronavirus pandemic, will now take the November 6, 2020, slot originally occupied by The Eternals. For our breakdown of this news and what it means for the bigger MCU picture, check out the video below: [ignvideo url="https://www.ign.com/videos/disney-reveals-massive-changes-to-marvel-phase-4-ign-now"] The Eternals, in turn, moves to Feb. 12, 2021, which was when Shang-Chi and the Legend of the Ten Rings was to have opened. Shang-Chi now takes the May 7, 2021, date that had belonged to Doctor Strange in the Multiverse of Madness. The Doctor Strange sequel moves to Nov. 5, 2021, which bumps Thor: Love And Thunder to Feb. 28, 2022. Black Panther 2 remains slated for May 8, 2022, while Captain Marvel 2 shifts ahead two weeks to July 8, 2022. [ignvideo url="https://www.ign.com/videos/mcu-timeline-reportedly-wont-be-affected-by-black-widow-delay"] Disney's release date changes obviously don't just affect the MCU. Mulan, which was to have opened in March before being postponed, is now opening July 24, 2020. That, in turn, bumps Jungle Cruise a whole year to July 30, 2021. Likewise, Indiana Jones 5 has also been pushed another whole year, from July 9, 2021 to July 29, 2022. The Ryan Reynolds-Taika Waititi video game comedy Free Guy moves from this July to December 11. Steven Spielberg's West Side Story and Ridley Scott's The Last Duel remain put on on Dec. 18 and Dec. 25, respectively. [widget path="global/article/imagegallery" parameters="albumSlug=every-delayed-movie-due-to-coronavirus-so-far&captions=true"] Wes Anderson's The French Dispatch has been shifted from its original July 14 release date to Oct. 16. Curiously, Disney has yet to set new release dates for several titles formerly owned by Fox: The New Mutants, The Personal History of David Copperfield, Antlers, and Woman in the Window. Will any of those titles join Artemis Fowl in being shifted from a theatrical release to Disney+ instead? Time will tell.

The Cooking Mama Game for Switch That Came Out, and Then Disappeared

There have been a lot of gaming mysteries over the years, many of which have now been solved. What happened to Half-Life 2: Episode 3? Well, we kind of know. What’s the meaning of the Mt. Chiliad mystery? We got our answer. But there’s a new gaming enigma, one that stretches back into last year, a mystery still waiting to be solved as I type:

What in the freshly-baked hell is going on with Cooking Mama: Cookstar?

The core of this mystery lies in the fact that, depending on where you look, Cooking Mama: Cookstar is either out now, coming soon, or completely MIA. A trailer on the game’s (extremely quiet) Twitter feed definitively announces that it’s "available now" on Nintendo Switch. That statement is, at best, partially true.

That trailer (and the game’s website) point to a Nintendo eShop version of the game, but if you search for that version at time of writing - in the US or Europe - the eShop returns no results, not even a ‘Coming Soon’ entry. Even stranger, the game was released on the US eShop last week, but only for a few hours, before being unceremoniously pulled from sale and its listing scrubbed from Nintendo’s digital store entirely.

Physical copies of Cookstar are a different story. According to some very pleased/confused Redditors, copies have quietly appeared in select US outlets of Target. Amazon only lists third-party sellers (at least one of which seems to have been set up solely to sell this new Cooking Mama game, strangely), implying the retail giant has no copies at all.

In Europe, the game is seemingly impossible to get a hold of right now, and is listed by several retailers for a release later this month - but none of them seem to agree about when. Don’t even get me started on the apparent PS4 version of the game, which is listed for sale across the internet, but hasn’t been outwardly mentioned by any official source around ‘launch’.

Cooking Mama: Cookstar is, in essence, Schrödinger's Video Game, seemingly existing and non-existing simultaneously, with neither state particularly easy to prove. Can you tell I’ve been looking into this for too long?

[poilib element="quoteBox" parameters="excerpt=Cooking%20Mama%3A%20Cookstar%20is%2C%20in%20essence%2C%20Schr%C3%B6dinger's%20Video%20Game."]

In short, this is all a bit of a mess, and a contingent of fans across social media are becoming vocal about how very unusual this situation has become. The few people that have been able secure a copy have been able to upload images and videos of the game. As you’d expect, it looks like just another Cooking Mama game - nothing about what I’ve seen suggests that it’s broken, offensive, or any other quality that could cause this level of confusion, silence and general oddity.

But perhaps all this should have been expected, because almost everything about the run-up to Cookstar’s release has been decidedly odd. Also called Cooking Mama: Coming Home to Mama (I can’t fully work out when or why it swapped to Cookstar), the game has been inadvertently revealed by ratings boards in 2019, and had an unlisted game trailer leak (including an incorrect release window and a non-existent website).

The first real mystery to contend with is who has actually made this game. The Cooking Mama series was created by Japanese developer Office Create, which hit a goldmine when the games started to sell by the million on Nintendo DS. Office Create eventually changed its name to Cooking Mama Ltd., making 10 mainline and spin-off games in the series. Seemingly just to confuse me further, it seems that, at some point, it changed its name back to Office Create, the developer listed on the most recently released Cooking Mama games. But neither of those company names are on the packaging or merchandising for Cookstar.

An early classification by the Australian ratings board listed its developer as 1st Playable Productions - an education game developer - but that classification has since been removed, and a new listing includes no mention of 1st Playable. 1st Playable itself makes no mention of the game on its website.

The sole mention of a creator on Cooking Mama: Cookstar’s box is Planet Entertainment. Planet Entertainment is a part of Planet Digital Partners, a US company that boasts, in its own words, “an all-star team of video game industry leaders including the former PlayStation Europe President, the founder of Take 2/Grand Theft Auto, the former CEO of Guitar Hero and hit-maker developers of Halo, Quake, and NBA Playgrounds.”

That would seem to get us somewhere, but even this is something of a dead end. Neither Planet Entertainment, nor Planet Digital claim to be developers - both list themselves as publishers. I tried to work out if Planet Entertainment could be the development arm of Planet Digital Partners, and looked up its listed company headquarters – it’s just a sizeable house in rural Connecticut. I mean, it’s not impossible that that house is bustling with clever people coding virtual lettuce, but it doesn’t feel likely.

And it gets stranger: Planet doesn’t seem to acknowledge its involvement with Cooking Mama: Cookstar anywhere other than the game’s box, and the Cookstar website. The company Twitter account has been silent since 2019, and there’s no mention of the game on the Planet Entertainment website. In fact, that website has actively deleted older posts about the game.

[widget path="global/article/imagegallery" parameters="albumSlug=cooking-mama-cookstar-screenshots&captions=true"]

Thankfully, we can see some of those original posts, because they were hosted elsewhere – and an August 2019 entry became notable for announcing that the new Cooking Mama would be the “first game to integrate blockchain technology on major consoles”, which led to widespread confusion at the time. That press release discussed adding in-game currencies, online events and “Private-Key Enabled Balanced DRM”. Please remember, we’re talking about a Cooking Mama game.

Just to up the strangeness a little more, a final paragraph announced that the game would have a vegetarian mode - for which it won an award from PETA. Only the vegetarian mode appears to have made it into the final release from what I’ve seen of the game.

It adds up to make one of the stranger cases of a missing game that I can remember - certainly not vaporware, but very certainly a hazy proposition. A game released in a liminal space – it’s out, but it’s not out out. Someone, somewhere is running a Twitter account specifically about Cookstar, but isn’t responding to fan queries about what’s happened to the game – who is that? How have both digital and physical releases ended up in fans’ hands legitimately, when they should seemingly have never been released?

[poilib element="quoteBox" parameters="excerpt=At%20the%20heart%20of%20this%20whirlwind%20of%20weirdness%2C%20there%E2%80%99s%20a%20group%20of%20people%20that%20just%20want%20to%20play%20a%20new%20game%2C%20and%20can%E2%80%99t."]

The sad thing is, at the heart of this whirlwind of weirdness, there’s a group of people that just want to play a new game, and can’t – and they aren’t being told why.

I’ve attempted to make contact with Planet Entertainment, Planet Digital Partners, Koch Media, and Office Create about the game, to try and get to the bottom of who made Cooking Mama: Cookstar, when it will be officially released, why any of this has happened at all, and to check if it actually is the world’s first blockchain-enabled console game. At time of writing, none of them have responded. A PR agency for Planet, Sandbox Strategies, has replied but unfortunately can’t answer my questions. The mystery, unfortunately, continues.

If you have any information about the saga of Cooking Mama: Cookstar, please email newstips@ign.com. Please, at the very least for my poor brain’s sake, do it. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News, and he can't decide if this was fun or terrifying to research. Follow him on Twitter.

The Cooking Mama Game for Switch That Came Out, and Then Disappeared

There have been a lot of gaming mysteries over the years, many of which have now been solved. What happened to Half-Life 2: Episode 3? Well, we kind of know. What’s the meaning of the Mt. Chiliad mystery? We got our answer. But there’s a new gaming enigma, one that stretches back into last year, a mystery still waiting to be solved as I type:

What in the freshly-baked hell is going on with Cooking Mama: Cookstar?

The core of this mystery lies in the fact that, depending on where you look, Cooking Mama: Cookstar is either out now, coming soon, or completely MIA. A trailer on the game’s (extremely quiet) Twitter feed definitively announces that it’s "available now" on Nintendo Switch. That statement is, at best, partially true.

That trailer (and the game’s website) point to a Nintendo eShop version of the game, but if you search for that version at time of writing - in the US or Europe - the eShop returns no results, not even a ‘Coming Soon’ entry. Even stranger, the game was released on the US eShop last week, but only for a few hours, before being unceremoniously pulled from sale and its listing scrubbed from Nintendo’s digital store entirely.

Physical copies of Cookstar are a different story. According to some very pleased/confused Redditors, copies have quietly appeared in select US outlets of Target. Amazon only lists third-party sellers (at least one of which seems to have been set up solely to sell this new Cooking Mama game, strangely), implying the retail giant has no copies at all.

In Europe, the game is seemingly impossible to get a hold of right now, and is listed by several retailers for a release later this month - but none of them seem to agree about when. Don’t even get me started on the apparent PS4 version of the game, which is listed for sale across the internet, but hasn’t been outwardly mentioned by any official source around ‘launch’.

Cooking Mama: Cookstar is, in essence, Schrödinger's Video Game, seemingly existing and non-existing simultaneously, with neither state particularly easy to prove. Can you tell I’ve been looking into this for too long?

[poilib element="quoteBox" parameters="excerpt=Cooking%20Mama%3A%20Cookstar%20is%2C%20in%20essence%2C%20Schr%C3%B6dinger's%20Video%20Game."]

In short, this is all a bit of a mess, and a contingent of fans across social media are becoming vocal about how very unusual this situation has become. The few people that have been able secure a copy have been able to upload images and videos of the game. As you’d expect, it looks like just another Cooking Mama game - nothing about what I’ve seen suggests that it’s broken, offensive, or any other quality that could cause this level of confusion, silence and general oddity.

But perhaps all this should have been expected, because almost everything about the run-up to Cookstar’s release has been decidedly odd. Also called Cooking Mama: Coming Home to Mama (I can’t fully work out when or why it swapped to Cookstar), the game has been inadvertently revealed by ratings boards in 2019, and had an unlisted game trailer leak (including an incorrect release window and a non-existent website).

The first real mystery to contend with is who has actually made this game. The Cooking Mama series was created by Japanese developer Office Create, which hit a goldmine when the games started to sell by the million on Nintendo DS. Office Create eventually changed its name to Cooking Mama Ltd., making 10 mainline and spin-off games in the series. Seemingly just to confuse me further, it seems that, at some point, it changed its name back to Office Create, the developer listed on the most recently released Cooking Mama games. But neither of those company names are on the packaging or merchandising for Cookstar.

An early classification by the Australian ratings board listed its developer as 1st Playable Productions - an education game developer - but that classification has since been removed, and a new listing includes no mention of 1st Playable. 1st Playable itself makes no mention of the game on its website.

The sole mention of a creator on Cooking Mama: Cookstar’s box is Planet Entertainment. Planet Entertainment is a part of Planet Digital Partners, a US company that boasts, in its own words, “an all-star team of video game industry leaders including the former PlayStation Europe President, the founder of Take 2/Grand Theft Auto, the former CEO of Guitar Hero and hit-maker developers of Halo, Quake, and NBA Playgrounds.”

That would seem to get us somewhere, but even this is something of a dead end. Neither Planet Entertainment, nor Planet Digital claim to be developers - both list themselves as publishers. I tried to work out if Planet Entertainment could be the development arm of Planet Digital Partners, and looked up its listed company headquarters – it’s just a sizeable house in rural Connecticut. I mean, it’s not impossible that that house is bustling with clever people coding virtual lettuce, but it doesn’t feel likely.

And it gets stranger: Planet doesn’t seem to acknowledge its involvement with Cooking Mama: Cookstar anywhere other than the game’s box, and the Cookstar website. The company Twitter account has been silent since 2019, and there’s no mention of the game on the Planet Entertainment website. In fact, that website has actively deleted older posts about the game.

[widget path="global/article/imagegallery" parameters="albumSlug=cooking-mama-cookstar-screenshots&captions=true"]

Thankfully, we can see some of those original posts, because they were hosted elsewhere – and an August 2019 entry became notable for announcing that the new Cooking Mama would be the “first game to integrate blockchain technology on major consoles”, which led to widespread confusion at the time. That press release discussed adding in-game currencies, online events and “Private-Key Enabled Balanced DRM”. Please remember, we’re talking about a Cooking Mama game.

Just to up the strangeness a little more, a final paragraph announced that the game would have a vegetarian mode - for which it won an award from PETA. Only the vegetarian mode appears to have made it into the final release from what I’ve seen of the game.

It adds up to make one of the stranger cases of a missing game that I can remember - certainly not vaporware, but very certainly a hazy proposition. A game released in a liminal space – it’s out, but it’s not out out. Someone, somewhere is running a Twitter account specifically about Cookstar, but isn’t responding to fan queries about what’s happened to the game – who is that? How have both digital and physical releases ended up in fans’ hands legitimately, when they should seemingly have never been released?

[poilib element="quoteBox" parameters="excerpt=At%20the%20heart%20of%20this%20whirlwind%20of%20weirdness%2C%20there%E2%80%99s%20a%20group%20of%20people%20that%20just%20want%20to%20play%20a%20new%20game%2C%20and%20can%E2%80%99t."]

The sad thing is, at the heart of this whirlwind of weirdness, there’s a group of people that just want to play a new game, and can’t – and they aren’t being told why.

I’ve attempted to make contact with Planet Entertainment, Planet Digital Partners, Koch Media, and Office Create about the game, to try and get to the bottom of who made Cooking Mama: Cookstar, when it will be officially released, why any of this has happened at all, and to check if it actually is the world’s first blockchain-enabled console game. At time of writing, none of them have responded. A PR agency for Planet, Sandbox Strategies, has replied but unfortunately can’t answer my questions. The mystery, unfortunately, continues.

If you have any information about the saga of Cooking Mama: Cookstar, please email newstips@ign.com. Please, at the very least for my poor brain’s sake, do it. [poilib element="accentDivider"] Joe Skrebels is IGN's Executive Editor of News, and he can't decide if this was fun or terrifying to research. Follow him on Twitter.

Final Fantasy 7 Remake Available Now for Digital Preload, But Won’t Have Early Digital Release

The highly anticipated Final Fantasy 7 Remake is officially available for worldwide preload on PlayStation consoles. With the game set to launch on April 10, Square Enix has said it wants to ensure fans have plenty of time to get the game downloaded on their consoles. “We know that due to the COVID-19 pandemic and many people having to stay at home, some of you may be experiencing extra pressure on your internet bandwidth," said the game's producer Yoshinori Kitase. "We wanted to give all our fans some extra time to download the game.” [ignvideo url="https://www.ign.com/videos/2020/04/03/final-fantasy-7-remake-vs-final-fantasy-7-early-scenes-compared"] With the file size coming in at over 100 GB, some players will likely benefit greatly from the extra time to download the game. Developers shared that it created custom assets for every part of Midgar, which greatly increased the overall file size. Essentially, this means when you venture into different parts of Midgar, like the Slums, you won’t see assets re-used in other areas of the game. Despite some Australian and European retailers selling the game early. Square Enix has confirmed that digital copies of the game will not be released early. While this may be upsetting to some fans, the release is only a week away! [ignvideo url="https://www.ign.com/videos/2020/04/03/final-fantasy-vii-remake-final-trailer"] If you're not familiar with the game, the Final Fantasy 7 Remake will be released in different episodes to ensure "the highest visual quality." Be sure to keep your eye on IGN's official Final Fantasy 7 Remake wiki page for help when the game comes out. [poilib element="accentDivider"] Andrew Smith is a freelance contributor with IGN. Follow him on Twitter @_andrewtsmith.