Monthly Archives: August 2018

Ubisoft Announces New Settlers Game

Ubisoft Blue Byte has announced the eighth game in the Settlers series, simply titled 'The Settlers'.

Made with Ubisoft's Snowdrop engine, the game will be released in Fall 2019. Barring a cinematic trailer, nothing is known of the game's features.

Ubisoft also announced The Settlers: History Collection, a compilation of all 7 games in the Settlers series, modernised for today's PCs.

The Settlers 1 is available on the Uplay store today, with the entire Settlers: History Collection will be released for PC on November 15.

Joe Skrebels is IGN's UK News Editor, and he was so bad at one of the Settlers games when he was young that he never played the series again. Follow him on Twitter.

Continue reading…

Supermassive Games Announces Horror Series The Dark Pictures Anthology

Supermassive Games announced a new horror series, The Dark Pictures Anthology, at Gamescom's opening ceremony today.

Supermassive CEO Pete Samuels announced that the "intense standalone horror games" are being published by Bandai Namco. Like Supermassive's horror hit Until Dawn, "your decisions, your reactions to horror thrown at you, will determine who will and who won’t survive’.

Each game in the anthology will feature a new cast of characters, kicking off with The Man of Medan, due for release sometime in 2019. The Man of Medan appears to be about a group of divers who discover horrors buried in a plane wreck at the bottom of the ocean - check out the trailer below.

Continue reading…

THQ Nordic, Shadow Tactics Dev Reveal Desperados

At Gamescom today, THQ Nordic revealed a new installment of Desperados, a tactical game set in the Wild West coming to PS4, Xbox One, and Steam.

Desperados is a revival of Desperados: Wanted Dead or Alive, which launched back in 2001.

The new installment comes from Shadow Tactics developer Mimimi and is described as a “hardcore stealth game,” Desperados will feature new characters as well as characters returning from the original.

You can see more of Desperados later this week on IGN Live from Gamescom 2018, which will be stream beginning today (August 21) at 3:00PM CEST / 6:00AM PT, and keep up with everything in our Gamescom 2018 hub.

Continue reading…

Resident Evil 2 Remake: First Screenshots of Claire Redfield Released

Capcom has shown off the remade version of Resident Evil 2's co-lead, Claire Redfield for the first time.

As part of its Gamescom showing, the developer released a set of screenshots showing the teenager on the hunt for her brother, Chris:

We'll have more impressions on Claire's portion of the campaign this week.

We've seen a lot more of fellow star Leon Kennedy so far, with his section already indicating that Resident Evil 2 Remake is embracing the series' horror roots in the best possible way.

The Resident Evil 2 remake will be released for PS4, Xbox One and PC on January 25, 2019.

Continue reading…

If You PC Game at Full HD, You’ll Want One of These Gaming Monitors

1080p 144Hz monitors might seem like a super-specific product category, but they're one of the most popular types of gaming monitors out there. Firstly, a 144Hz refresh rate is good for a smoother gameplay experience, allowing you to see more frames of action unfold than your traditional 60Hz monitor or television can. But at the same time, they don't sacrifice image quality for speed like 240Hz monitors do.

Secondly, they're a great way to save on PC gaming, especially for beginners. If you put aside your dreams of owning a 1440p or 4K gaming monitor, you can get by with an affordable mid-range graphics card like the Nvidia GTX 1660 Ti or Nvidia GTX 1660, which are capable of 100+ fps at 1080p Ultra. Paired with a GPU with adaptive frame rate technology a la Nvidia’s G-Sync or AMD’s FreeSync, you can run games at 144 frames per second for buttery smooth, tear-free action.

Continue reading…

In Shadow of the Tomb Raider, Destruction Becomes Lara’s Closest Companion

In the latest demo of Shadow of the Tomb Raider, shown behind closed doors at Gamescom 2018, Lara is faced with yet another bout of destruction as a city faces the wrath of the encroaching apocalypse. This iteration of Tomb Raider shows Lara at the end of her origin story, and while the previous two games explored her ability to survive and what it means to be a Croft, Shadow is looking to explore what it means for Lara to be a Tomb Raider and the responsibility that comes with it.

At this point, we’ve seen how Lara’s new adventure brings a bigger focus on puzzles and exploration and how she essentially causes an apocalypse and alienates herself in a darker story, but also how the hubs and gameplay feel very familiar to the previous Tomb Raider reboot games. This hands-off Gamescom gameplay, though short, shows off some more combat and yet another crumbling city.

Continue reading…

Out This Week: Morphies Law, Shenmue I & II, Guacamelee! 2

With so many new games and movies coming out, it can be hard to keep up. Lucky for you, IGN is here to help with a weekly round-up of the biggest releases each and every week. Check out the latest releases for this week, and be sure to come back next Monday for a new update.

Note: The prices and deals compiled below are accurate at the time we published this story, but all are subject to change.

Out-This-WeekMORPHIES

Continue reading…

Life is Strange 2 Trailer Offers New Story Details

DONTNOD and Square Enix have released new details alongisde the official reveal trailer for Life is Strange 2.

Life is Strange 2 tells a tale of two brothers, 16-year old Sean and 9-year old Daniel Diaz, who were forced to "flee their home in suburban Seattle after a tragic event changes their lives forever."

They are on the run from the Police, and Sean decides their best chance at a good life is to head for their hometown in Mexico, Puerto Lobos.

Life is Strange 2 is a brand new story with "a new cast of characters, multiple new settings, new gameplay features and a brand new power for players to discover."

Continue reading…

PlayStation Exec ‘Horrified’ When He First Played God of War Before Release

God of War has been a major success for Sony, but GamesIndustry.biz reports that President of SIE Worldwide Studios, Shuhei Yoshida "was horrified" following his first God of War play session about five months prior to release.

As SIE Santa Monica Studio was nearing the end of God of War's five-year development cycle, Creative Director Cory Barlog was worried the team had not yet gotten the combat just right. Barlog trusted the team to pull it off, but it was taking too long. His solution was to bring in Yoshida for a play session in December 2017. It did not go well.

Continue reading…

Why Chris Hemsworth Doesn’t Like Thor: The Dark World

Chris Hemsworth has revealed why he doesn't like Thor: The Dark World.

Speaking to GQ, Hemsworth briefly touched on what didn't work in The Dark World, saying the 2013 movie didn't quite take enough risks and felt a bit too "familiar" as a result.

“The first one is good, the second one is meh,” Hemsworth said. “What masculinity was, the classic archetype—it just all starts to feel very familiar. I was so aware that we were right on the edge.”

Hemsworth previously discussed why he pushed for a major tonal shift with the third film, Thor: Ragnarok. Seeing the slightly poor response The Dark World was receiving, Hemsworth knew a changed was needed and credited Ragnarok director Taika Waititi for successfully bringing about this change.

Continue reading…