Monthly Archives: June 2018

Amazon Alexa Skyrim: Very Special Edition Is Actually Real

During Bethesda's E3 Press Conference, Todd Howard introduced the Skyrim Very Special Edition for Amazon Alexa with a commercial featuring Keegan-Michael Key.

It was a fun in-joke for the community who have teased Bethesda about Skyrim being ported to every known system.

Or so we thought.

The Skyrim Very Special Edition is actually very real and you can download it right now.

According to the Amazon.com listing, the Skyrim Very Special Edition allows you to "take your rightful place as the Dragonborn of legend (again) and explore Skyrim using the power of your voice...your Thu'um!"

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3 Things Fallout 76 Gives Up By Going Online-Only

Tonight, Bethesda Game Studios’ Todd Howard confirmed that Fallout 76 is an online-only game, fully embracing the model of multiplayer survival-crafting games like Rust and Conan Exiles. There’s plenty to be gained by taking this route with a spin-off from the mainline series of single-player action-RPGs, including an entire audience of gamers who are more interested in a social experience than a solitary one and may never have tried a Fallout game as a result. There is, after all, an explosion in multiplayer games right now in the form of Fortnite, PUBG, and the rest of the battle royale craze.

But there are also a lot of things that have been integral parts of Fallout as we’ve known it, going back at least to the 2008 revival in Fallout 3, if not all the way back to 1997’s Fallout: A Post-Nuclear RPG, that are incompatible with online gaming, and I can already tell I’m going to miss them in Fallout 76.

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Ori and the Will of the Wisps Is All About Offering Multiple Play Styles

"How can we perfect a Metroidvania?" That is the question that Moon Studios designer Thomas Mahler told me he posed to the rest of the team after taking stock of their beautiful and challenging 2015 platformer/adventure, Ori and the Blind Forest. The answer, as he and the decentralized 50-person development team see it (it's true; they don't work in a single office but are all scattered in 40 different countries around the world), is to offer multiple play styles through combat and skill choices that can lead to unique playthroughs for the sequel, 2019's Ori and the Will of the Wisps.

After getting a demo of a slice of Ori 2 that's about 4-5 hours into the game (an adventure which, he says, will be longer than Blind Forest), I played it for myself. Not only are Mahler and the Moon team well on their way towards providing a fantastic answer to their own question, but I also can confidently say that Ori and the Will of the Wisps shows no hint that it will disappoint the many, many Xbox fans who enjoyed the original. Ori 2 looks absolutely glorious in 4K, as the painterly art style from Blind Forest Returns, but with, as Mahler notes, a new element of physicality added to the environment, meaning that branches sag under your weight when you jump on them and leaves blow in the wind. You might not even notice it if it weren't pointed out to you, but it does indeed make Will of the Wisps feel more alive.

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Devolver Reveals My Friend Pedro for Switch, PC

At E3 today, Devolver Digital revealed new side-scrolling action game My Friend Pedro during its typically unconventional press conference.

Developed by DeadToast Entertainment, My Friend Pedro looks to be a stylishly violent game where the player performs a mix of ballet and gunplay to take down the enemies as instructed by a sentient banana. Here's the trailer for a better look.

Levels appear to be two-dimensional in which you can shoot in two different directions or ricochet bullets off certain items to kill enemies all while spinning through the air in slow motion.

While there's no exact release date yet, My Friend Pedro is set to launch on both PC and Nintendo Switch early in 2019. In the meantime, you can check out these screenshots from the game.

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21 Characters We Want in Jump Force

Jump Force was just revealed during Microsoft’s E3 conference, along with just a handful of characters from Shonen Jump.

Here are the characters confirmed so far:

  • Naruto and Sasuke from Naruto

  • Monkey D. Luffy and Zoro from One Piece

  • Goku and Frieza from Dragon Ball Z

  • Light Yagami and Ryuk from Death Note

Shounen Jump, a weekly manga magazine, has a ridiculously huge roster of iconic characters, and in a perfect world, we’d get all of them. Unfortunately, that's probably not going to happen. Here are just 21 we want from series yet to be confirmed.

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From Software’s Metal Wolf Chaos XD Announced

Devolver Digital announced Metal Wolf Chaos XD, a remaster of Dark Souls developer From Software’s 2004 Xbox game. The original game was only released in Japan.

Metal Wolf Chaos XD will be released later this year on PC, PS4, and Xbox One. This is the second From Software project featured at E3 2018, with the first being Sekiro: Shadows Die Twice, which was on Microsoft's stage and is being published by Activision.

The original Metal Wolf Chaos was developed and published by FromSoftware, the studio behind Dark Souls, Bloodborne, and Armored Core, in 2004. A third-person shooter about a fictional US president fighting back a coup in a mech suit, Metal Wolf Chaos was released exclusively in Japan but featured English voice acting. Its over-the-top premise and voice acting earned it cult classic status.

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The Elder Scrolls 6 Announced

The Elder Scrolls VI is officially in development, Todd Howard announced at Bethesda's E3 2018 press conference.

An extremely brief teaser was shown during the Sunday night press conference, showing only the logo. Bethesda clearly knew they were dropping the mic with the reveal, as this was the final reveal of the show. Watch the reveal trailer below:

Howard described The Elder Scrolls 6 as "the game after" their upcoming next-gen game, Starfield, which suggests it won't come out until at least 2020 (assuming Starfield arrives in 2019). "It's the one you keep asking about," he said to immediate audience cheers during the conference. Since Starfield will be a "next-gen" game, it would seem to be safe speculation that this means Elder Scrolls IV will be as well.

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Bethesda Reveals ‘Next-Gen’ Game Starfield

Bethesda Game Studios has revealed its brand-new 'next-gen' game, Starfield. Todd Howard took the stage and revealed that this next-gen game would be a third open-world pillar next to Fallout and Elder Scrolls, and is the studio's “first wholly original franchise in 25 years.”

The tease was incredibly short, but Howard did say, “Starfield is a game that we have spent years thinking about and working on. Something we feel uniquely positioned to pull off and that we’re incredibly excited about. But we’re also building toward the game after that. And it’s the one you keep asking about.”

Though he didn't clarify, his use of the term "next-gen" seems to point to Starfield launching on the successors to the Xbox One and PlayStation 4.

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Fallout 76 Will Be “Entirely Online”: More Details Revealed

Todd Howard took to the Bethesda E3 2018 press conference stage to offer a new look at Fallout 76 -- including a look at gameplay -- and reveal gameplay details. But most notably, Howard confirmed that Fallout 76 will be "entirely online." The release date for Fallout 76 will be November 14, though there will be a beta opened earlier that will require pre-order for entry at a date to be announced.

"We have always wanted to tell that story of you and the other

who were first to leave the Vault: it's that each of those characters is a real person, because yes, Fallout 76 is entirely online," he said, adding that, "Of course you can play this solo."

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