Monthly Archives: April 2020

This Spawn Figure Has Already Made Over a Million Dollars on Kickstarter

Spawn creator Todd McFarlane is developing a new action figure of his most famous creation, and fans are clearly very excited. The Kickstarter campaign for the figure has already earned well over a million dollars. The campaign began in early April and almost immediately blew past its initial $100,000 pledge goal. As of publish, the campaign has earned over $1.4 million with more than three weeks remaining. [widget path="global/article/imagegallery" parameters="albumSlug=the-original-spawn-action-figure-gets-an-amazing-remake&captions=true"] Why so much excitement over an action figure? For one thing, it's been quite a while since McFarlane has released a new series of Spawn toys. Apart from the figure based on Spawn's DLC appearance in Mortal Kombat 11, the company hasn't released a new Spawn figure since 2008. McFarlane Toys has instead focused on other properties like The Walking Dead, Fortnite and its recently launched DC Multiverse line. But even more significant is the fact that this figure is a remake of the very first Spawn toy released in 1995. Dubbed "Original Spawn Figure Remastered," this figure is directly based on that old design but upgraded with a larger, more detailed sculpt and improved articulation. The Kickstarter features three different variants - a classic Spawn costume, a modern costume, and a grayscale Artist's Proof edition. Each version costs $40 (or $80 with an added autograph), and fans can also purchase a bundle with all three versions for $160, an autograph and two additional head accessories. McFarlane has been revealing new stretch goals for the campaign in recent days, adding more accessories like interchangeable hands and real metal chains to each version of the figure. [ignvideo url="https://www.ign.com/videos/2020/01/17/unboxing-dc-multiverse-action-figures-from-mcfarlane-toys"] Even if you're not a toy collector, the massive success of this Kickstarter could be a positive sign for the long-awaited Spawn movie reboot. Back in December 2019, McFarlane vowed to get the reboot made with or without traditional studio support. Last we heard, Jamie Foxx was attached to star as Spawn/Al Simmons, with Jeremy Renner playing Detective Twitch Williams. McFarlane envisions the reboot as a hard-R-rated horror film rather than a superhero movie. Will you be picking up this incredible Spawn figure? Let us know in the comments below. [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Rockstar Is Working on a New GTA, But It’s a Long Ways Away

Rockstar Games is working on a new Grand Theft Auto, but the next entry in the series is reportedly a long ways from release, and may take on a different scope due to alleged changes at the Red Dead and GTA studio. An anonymous source close to Rockstar Games has confirmed to IGN that the Red Dead Redemption 2 company is next working on a new entry in the Grand Theft Auto series, as first reported by Kotaku. [ignvideo url="https://www.ign.com/videos/2018/11/09/what-gta-6-can-learn-from-red-dead-2"] Kotaku's report, which places a larger focus on workplace changes allegedly happening at Rockstar following the massive discussions on crunch in game development that centered around Red Dead Redemption 2, also notes, however, that the next GTA is "early in development." The report further goes on to explain that, due to the changing nature of conditions at Rockstar, the company is considering ways of altering production to avoid similar crunch issues. One such plan is to allegedly have the next GTA, whether it be called GTA 6 or some other title, be "a moderately sized release (which, by Rockstar’s standards, would still be a large game) that is then expanded with regular updates over time, which may help mitigate stress and crunch." Of course, given that the next Grand Theft Auto is early in development, it remains to be seen how the later parts of development could affect these plans to curb crunch, the process by which developers work frequent overtime in order to hit certain release dates and milestones. [poilib element="poll" parameters="id=03b7bbce-81c1-414f-8e20-4e826165107a"] According to the new report, Rockstar has attempted to root out the causes of widespread crunch reported at the studio, including changes in leadership throughout many of its offices, outside management training, and plans to improve technology pipelines and scheduling for production on the next game. And while there's still concern at the studio, according to the report, many anonymous devs speaking to Kotaku were cautiously optimistic about the future. [widget path="global/article/imagegallery" parameters="albumSlug=every-ign-rockstar-game-review-ever&captions=true"] IGN has reached out to Rockstar for official comment on the alleged changes at the studio, as well as further comment on the next GTA, and will update this story should they respond. Conversation around Rockstar and the effects of crunch ignited after Rockstar co-founder Dan Houser, who has since left the company, commented about working 100-hour weeks on Red Dead 2. Though Houser later clarified his statement was about his specific writing team, discussion around crunch at the studio surged. Rockstar employees were speaking openly about their experiences at the studio, while reported surfaced that, in response to all of the discussion, Rockstar explicitly told employees overtime was not mandated. Crunch and its impact on developers has of course been a discussion before Red Dead 2's development, and one we've seen continue since, including a CD Projekt Red executive indicating crunch would be needed on Cyberpunk 2077. And recent reports suggested that The Last of Us Part 2's delay from February to May allegedly led to more sustained crunch, rather than alleviating it. GTA 6 has not officially been announced, and though we've seen plenty of attempts to fool us into believing GTA 6 has been announced for previous years, Rockstar has remained quiet about what will follow Red Dead 2, as well as its continued work on Red Dead Online and GTA Online.

Rockstar Is Working on a New GTA, But It’s a Long Ways Away

Rockstar Games is working on a new Grand Theft Auto, but the next entry in the series is reportedly a long ways from release, and may take on a different scope due to alleged changes at the Red Dead and GTA studio. A source close to Rockstar Games has confirmed to IGN that the Red Dead Redemption 2 studio is next working on a new entry in the Grand Theft Auto series, as first reported by Kotaku. [ignvideo url="https://www.ign.com/videos/2018/11/09/what-gta-6-can-learn-from-red-dead-2"] Kotaku's report, which places a larger focus on workplace changes allegedly happening at Rockstar following the massive discussions on crunch in game development that centered around Red Dead Redemption 2, also notes, however, that the next GTA is "early in development." The report further goes on to explain that, due to the changing nature of conditions at Rockstar, the company is considering ways of altering production to avoid similar crunch issues. One such plan is to allegedly have the next GTA, whether it be called GTA 6 or some other title, be "a moderately sized release (which, by Rockstar’s standards, would still be a large game) that is then expanded with regular updates over time, which may help mitigate stress and crunch." Of course, given that the next Grand Theft Auto is early in development, it remains to be seen how the later parts of development could affect these plans to curb crunch, the process by which developers work frequent overtime in order to hit certain release dates and milestones. According to the new report, Rockstar has attempted to root out the causes of widespread crunch reported at the studio, including changes in leadership throughout many of its offices, outside management training, and plans to improve technology pipelines and scheduling for production on the next game. [widget path="global/article/imagegallery" parameters="albumSlug=every-ign-rockstar-game-review-ever&captions=true"] IGN has reached out to Rockstar for official comment on the alleged changes at the studio, as well as further comment on the next GTA, and will update this story should they respond. Conversation around Rockstar and the effects of crunch ignited after Rockstar co-founder Dan Houser, who has since left the company, commented about working 100-hour weeks on Red Dead 2. Though Houser later clarified his statement was about his specific writing team, discussion around crunch at the studio surged. Rockstar employees were speaking openly about their experiences at the studio, while reported surfaced that, in response to all of the discussion, Rockstar explicitly told employees overtime was not mandated. Crunch and its impact on developers has of course been a discussion before Red Dead 2's development, and one we've seen continue since, including a CD Projekt Red executive indicating crunch would be needed on Cyberpunk 2077. And recent reports suggested that The Last of Us Part 2's delay from February to May allegedly led to more sustained crunch, rather than alleviating it. GTA 6 has not officially been announced, and though we've seen plenty of attempts to fool us into believing GTA 6 has been announced for previous years, Rockstar has remained quiet about what will follow Red Dead 2, as well as its continued work on Red Dead Online and GTA Online.

PSA: PS4 Exclusives Listed for PC on Amazon Are an Error

Earlier today, listing for several games including PlayStation 4 exclusives were listed for PC on a French Amazon page. Sony has confirmed to IGN that the listing isn’t accurate. A series of listings on Amazon France seemingly suggested exclusive PlayStation 4 games like Days Gone and Bloodborne was coming to the PC. However, Sony responded to a request from IGN that “The listings are not accurate. We have made no announcements to bring these games to PC.” [widget path="global/article/imagegallery" parameters="albumSlug=2020-platform-exclusives&captions=true"] The listings garnered interest because recently Sony has made overtures to the PC market by bringing the PS4-exclusive Horizon Zero Dawn to PC. But Sony also clarified that this would be a case-by-case situation and not an announcement that all PS4 games will eventually come to PC. Other titles that aren’t from Sony but are console-exclusives like Persona 5 were also listed for PC on Amazon France, but a Sega representative has told IGN that the listing was also an error. [poilib element="poll" parameters="id=46797ac8-28cf-4674-8eb8-ef81c8d46406"] When Horizon Zero Dawn was announced for PC, PlayStation Worldwide Studios boss and former managing director of Guerrilla Games Hermen Hulst said, “And to maybe put a few minds at ease, releasing one first-party AAA title to PC doesn’t necessarily mean that every game now will come to PC. In my mind, Horizon Zero Dawn was just a great fit in this particular instance.” Hulst added, ‘We don’t have plans for day and date [PC releases], and we remain 100% committed to dedicated hardware.” [poilib element="accentDivider"] Matt Kim is a reporter for IGN.

PSA: PS4 Exclusives Listed for PC on Amazon Are an Error

Earlier today, listing for several games including PlayStation 4 exclusives were listed for PC on a French Amazon page. Sony has confirmed to IGN that the listing isn’t accurate. A series of listings on Amazon France seemingly suggested exclusive PlayStation 4 games like Days Gone and Bloodborne was coming to the PC. However, Sony responded to a request from IGN that “The listings are not accurate. We have made no announcements to bring these games to PC.” [widget path="global/article/imagegallery" parameters="albumSlug=2020-platform-exclusives&captions=true"] The listings garnered interest because recently Sony has made overtures to the PC market by bringing the PS4-exclusive Horizon Zero Dawn to PC. But Sony also clarified that this would be a case-by-case situation and not an announcement that all PS4 games will eventually come to PC. Other titles that aren’t from Sony but are console-exclusives like Persona 5 were also listed for PC on Amazon France, but a Sega representative has told IGN that the listing was also an error. When Horizon Zero Dawn was announced for PC, PlayStation Worldwide Studios boss and former managing director of Guerrilla Games Hermen Hulst said, “And to maybe put a few minds at ease, releasing one first-party AAA title to PC doesn’t necessarily mean that every game now will come to PC. In my mind, Horizon Zero Dawn was just a great fit in this particular instance.” Hulst added, ‘We don’t have plans for day and date [PC releases], and we remain 100% committed to dedicated hardware.” [poilib element="accentDivider"] Matt Kim is a reporter for IGN.

A Week After Launch, Quibi Promises to Ditch Mobile-Only Format

Well, that didn't take long. Just a week after launching, the new streaming service Quibi -- which offers "quick bite" short-form content designed to be watched on cell phones and tablets -- is abandoning its mobile-only format and will (eventually) make its content available on regular TVs. Quibi's about-face comes after their consumers complained about the mobile-only approach. According to Bloomberg, though, Quibi may not be able to make its content available for television viewing for up to six months. “It’s quite an engineering lift -- it’s not easy -- but the engineers are trying to think about how to do this on an accelerated time scale,” Chief Executive Officer Meg Whitman told Bloomberg TV. [ignvideo width=610 height=374 url=https://www.ign.com/videos/2020/04/08/quibi-review-2020] Quibi was designed for viewers on the go, allowing users to watch "movies in chapters" on their phones while commuting or during breaks. But with people worldwide now self-isolating due to the coronavirus pandemic, hardly anyone is on the go at the moment and are instead watching shows and movies at home on their TVs. Whitman said Quibi needs about 12 million subscribers to break even; it so far has garnered 1.7 million subscribers in its first week. In comparison, Disney+ raked in 10 million subscribers when it launched last year. Whitman claims Quibi may have eventually created a TV option anyway and that the COVID-19 quarantines have spurred the company's engineers on in developing one. Quibi certainly doesn't lack for talent behind or in front of the camera, with the likes of Steven Spielberg, Sam Raimi, Jennifer Lopez, Chrissy Teigen, Chance the Rapper, Sophie Turner, Christoph Waltz, Will Forte, and Reese Witherspoon involved. [widget path="global/article/imagegallery" parameters="albumSlug=every-tv-show-and-movie-coming-to-quibi&captions=true"] But even with such stellar talent generating content, our reviewers didn't find all of Quibi's scripted and unscripted shows worth those few minutes of your time. Be sure to check out our rundown of the shows available on Quibi, as well as our review of the platform itself. Have you tried Quibi? Would you rather watch their shows on your mobile devices or on a TV? Let us know in the comments.

A Week After Launch, Quibi Promises to Ditch Mobile-Only Format

Well, that didn't take long. Just a week after launching, the new streaming service Quibi -- which offers "quick bite" short-form content designed to be watched on cell phones and tablets -- is abandoning its mobile-only format and will (eventually) make its content available on regular TVs. Quibi's about-face comes after their consumers complained about the mobile-only approach. According to Bloomberg, though, Quibi may not be able to make its content available for television viewing for up to six months. “It’s quite an engineering lift -- it’s not easy -- but the engineers are trying to think about how to do this on an accelerated time scale,” Chief Executive Officer Meg Whitman told Bloomberg TV. [ignvideo width=610 height=374 url=https://www.ign.com/videos/2020/04/08/quibi-review-2020] Quibi was designed for viewers on the go, allowing users to watch "movies in chapters" on their phones while commuting or during breaks. But with people worldwide now self-isolating due to the coronavirus pandemic, hardly anyone is on the go at the moment and are instead watching shows and movies at home on their TVs. Whitman said Quibi needs about 12 million subscribers to break even; it so far has garnered 1.7 million subscribers in its first week. In comparison, Disney+ raked in 10 million subscribers when it launched last year. Whitman claims Quibi may have eventually created a TV option anyway and that the COVID-19 quarantines have spurred the company's engineers on in developing one. Quibi certainly doesn't lack for talent behind or in front of the camera, with the likes of Steven Spielberg, Sam Raimi, Jennifer Lopez, Chrissy Teigen, Chance the Rapper, Sophie Turner, Christoph Waltz, Will Forte, and Reese Witherspoon involved. [widget path="global/article/imagegallery" parameters="albumSlug=every-tv-show-and-movie-coming-to-quibi&captions=true"] But even with such stellar talent generating content, our reviewers didn't find all of Quibi's scripted and unscripted shows worth those few minutes of your time. Be sure to check out our rundown of the shows available on Quibi, as well as our review of the platform itself. Have you tried Quibi? Would you rather watch their shows on your mobile devices or on a TV? Let us know in the comments.

Apple Reveals New iPhone SE

Apple has revealed its newest smartphone: the second-generation iPhone SE. Announced today, April 15, Apple is calling this new phone the "most affordable iPhone" featuring an A13 Bionic chip and the "best single-camera system" in any iPhone. This phone, which is simply being called the iPhone SE, also features a 4.7-inch Retina HD display and the return of Touch ID. [widget path="global/article/imagegallery" parameters="albumSlug=apple-second-generation-iphone-se&captions=true"] "The first iPhone SE was a hit with many customers who loved its unique combination of small size, high-end performance and affordable price," Apple Senior Vice President of Worldwide Marketing, Phil Schiller, said in the announcement. "The new second-generation iPhone SE builds on a great idea and improves on it in every way – including our best-ever single-camera system for great photos and videos – while still being affordable." Schiller said the phone features the, "industry-leading performance of A13 Bionic that enables great battery life," along with having a Portrait mode and takes Smart HDR photos. Schiller also said the iPhone SE takes "amazing video with stereo audio." With Touch ID back in the phone, so too is the Home button of previous iPhone designs. The larger bezels of previous generations of iPhones are back as well. [ignvideo url="https://www.ign.com/videos/2019/09/13/apple-arcade-in-100-seconds"] The iPhone SE will run on iOS 13 and is compatible with many of Apple's usual features, including the App Store, Apple News, Apple TV+, Apple Pay, iCloud, and Apple Watch devices. The phone will continue to use Apple's Lightning connector for charging and accessories like docks and CarPlay. This new phone will be available in 64GB, 128GB, and 256GB variants with black, white, and (PRODUCT)RED color options. The (PRODUCT)RED variant of the phone is a part of Apple's (RED) partnership that sees 100% of the sales of this color variant go toward HIV/AIDS program funding. The phone starts at $399 with the price rising based on the storage amount selected. The phone will be available for preorder starting at 5 a.m. PDT on Friday, April 17, from apple.com and the Apple Store app. Apple Stores and other authorized sellers and carriers will have the phone available for purchase on Friday, April 24. You can find more details about the phone in Apple's full announcement. Read about Apple's other phones like the iPhone 11 Pro and the iPhone 11 to see if those better suit what you need versus the iPhone SE. If you purchase an iPhone, you'll have the option to subscribe to Apple Arcade as well as Apple TV Plus. [poilib element="accentDivider"] Wesley LeBlanc is a freelance news writer and guide maker for IGN. You can follow him on Twitter @LeBlancWes