Monthly Archives: April 2020
Sebastian Stan On Why Sam Was the Better Choice for Cap’s Shield
XCOM: Chimera Squad Review – Hybrid Theory
Combat rarely lasts longer than a handful of rounds in the newest XCOM. In each encounter, XCOM: Chimera Squad kicks in the door, dives headfirst into an intense firefight, then walks out through a pile of bodies a minute or two later, dusting themselves down, a little scarred perhaps but eager to do it all again in the very next mission. XCOM’s turn-based tactical combat now comes in condensed form, relieved of extraneous matter, and for the most part all the better for it.
Assuming the human resistance triumphed in XCOM 2, the eponymous Chimera Squad is a special task force composed of human and alien soldiers that also serves as a symbol of a newfound cooperation between species. Dissidents remain, however, and so when the mayor of City 31 is killed in a terrorist attack, it's up to the Squad to track down those responsible. The stakes feel a lot lower than the global emergencies gripping previous XCOMs, yet the smaller scale of the situation dovetails perfectly with the tight-knit group of characters under your control and intimacy of the tactical maps on which they’re deployed. There’s a focus and clarity of purpose here that stands in sharp relief to the sprawling saga of a typical XCOM campaign.
Indeed, Chimera Squad feels like it spins the Geoscape and puts just one city under the microscope. Nine districts comprise the strategic map, each day highlighting a few of them with new missions to undertake--some advancing the story, others providing valuable resources and gear. Ignoring one mission in favour of another will raise the level of unrest in the neglected district and contribute to a citywide measure of anarchy that spells game over if it tops out. Despite the lower stakes, there’s still an urgency to your mission, especially as the doomsday clock of city anarchy ticks closer to midnight. And the strategic layer does a decent job of forcing decisions over which missions and districts you need to prioritise, even if it’s mostly a dry game of resource allocation that fails to evoke any kind of emotional response to the lives sacrificed along the way.
Continue Reading at GameSpotXCOM: Chimera Squad Review – Hybrid Theory
Combat rarely lasts longer than a handful of rounds in the newest XCOM. In each encounter, XCOM: Chimera Squad kicks in the door, dives headfirst into an intense firefight, then walks out through a pile of bodies a minute or two later, dusting themselves down, a little scarred perhaps but eager to do it all again in the very next mission. XCOM’s turn-based tactical combat now comes in condensed form, relieved of extraneous matter, and for the most part all the better for it.
Assuming the human resistance triumphed in XCOM 2, the eponymous Chimera Squad is a special task force composed of human and alien soldiers that also serves as a symbol of a newfound cooperation between species. Dissidents remain, however, and so when the mayor of City 31 is killed in a terrorist attack, it's up to the Squad to track down those responsible. The stakes feel a lot lower than the global emergencies gripping previous XCOMs, yet the smaller scale of the situation dovetails perfectly with the tight-knit group of characters under your control and intimacy of the tactical maps on which they’re deployed. There’s a focus and clarity of purpose here that stands in sharp relief to the sprawling saga of a typical XCOM campaign.
Indeed, Chimera Squad feels like it spins the Geoscape and puts just one city under the microscope. Nine districts comprise the strategic map, each day highlighting a few of them with new missions to undertake--some advancing the story, others providing valuable resources and gear. Ignoring one mission in favour of another will raise the level of unrest in the neglected district and contribute to a citywide measure of anarchy that spells game over if it tops out. Despite the lower stakes, there’s still an urgency to your mission, especially as the doomsday clock of city anarchy ticks closer to midnight. And the strategic layer does a decent job of forcing decisions over which missions and districts you need to prioritise, even if it’s mostly a dry game of resource allocation that fails to evoke any kind of emotional response to the lives sacrificed along the way.
Continue Reading at GameSpotValorant Competitive Mode Explained: How to Climb the Ranked Mode
Valorant Competitive Mode Explained: How to Climb the Ranked Mode
Fortnite’s Newest Event Is Genuinely Incredible
- THURSDAY, APRIL 23, 2020 AT 4:00:00 PM PDT
- FRIDAY, APRIL 24, 2020 AT 7:00:00 AM PDT
- FRIDAY, APRIL 24, 2020 AT 9:00:00 PM PDT
- SATURDAY, APRIL 25, 2020 AT 8:00:00 AM PDT
- SATURDAY, APRIL 25, 2020 AT 3:00:00 PM PDT
HONESTLY TODAY WAS ONE OF THE MOST INSPIRING DAYS. LOVE EVERY SINGLE ONE OF U GUYS. AND I KNOW TIMES ARE WEIRD FOR US. BUT FOR ONE MOMENT TO BE ABLE TO HAVE THE RAGERS TO RAGE WHERE EVER YOU ARE IS AMAZING. LOVE U GUYS WITH ALL MY BODY. !!!!! GANG[widget path="global/article/imagegallery" parameters="albumSlug=games-that-came-back-from-the-brink-of-disaster&captions=true"] Not only did this in-game performance break records, it also brought to light a new way for people to experience music. One of the many ways the COVID-19 pandemic has affected life around the world is the mass cancellation of major concerts and music events, including any tours artists or bands may have had in mind for 2020. Fortnite’s collaboration with Travis Scott brought a unique musical experience for not just gamers but for anyone for free. The concert required no ticket or travel, just the ability to download Fortnite (a free game), and hop online. The event channeled the trappings of a live concert — a major artist, impressive staging — and married it with the virtual, malleable world of Fortnite. The show could take players beyond whatever real-world theater they might have seen it in, and offered an experience built with obvious care and thought to what putting it into a game would mean. Wherever Travis went, the players were right there with him, going through his musical journey together. Astronomical brought together people who weren’t necessarily dedicated fans of Fortnite to this showcase. It’s an innovative, intimate way to experience concerts virtually. When Marshmello put on his in-game concert, it was like a stage show you’d go to for a music festival. Astronomical put participants at the heart of the event and attempted to channel the music into the game’s world, rather than just playing it through Fortnite. Whether we see more events like this in Fortnite or other games, the Astronomical event has set an exciting precedent for making a virtual concert both accessible and thoughtfully crafted in a way we’ve rarely seen in gaming before. Concert performers and creative producers didn’t have to worry about how to get people to see Travis Scott’s performance, whether due to location, physical limitations of a venue and its accessibility options, or other reasons. Instead, anyone with access to a free game could experience the same unique performance together.. This could be a step in paving the way toward providing safe, individualized, yet still immersive musical experiences, while also bringing entirely new or lapsed audiences into the world of games.. Did you get to check out Astronomical yet? If you missed it, you can check out our entire recording of the event at IGN.com and our YouTube account. Let us know how you felt about this event in the comments below. [poilib element="accentDivider"]
Fortnite’s Newest Event Is Genuinely Incredible
- THURSDAY, APRIL 23, 2020 AT 4:00:00 PM PDT
- FRIDAY, APRIL 24, 2020 AT 7:00:00 AM PDT
- FRIDAY, APRIL 24, 2020 AT 9:00:00 PM PDT
- SATURDAY, APRIL 25, 2020 AT 8:00:00 AM PDT
- SATURDAY, APRIL 25, 2020 AT 3:00:00 PM PDT
HONESTLY TODAY WAS ONE OF THE MOST INSPIRING DAYS. LOVE EVERY SINGLE ONE OF U GUYS. AND I KNOW TIMES ARE WEIRD FOR US. BUT FOR ONE MOMENT TO BE ABLE TO HAVE THE RAGERS TO RAGE WHERE EVER YOU ARE IS AMAZING. LOVE U GUYS WITH ALL MY BODY. !!!!! GANG[widget path="global/article/imagegallery" parameters="albumSlug=games-that-came-back-from-the-brink-of-disaster&captions=true"] Not only did this in-game performance break records, it also brought to light a new way for people to experience music. One of the many ways the COVID-19 pandemic has affected life around the world is the mass cancellation of major concerts and music events, including any tours artists or bands may have had in mind for 2020. Fortnite’s collaboration with Travis Scott brought a unique musical experience for not just gamers but for anyone for free. The concert required no ticket or travel, just the ability to download Fortnite (a free game), and hop online. The event channeled the trappings of a live concert — a major artist, impressive staging — and married it with the virtual, malleable world of Fortnite. The show could take players beyond whatever real-world theater they might have seen it in, and offered an experience built with obvious care and thought to what putting it into a game would mean. Wherever Travis went, the players were right there with him, going through his musical journey together. Astronomical brought together people who weren’t necessarily dedicated fans of Fortnite to this showcase. It’s an innovative, intimate way to experience concerts virtually. When Marshmello put on his in-game concert, it was like a stage show you’d go to for a music festival. Astronomical put participants at the heart of the event and attempted to channel the music into the game’s world, rather than just playing it through Fortnite. Whether we see more events like this in Fortnite or other games, the Astronomical event has set an exciting precedent for making a virtual concert both accessible and thoughtfully crafted in a way we’ve rarely seen in gaming before. Concert performers and creative producers didn’t have to worry about how to get people to see Travis Scott’s performance, whether due to location, physical limitations of a venue and its accessibility options, or other reasons. Instead, anyone with access to a free game could experience the same unique performance together.. This could be a step in paving the way toward providing safe, individualized, yet still immersive musical experiences, while also bringing entirely new or lapsed audiences into the world of games.. Did you get to check out Astronomical yet? If you missed it, you can check out our entire recording of the event at IGN.com and our YouTube account. Let us know how you felt about this event in the comments below. [poilib element="accentDivider"]