Monthly Archives: March 2020

God of War: New Comic Bridges the Gap Between GoW III and PS4 Game

There's a large time gap separating the events of God of War III and 2018's God of War, and now fans will finally learn what happened to Kratos during that lost era. As revealed by CBR, Dark Horse Comics is bridging the gap between the two games in the form of a new series called God of War: Fallen God. Unlike Dark Horse's previous God of War comic, which takes place shortly before the events of the PlayStation 4 game, Fallen God is set further back in the franchise's timeline. The series will trace Kratos' journey after defeating Zeus, Athena and the remaining Greek pantheon in God of War III. Even as Kratos attempts to move on and start a new family, he finds himself grappling with mental instability and the realization that he's his own worst enemy. [caption id="attachment_232441" align="aligncenter" width="696"]god-of-war-fallen-god-cover-1211969 God of War: Fallen God #1 cover by Dave Rapoza. (Image Credit: Dark Horse)[/caption] Dark Horse's official solicitation teases:
God of War: Fallen God follows Kratos after conquering Zeus and thwarting Athena. Believing himself to be finally free of his bondage, he sets sail for the desert in an attempt to distance himself from his home and his shame only to find his rage and guilt follow close behind. Kratos rages against the one foe that has proven to be unconquerable—himself. But a war against oneself is unwinnable, and only invites madness.
Fallen God reunites the creative team behind the previous God of War comic, writer Chris Roberson and artist Tony Parker. They'll also be joined by colorist Dan Jackson, letterer John Roshell and cover artist Dave Rapoza. Look for the first issue to release on June 24, 2020. [widget path="global/article/imagegallery" parameters="albumSlug=every-god-of-war-review&captions=true"] Fallen God should help tide over fans hungry for a sequel to the 2018 game. Currently we only know that Sony has named a new head of its Santa Monica Studio to oversee a mystery project. Here's a breakdown of what each of Sony's first party studios are working on right now, and our picks for the nine sequels that could make the PlayStation 5 a force to be reckoned with. Let us know whether you'll be reading God of War: Fallen God in the comments below. [ignvideo url="https://www.ign.com/videos/2020/01/07/5-ways-god-of-war-2-could-be-better-than-the-first"] [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

God of War: New Comic Bridges the Gap Between GoW III and PS4 Game

There's a large time gap separating the events of God of War III and 2018's God of War, and now fans will finally learn what happened to Kratos during that lost era. As revealed by CBR, Dark Horse Comics is bridging the gap between the two games in the form of a new series called God of War: Fallen God. Unlike Dark Horse's previous God of War comic, which takes place shortly before the events of the Playstation 4 game, Fallen God is set further back in the franchise's timeline. The series will trace Kratos' journey after defeating Zeus, Athena and the remaining Greek pantheon in God of War III. Even as Kratos attempts to move on and start a new family, he finds himself grappling with mental instability and the realization that he's his own worst enemy. [caption id="attachment_232441" align="aligncenter" width="696"]god-of-war-fallen-god-cover-1211969 God of War: Fallen God #1 cover by Dave Rapoza. (Image Credit: Dark Horse)[/caption] Dark Horse's official solicitation teases:
God of War: Fallen God follows Kratos after conquering Zeus and thwarting Athena. Believing himself to be finally free of his bondage, he sets sail for the desert in an attempt to distance himself from his home and his shame only to find his rage and guilt follow close behind. Kratos rages against the one foe that has proven to be unconquerable—himself. But a war against oneself is unwinnable, and only invites madness.
Fallen God reunites the creative team behind the previous God of War comic, writer Chris Roberson and artist Tony Parker. They'll also be joined by colorist Dan Jackson, letterer John Roshell and cover artist Dave Rapoza. Look for the first issue to release on June 24, 2020. [widget path="global/article/imagegallery" parameters="albumSlug=every-god-of-war-review&captions=true"] Fallen God should help tide over fans hungry for a sequel to the 2018 game -- currently we only know that Sony has named a new head of its Santa Monica Studio to oversee a mystery project. Here's a breakdown of what each of Sony's first party studios are working on right now, and our picks for the nine sequels that could make the Playstation 5 a force to be reckoned with. Let us know whether you'll be reading God of War: Fallen God in the comments below. [ignvideo url="https://www.ign.com/videos/2020/01/07/5-ways-god-of-war-2-could-be-better-than-the-first"] [poilib element="accentDivider"] Jesse is a mild-mannered staff writer for IGN. Allow him to lend a machete to your intellectual thicket by following @jschedeen on Twitter.

Animal Crossing Players Are Recreating Scenes From The Lighthouse

Animal Crossing: New Horizons comes with a built-in photo mode, and some fans are using it to recreate a memorable scene from The Lighthouse. The Lighthouse, which stars Williem Dafoe and Robert Pattinson, depicts two lighthouse keepers who begin to go insane while stranded at their post. At one point, Defoe's character tells Pattinson's that it is "bad luck to kill a seabird," and now Animal Crossing fans are staging that moment within New Horizons. [widget path="global/article/imagegallery" parameters="legacyId=20089295&captions=true"] Gulliver the seagull frequently washes up onto player's beaches in New Horizons, and players are supposed to help him repair his communication device so he can get in contact with his crew. Before waking him up, however, some players are using his washed up appearance as an opportunity to reference The Lighthouse. Using the photo mode's black and white setting, and equipping a tool to pose next to Gulliver with, fans are turning New Horizon's charming, friendly art style into a chilling recreation of Robert Eggers' film.     For some friendlier news on Animal Crossing: New Horizons, check out IGN's New Horizons review, where we call the game "amazing." Or, if you want help improving your new deserted island home, check out our Animal Crossing: New Horizons wiki, including essential tips and tricks to get started in New Horizons. Story originally reported by Polygon. [ignvideo url="https://www.ign.com/videos/2020/03/20/animal-crossing-new-horizons-how-to-unlock-everything"] [poilib element="accentDivider"] Logan Plant is a news writer for IGN, and the Production Assistant for Nintendo Voice Chat, IGN's weekly Nintendo show. You can find him on Twitter at @LoganJPlant.

Animal Crossing Players Are Recreating Scenes From The Lighthouse

Animal Crossing: New Horizons comes with a built-in photo mode, and some fans are using it to recreate a memorable scene from The Lighthouse. The Lighthouse, which stars Williem Dafoe and Robert Pattinson, depicts two lighthouse keepers who begin to go insane while stranded at their post. At one point, Defoe's character tells Pattinson's that it is "bad luck to kill a seabird," and now Animal Crossing fans are staging that moment within New Horizons. [widget path="global/article/imagegallery" parameters="legacyId=20089295&captions=true"] Gulliver the seagull frequently washes up onto player's beaches in New Horizons, and players are supposed to help him repair his communication device so he can get in contact with his crew. Before waking him up, however, some players are using his washed up appearance as an opportunity to reference The Lighthouse. Using the photo mode's black and white setting, and equipping a tool to pose next to Gulliver with, fans are turning New Horizon's charming, friendly art style into a chilling recreation of Robert Eggers' film.     For some friendlier news on Animal Crossing: New Horizons, check out IGN's New Horizons review, where we call the game "amazing." Or, if you want help improving your new deserted island home, check out our Animal Crossing: New Horizons wiki, including essential tips and tricks to get started in New Horizons. Story originally reported by Polygon. [ignvideo url="https://www.ign.com/videos/2020/03/20/animal-crossing-new-horizons-how-to-unlock-everything"] [poilib element="accentDivider"] Logan Plant is a news writer for IGN, and the Production Assistant for Nintendo Voice Chat, IGN's weekly Nintendo show. You can find him on Twitter at @LoganJPlant.

2020 Tokyo Olympics Reportedly Postponed

A member of the International Olympic Committee has reportedly revealed that the 2020 Tokyo Olympic Games will be postponed until 2021. According to USA Today, International Olympic Committee member Dick Pound revealed that a postponement has been decided upon. All that’s left is to iron out the details for the temporary halt. “On the basis of the information, the IOC has, postponement has been decided,” Pound said. “The parameters going forward have not been determined, but the Games are not going tos tart on July 24, that much I know.” The IOC has not officially confirmed any postponement of the 2020 Tokyo Olympics, but countries already concerned about the outbreak of COVID-19 started making preparations to not send athletes if the games were still being held this summer. Canada and Australia’s official Olympic committees announced they would not send athletes to the Tokyo Olympics in 2020. Developing... [poilib element="accentDivider"] Matt Kim is a reporter for IGN. You can reach him on Twitter.

Olympics Postponement Won’t Delay NBC’s Peacock Launch

Update 03/24, 10:01am: IGN has learned that as of now, the postponement of the Olympics will not have any effect on the launch of NBCUniversal's upcoming Peacock streaming service, which was initially announced to launch on July 15 to coincide with NBC's coverage of the Summer Olympic Games. Peacock will still launch with an early preview for Xfinity X1 subscribers and owners of Comcast Flex devices on April 15, before launching wide on July 15. NBC has held the US broadcasting rights to the Summer Olympics since 1988 and the Winter Olympics since 2002. Update 03/24, 8:41am: The Tokyo 2020 Olympic and Paralympic Games have been postponed until 2021 as a result of the ongoing coronavirus pandemic. In a joint statement, the organizers of Tokyo 2020 and the International Olympic Committee said: "In the present circumstances and based on the information provided by the WHO today [Tuesday], the IOC president and the prime minister of Japan have concluded that the Games of the XXXII Olympiad in Tokyo must be rescheduled to a date beyond 2020 but not later than summer 2021, to safeguard the health of the athletes, everybody involved in the Olympic Games and the international community." This is the first time the Olympic Games have ever been delayed in 124-years of modern history. Games in 1916, 1940, and 1944 were cancelled completely due to world wars, but this is the first delay the games have seen. [poilib element="accentDivider"] Original story: A member of the International Olympic Committee has reportedly revealed that the 2020 Tokyo Olympic Games will be postponed until 2021. According to USA Today, International Olympic Committee member Dick Pound revealed that a postponement has been decided upon. All that’s left is to iron out the details for the temporary halt. “On the basis of the information, the IOC has, postponement has been decided,” Pound said. “The parameters going forward have not been determined, but the Games are not going to start on July 24, that much I know.” The IOC has not officially confirmed any postponement of the 2020 Tokyo Olympics, but countries already concerned about the outbreak of COVID-19 started making preparations to not send athletes if the games were still being held this summer. Canada and Australia’s official Olympic committees announced they would not send athletes to the Tokyo Olympics in 2020. [poilib element="accentDivider"] Matt Kim is a reporter for IGN. You can reach him on Twitter.

Half-Life: Alyx Review – A Future In Your Hands

Naturally, monumental expectations accompany the first Half-Life game in 13 years, and for the iconic franchise's return to come in the form of a VR exclusive is undoubtedly bold. But at each step of the way, Half-Life: Alyx proves that almost everything the franchise did best is elevated by VR: the environmental puzzles that require a keen eye, the threat of a headcrab jumping for your face, the cryptic storytelling. The series' staples are as great as ever here, and in its most powerful moments, Half-Life: Alyx confidently shows you why it couldn't have been done any other way.

What's a day in the life of Alyx Vance? In true Half-Life form, the entire game goes from morning to night in a single shot of first-person action in which you, as Alyx, trek through the undergrounds and abandoned zones of City 17. At first, it's to save your dad Eli Vance from the clutches of the Combine. However, you're subsequently led to uncover the nature of that massive floating structure that hovers over City 17, referred to as the Vault. With a cheeky sidekick Russell in your ear, and a trusty, prophetic Vortigaunt who comes in clutch, Alyx is more than prepared. A basic premise for sure, but the journey is thrilling, and the payoff is immense.

There's a newfound intimacy captured in doing the things that Half-Life always asked of you. Because it's a VR game, the way you look at and process your surroundings fundamentally changes, thus making the solutions to environmental puzzles more of a personal accomplishment than before. Simply finding the right objects to progress was fine with a keyboard and mouse, but when it's your own hands turning valves, moving junk to find critical items, pulling levers, or hitting switches while turning your head to see the results of your actions, these become enticing gameplay mechanics rather than means for breaking up the pace. Without waypoints or objective markers to guide you, subtle visual cues and calculated level design lead you to the solutions, and progress feels earned because of that.

Continue Reading at GameSpot

Half-Life: Alyx Review – Full-Life Consequences

Naturally, monumental expectations accompany the first Half-Life game in 13 years, and for the iconic franchise's return to come in the form of a VR exclusive is undoubtedly bold. But at each step of the way, Half-Life: Alyx proves that almost everything the franchise did best is elevated by VR: the environmental puzzles that require a keen eye, the threat of a headcrab jumping for your face, the cryptic storytelling. The series' staples are as great as ever here, and in its most powerful moments, Half-Life: Alyx confidently shows you why it couldn't have been done any other way.

What's a day in the life of Alyx Vance? In true Half-Life form, the entire game goes from morning to night in a single shot of first-person action in which you, as Alyx, trek through the undergrounds and abandoned zones of City 17. At first, it's to save your dad Eli Vance from the clutches of the Combine. However, you're subsequently led to uncover the nature of that massive floating structure that hovers over City 17, referred to as the Vault. With a cheeky sidekick Russell in your ear, and a trusty, prophetic Vortigaunt who comes in clutch, Alyx is more than prepared. A basic premise for sure, but the journey is thrilling, and the payoff is immense.

There's a newfound intimacy captured in doing the things that Half-Life always asked of you. Because it's a VR game, the way you look at and process your surroundings fundamentally changes, thus making the solutions to environmental puzzles more of a personal accomplishment than before. Simply finding the right objects to progress was fine with a keyboard and mouse, but when it's your own hands turning valves, moving junk to find critical items, pulling levers, or hitting switches while turning your head to see the results of your actions, these become enticing gameplay mechanics rather than means for breaking up the pace. Without waypoints or objective markers to guide you, subtle visual cues and calculated level design lead you to the solutions, and progress feels earned because of that.

Continue Reading at GameSpot

UK Game Retailer CeX to Temporarily Close Stores Amid Rising Employee Concerns

Update: CeX has now confirmed that it will close its corporate-owned stores in the UK as of March 23, and is "strongly encouraging all our UK franchised stores to follow suit as it is the responsible thing to do".

IGN understands that Irish CeX outlets will remain open despite this move, but has been unable to confirm this at time of writing.

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Original story: IGN understands that CeX, one of the UK’s largest used game retailers, is to close its corporate stores for at least 14 days amid the spread of COVID-19, as employee concerns rose that not enough was being done to prevent virus transfer between staff and customers.

CeX is a second hand-only retailer, dealing in game software and hardware, as well as tech and entertainment products. At time of writing, the majority of its 300+ UK outlets remain open for business, but several employees have now told me that the chain will close as of tonight (although it’s unclear if this will apply to franchises). Those sources tell me that employees due to work during that time should receive pay commensurate with their scheduled hours, or pay according to average recent wages for those on 0-hour contracts.

This follows just a day after US retailer GameStop closed stores across the US, following public pressure around its previous decision to stay open.

It’s followed a period of increasingly public discontent from CeX staff on social media. Today, I’ve spoken to multiple current employees of the chain from across the UK (all of whom wished to remain anonymous, for fear of retaliation from management). Those discussions have touched on cramped workspaces that don’t allow for the recommended level of distancing between colleagues and staff, a lack of information about why stores aren’t closing and, according to two sources, threats from management regarding publicly speaking out about working conditions.

[widget path="global/article/imagegallery" parameters="albumSlug=gamestop-in-the-news-timeline&captions=true"]

Solely dealing in second-hand goods already means that staff and customers are potentially at increased risk of transmitting the virus – while CeX has a policy of cleaning items sold to it or traded in, more than one employee told me the sheer level of stock coming in can make cleaning every item next to impossible while still keeping the front-facing shop operational. Unlike many other chains, CeX has not moved to implement contactless-only payments, meaning staff have continued to have to use card machines and handle cash. US retailer GameStop, by comparison, has recently moved to allow only curbside pick-up at stores.

One staff member sums up the problem with trying to contain the problem, saying employees “don't [currently] demo items to customers and try and stay off store floor but when it comes to 2nd hand goods, constant use of card machine and cash it's like shooting the sun with a water pistol.”

CeX’s Customer Support Twitter account says that “All CeX employees are fully briefed on the latest health and safety procedures in order to ensure that the highest possible hygiene standards are maintained”. However, more than one employee has told me that they’ve received no official briefing, at best being told to check NHS guidelines on how to avoid virus transmission.

One employee described staff as feeling “abandoned” by those who run the company: “They feel like they’re being led to slaughter, management touting what head office is preaching while said head office staff work from home in safety. That CeX didn’t close isn’t a shock, but that they’re blatantly showing negligence and contempt to staff at ground level should be criminal in these times.”

One staff member explained that immuno-compromised employees were choosing to continue to work, because statutory sick pay - while offered to those who want to self-isolate - is not enough to survive on given current uncertainties. Another says they were told not to spend time with family or friends outside of work, but should still come in for their shift. More than one employee has told me that staff members they know are ready to simply quit if the company doesn’t officially close its doors in the coming days.

Exact conditions appear to vary from store to store. Some staff I’ve spoken to have had hand sanitiser and gloves provided, while others have had to bring their own to work. According to one employee, stores with staff forced to self-isolate have been bringing in staff from other, less affected stores to provide cover, potentially an infection risk to an increased pool of contact.

[ignvideo url="https://www.ign.com/videos/2020/03/07/how-gamestop-plans-to-save-itself"]

Almost all employees I’ve spoken to, however, have discussed cramped working conditions for staff behind CeX cash desks. Due to the sheer amount of shelved stock kept behind desks in CeX outlets, many staff are seemingly unable to allow for the recommended distance between colleagues, due to cramped conditions. “The space behind our counter is maybe 3 feet deep,” wrote one current employee, “and generally cluttered with stock/footstools/other stuff we need, and [the area behind cabinets where hardware is kept] is even more cramped, so no, we can't keep an appropriate amount of space between staff members.” Another told me that it’s “impossible” to stay the recommended distance from colleagues, given that distance between tills is often less than a metre.

Like most retailers, signs for the public have been put up in shopfronts, instructing them in how to stay safe while shopping but, as one current employee put it, “If customers were taking the pandemic seriously they wouldn't be coming in to buy a bunch of 50p DVDs putting themselves and us at risk. People seem to be ignoring government advice about staying home.”

That decision to stay out of stores now seems to have been made for the public. An announcement from CeX is likely to follow in due course, but it’s unclear whether the retailer will change its policies to improve employee health when it is able to reopen.

While compiling this report, I’ve attempted multiple points of contact with CeX, but have not received a reply.

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UK Game Retailer CeX to Temporarily Close Stores Amid Rising Employee Concerns

Update: CeX has now confirmed that it will close its corporate-owned stores in the UK as of March 23, and is "strongly encouraging all our UK franchised stores to follow suit as it is the responsible thing to do".

IGN understands that Irish CeX outlets will remain open despite this move, but has been unable to confirm this at time of writing.

[poilib element="accentDivider"]

Original story: IGN understands that CeX, one of the UK’s largest used game retailers, is to close its corporate stores for at least 14 days amid the spread of COVID-19, as employee concerns rose that not enough was being done to prevent virus transfer between staff and customers.

CeX is a second hand-only retailer, dealing in game software and hardware, as well as tech and entertainment products. At time of writing, the majority of its 300+ UK outlets remain open for business, but several employees have now told me that the chain will close as of tonight (although it’s unclear if this will apply to franchises). Those sources tell me that employees due to work during that time should receive pay commensurate with their scheduled hours, or pay according to average recent wages for those on 0-hour contracts.

This follows just a day after US retailer GameStop closed stores across the US, following public pressure around its previous decision to stay open.

It’s followed a period of increasingly public discontent from CeX staff on social media. Today, I’ve spoken to multiple current employees of the chain from across the UK (all of whom wished to remain anonymous, for fear of retaliation from management). Those discussions have touched on cramped workspaces that don’t allow for the recommended level of distancing between colleagues and staff, a lack of information about why stores aren’t closing and, according to two sources, threats from management regarding publicly speaking out about working conditions.

[widget path="global/article/imagegallery" parameters="albumSlug=gamestop-in-the-news-timeline&captions=true"]

Solely dealing in second-hand goods already means that staff and customers are potentially at increased risk of transmitting the virus – while CeX has a policy of cleaning items sold to it or traded in, more than one employee told me the sheer level of stock coming in can make cleaning every item next to impossible while still keeping the front-facing shop operational. Unlike many other chains, CeX has not moved to implement contactless-only payments, meaning staff have continued to have to use card machines and handle cash. US retailer GameStop, by comparison, has recently moved to allow only curbside pick-up at stores.

One staff member sums up the problem with trying to contain the problem, saying employees “don't [currently] demo items to customers and try and stay off store floor but when it comes to 2nd hand goods, constant use of card machine and cash it's like shooting the sun with a water pistol.”

CeX’s Customer Support Twitter account says that “All CeX employees are fully briefed on the latest health and safety procedures in order to ensure that the highest possible hygiene standards are maintained”. However, more than one employee has told me that they’ve received no official briefing, at best being told to check NHS guidelines on how to avoid virus transmission.

One employee described staff as feeling “abandoned” by those who run the company: “They feel like they’re being led to slaughter, management touting what head office is preaching while said head office staff work from home in safety. That CeX didn’t close isn’t a shock, but that they’re blatantly showing negligence and contempt to staff at ground level should be criminal in these times.”

One staff member explained that immuno-compromised employees were choosing to continue to work, because statutory sick pay - while offered to those who want to self-isolate - is not enough to survive on given current uncertainties. Another says they were told not to spend time with family or friends outside of work, but should still come in for their shift. More than one employee has told me that staff members they know are ready to simply quit if the company doesn’t officially close its doors in the coming days.

Exact conditions appear to vary from store to store. Some staff I’ve spoken to have had hand sanitiser and gloves provided, while others have had to bring their own to work. According to one employee, stores with staff forced to self-isolate have been bringing in staff from other, less affected stores to provide cover, potentially an infection risk to an increased pool of contact.

[ignvideo url="https://www.ign.com/videos/2020/03/07/how-gamestop-plans-to-save-itself"]

Almost all employees I’ve spoken to, however, have discussed cramped working conditions for staff behind CeX cash desks. Due to the sheer amount of shelved stock kept behind desks in CeX outlets, many staff are seemingly unable to allow for the recommended distance between colleagues, due to cramped conditions. “The space behind our counter is maybe 3 feet deep,” wrote one current employee, “and generally cluttered with stock/footstools/other stuff we need, and [the area behind cabinets where hardware is kept] is even more cramped, so no, we can't keep an appropriate amount of space between staff members.” Another told me that it’s “impossible” to stay the recommended distance from colleagues, given that distance between tills is often less than a metre.

Like most retailers, signs for the public have been put up in shopfronts, instructing them in how to stay safe while shopping but, as one current employee put it, “If customers were taking the pandemic seriously they wouldn't be coming in to buy a bunch of 50p DVDs putting themselves and us at risk. People seem to be ignoring government advice about staying home.”

That decision to stay out of stores now seems to have been made for the public. An announcement from CeX is likely to follow in due course, but it’s unclear whether the retailer will change its policies to improve employee health when it is able to reopen.

While compiling this report, I’ve attempted multiple points of contact with CeX, but have not received a reply.

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