Monthly Archives: June 2018
Final Fantasy 7 Remake Director Thinks Game Was Announced Too Early
Final Fantasy 7 Remake director Tetsuya Nomura has admitted the game was unveiled too early.
Speaking to Italian website Multiplayer (via Kingdom Hearts Insider), Nomura expressed that he knows the project may have been announced prematurely. However, Square Enix wanted to get ahead of possible leaks by revealing the remake way ahead of time.
"I am well aware of the fact that we announced it too early, but even in the industry, word was beginning to spread that we were working on the game, so we just decided not to keep it more secret and officially reveal it," Nomura said.
What Was Really Happening in Westworld’s Post-Credits Scene?
This story contains spoilers for the Westworld Season 2 finale, titled "The Passenger."
The Westworld Season 2 finale featured plenty of twists, but the Marvel-esque post-credits scene left fans with a purposefully confusing ending, seeming to confirm the fan theory that William (aka the Man in Black) is a host.
And maybe he is, but not necessarily right now.
Co-showrunner Lisa Joy clarified the events of the finale's post-credits scene in a number of interviews - reiterating that the real William did indeed kill his real daughter, and then, unable to reckon with what he'd done, began digging in his arm to try and find a port as a way to excuse his heinous actions. "He’s digging into his own skin for answers and doesn’t find any wires by the time Dolores arrives," she told Deadline. "By the end of this timeline, he’s being shipped out into the real world. He did kill his own daughter, he’s in the prison of his own skin, locked in his own confusion and guilt."
Out This Week: Mario + Rabbids Kingdom Battle: Donkey Kong Adventure, Ys VIII and Wolfenstein II on Switch
With so many new games and movies coming out, it can be hard to keep up. Lucky for you, IGN is here to help with a weekly round-up of the biggest releases each and every week. Check out the latest releases for this week, and be sure to come back next Monday for a new update.
Note: The prices and deals compiled below are accurate at the time we published this story, but all are subject to change.
Forza Horizon 4: Real Life vs. In-Game Britain
Forza Horizon developer Playground Games doesn’t focus on crafting locations with Google Maps levels of accuracy. This is why, in Forza Horizon 3, the famous Great Ocean Road goes to Byron Bay; two places that, in real life, are almost 2,000 kilometres apart.
This is because Playground prioritises an interesting, varied, and fun world over GPS slavishness. Forza Horizon 4 is no different, cramming in chunks of England, Scotland, and Wales into a crazy cocktail.
The team does take key pieces of inspiration from the real world, however, from Warwickshire’s 17th century Chesterton Windmill to Edinburgh’s 200-foot-tall Scott Monument.
Check out these spots and more in the video above.
Pillars of Eternity Director Gives Details on Canceled Aliens RPG
In early 2009, Sega announced that it was pulling the plug on a role-playing game based on Ridley Scott’s Aliens franchise. The game was being helmed by Fallout: New Vegas and Pillars of Eternity developer Obsidian Entertainment, which laid off more than 20 employees shortly after the cancellation. In an exclusive interview for IGN Unfiltered, Obsidian mainstay Josh Sawyer (director on Pillars of Eternity II: Deadfire and Fallout: New Vegas) has shared new details regarding the game and the reasons for its demise.
Pre-alpha footage of the game leaked back in early 2013, featuring a four-man squad searching through a dilapidated facility before being swarmed by the titular aliens. There’s also a bit of footage of the character creation menu. A 2010 report by Joystiq quotes Obsidian studio head Feargus Urquhart as saying “Oh, if you had come in and played any of the last builds we were working on, you would have said it was a finished game.”
Marvel’s Captain America Suits Up for Battle in San Diego Comic-Con Exclusive Art from Alex Ross
At the 2018 San Diego Comic-Con, Alex Ross Art will showcase their exclusive Captain America: Ready for Battle fine art lithograph to eager fans.
Captain America: Ready for Battle will be available for purchase at the Alex Ross Art Booth #2415 when the convention begins on July 18. The print is signed by Ross himself and will cost you $195. This is a limited-edition item, with only 100 copies made. Here is a description of the illustration from Alex Ross Art:
"This illustration is a tribute to the classic comic cover "Invincible Iron Man #126" by Bob Layton and John Romita, Jr. Originally created as a lenticular cover for "Marvel Legacy: Captain America #695," this illustration depicts Captain America getting ready for battle. It mirrors the 1979 cover of Iron Man suiting up."
GTA Online’s Next Update Revealed
What seems to be the next expansion for Grand Theft Auto Online has been revealed.
Facebook posts from artists Solomun, The Black Madonna, and Dixon include a teaser trailer that indicates a July release. The update is seemingly focused on nightlife in Los Santos, and features tracks - as well as in-game appearances - by all three artists, as well as Tale of Us.
Telltale Is Reportedly Ditching Its Almost 15 Year-Old Engine
After 14 years and 34 games, Telltale Games is apparently dropping its Telltale Tool engine in favor of the widely-used Unity engine.
Multiple sources have told Variety that Telltale Tool is on the way out. Its last outing will be The Walking Dead: The Final Season, set to release its first episode on August 14. After this, the first game to use the Unity Engine will be Telltale's Stranger Things project.
Devil May Cry 5 Director Talks Story Details
Devil May Cry 5 director, Hideaki Itsuno, has shared extra details on the game's story, and says there's more to showcase at this year's Gamescom.
In a new video for Inside Xbox (below), Itsuno explains that the title is a direct sequel to Devil May Cry 4, and is set a few years after the events of the game. Nero is now running a mobile demon hunting agency out of his van, and has been gifted the neon Devil May Cry sign from Dante.
His weaponised robotic arm is called the Devil Breaker, and has a number of uses that fans might be able to pick up by watching the trailer closely. Itsuno says there will be more on that at Gamescom, and that there will be a playable demo at the German expo.
Legends of Tomorrow Promotes Villain to Series Regular
Legends of Tomorrow villain Nora Darhk will be showing up a lot more in Season 4.
Deadline reports Courtney Ford, who portrays the villain, has seen a promotion to series regular in the upcoming season. She first appeared in the fifth episode of Legends of Tomorrow: Season 3.