Monthly Archives: November 2018

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Netflix’s Prodigy Comic Trailer Pits a Super-genius Against a World-ending Problem

Here’s your first look at a trailer for Prodigy, a new comic book from Netflix’s Millarworld comic company. The trailer introduces super-genius Edison Crane and sets the stakes as he’s faced with the first problem he may not be able to solve, and if he doesn’t, it could mean the end of the world.

Check it out:

Prodigy is written by Mark Millar and drawn by Rafael Albuquerque.

When Netflix acquired Millar’s comic book company Millarworld earlier this year, the streaming giant announced plans to create movies based on Millar’s Empress, Sharkey the Bounty Hunter, and Huck as well as TV series for Jupiter’s Legacy and American Jesus. In addition, Millar has been working on creating new movies and shows for Netflix, some of which will be getting comics. The Magic Order (written by Millar with art by Olivier Coipel) was the first of these comics and up next is Prodigy, out next week. A Prodigy movie is currently in production for Netflix. A comic for Sharkey the Bounty Hunter from Millar and artist Simone Bianchi is on the way in February 2019.

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Fortnite Blamed for Video Game Addiction in Kids Who Need Digital Rehab

Epic Games' battle royale shooter is getting more flak for allegedly contributing to video game addiction in kids.

Fortnite has come under fire once again for having a detrimental effect on younger players. A child psychologist claims that there has been a marked increase in kids attending counseling on account of video game addiction, which may or may not be tied to the uptake of players since the game's launch.

“This game is like heroin,” said British behavioural specialist, Lorrine Marer, whose work involves dealing with children suffering from video game addiction. “Once you are hooked, it’s hard to get unhooked."

Bloomberg reports on a number of parents and professionals recounting their experiences on Twitter that include a 17-year old playing for 12 hours a day and falling asleep in class, to over half of certain groups of kids getting counseled for video game addiction at a handful of camps in North Carolina playing the game to excess.

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Sakurai Reveals Why Kirby Was the Only One to Survive Super Smash Bros. Ultimate’s World of Light Attack

Masahiro Sakurai, creator of Kirby and director of Super Smash Bros. Ultimate, has revealed why Kirby was the only character to survive the attack on our beloved characters in Ultimate's World of Light story mode.

Speaking to Famitsu, via Source Gaming, Sakurai explained why, of all the 74 characters in Smash's roster, Kirby was the only one to survive the in the first cinematic of World of Light.

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What Did You Think of This Week’s Comics?

It was another big week for the comic book industry. Marvel continued two major X-Men storylines in Return of Wolverine #3 and Uncanny X-Men #3, and also debuted Ironheart's new solo comic. DC delivered a new flashback-focused chapter of Heroes in Crisis.

Scroll down to check out our new reviews, and be sure to let us know your favorite books of the week in the comments below.

Heroes in Crisis #3 Review

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Super Smash Bros. Ultimate Gets Day One Patch to Fix Replay System

Super Smash Bros. Ultimate will receive a patch on launch day in order to fix issues with its game replay system.

In an interview with Famitsu, via ComicBook, game director Masahiro Sakurai said that the patch would be necessary for anyone purchasing the physical version of the game, while those downloading the digital version would have it included with their initial installation automatically.

According to Sakurai, the patch prevents replays from "going off-track," and noted that you can save your replays as videos and keep them on your system indefinitely, if you have enough storage space.

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Fallout 76’s $200 Power Armor Edition Shipped With Bag of Cheaper Quality Than Promised

Bethesda shipped Fallout 76's Power Edition with a cheap nylon bag instead of the promised canvas.

The Fallout 76 Power Armor Edition included a number of goodies for players to enjoy, from a wearable T-51b helmet to a canvas West Tek duffel bag, but - as we discovered in our unboxing video - the duffel that was shipped was a cheap nylon replacement, and players who dropped $200 on it aren't happy. They're even less ecstatic with Bethesda's response, which has been to offer $5 of in-game currency to make up for it.

There's a whole thread full of disgruntled customers on Reddit, via Kotaku. Twitter user LanternCupcake is amongst the many ticked off players, and contacted Bethesda to get answers.

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Find out How to Get Red Dead Redemption 2 for £35

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Red Dead Redemption 2 for £34.99

Rockstar Games will begin inviting players into the online beta starting from 27th November, 2018. Those who buy/bought the Ultimate Edition of Red Dead Redemption 2 are able to play from 27th November 1:30PM UK time. From 28th November, everyone who played the game on October 26th (launch day) can join them. Today, those who played the game between October 26th and 29th (launch weekend) will be allowed to play until eventually, all players who own Red Dead Redemption 2 can join in. Get £15 Cashback at GAME with TopCashaback, Including Red Dead Redemption 2

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Find out How to Get Red Dead Redemption 2 for £35

If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.

Like me on Facebook and follow me on Twitter for the latest deals.

Red Dead Redemption 2 for £34.99

Rockstar Games will begin inviting players into the online beta starting from 27th November, 2018. Those who buy/bought the Ultimate Edition of Red Dead Redemption 2 are able to play from 27th November 1:30PM UK time. From 28th November, everyone who played the game on October 26th (launch day) can join them. Today, those who played the game between October 26th and 29th (launch weekend) will be allowed to play until eventually, all players who own Red Dead Redemption 2 can join in. Get £15 Cashback at GAME with TopCashaback, Including Red Dead Redemption 2

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Nintendo to End Its Creators Program in December

Nintendo will be ending its Nintendo Creators Program (NCP) next month, so it can "make it easier for content creators to make and monetize videos that contain Nintendo game content."

Announced on Twitter, Nintendo will no longer require content creators to submit their videos to the NCP and the creators will be able to monetize any video, as long as they follow Nintendo's guidelines.

To make a long story short, as long as those who are creating videos or livestreaming with Nintendo Game Content include "creative input and commentary" and are not just re-posting gameplay, trailers, tournaments, etc., they will be able to monetize their work.

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Nintendo to End Its Creators Program in December

Nintendo will be ending its Nintendo Creators Program (NCP) next month, so it can "make it easier for content creators to make and monetize videos that contain Nintendo game content."

Announced on Twitter, Nintendo will no longer require content creators to submit their videos to the NCP and the creators will be able to monetize any video, as long as they follow Nintendo's guidelines.

To make a long story short, as long as those who are creating videos or livestreaming with Nintendo Game Content include "creative input and commentary" and are not just re-posting gameplay, trailers, tournaments, etc., they will be able to monetize their work.

Continue reading…

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