Monthly Archives: January 2018
Washington State Senator’s Bill To Determine If Loot Boxes Are Gambling
Following several governmental inquiries into whether gaming loot boxes constitute gambling, a Washington State Senator is now pushing for a new bill to regulate their use.
GamesIndustry.biz reports that the Democratic state senator for Orcas Island, Kevin Ranker, has stated that, "it is unacceptable to be targeting our children with predatory gambling masked in a game with dancing bunnies or something."
Dancing bunny boxes aside - something I think we'd all pay good money for - Ranker has introduced a bill that proposes to define whether or not loot boxes and related mechanics in games constitute gambling.
WoW: Battle For Azeroth Expansion to Overhaul Class System
We already know that World of Warcraft is doing away with the traditional raid class sets in the upcoming Battle For Azeroth expansion, but Blizzard has given us more details on the changes they'll be implementing to balance the classes and make them more unique, including new abilities and refining the talent system.
The plans are detailed in the latest Developer Watercooler blog, with the focus on emphasising "what makes each class unique and
WoW: Battle For Azeroth Expansion to Overhaul Class System
We already know that World of Warcraft is doing away with the traditional raid class sets in the upcoming Battle For Azeroth expansion, but Blizzard has given us more details on the changes they'll be implementing to balance the classes and make them more unique, including new abilities and refining the talent system.
The plans are detailed in the latest Developer Watercooler blog, with the focus on emphasising "what makes each class unique and
Street Fighter 5 Getting Monster Hunter Costumes
With the release of Monster Hunter: World, Capcom's getting in the spirit of things, with themed costumes coming to Street Fighter 5: Arcade Edition.
Ken, R. Mika and Ibuki will soon be able to don armour based on Monster Hunter's Rathalos, Zinogre and Kirin respectively. See all three in the gallery below:
It's not just a simple download, however - each armour set is a part of Arcade Edition's new Extra Battle Mode. Each costume will require you to finish four challenges, one a week, as well as spend 2,500 Fight Money per challenge. You can see the full schedule for each set of challenges on Capcom Unity.
Street Fighter 5 Getting Monster Hunter Costumes
With the release of Monster Hunter: World, Capcom's getting in the spirit of things, with themed costumes coming to Street Fighter 5: Arcade Edition.
Ken, R. Mika and Ibuki will soon be able to don armour based on Monster Hunter's Rathalos, Zinogre and Kirin respectively. See all three in the gallery below:
It's not just a simple download, however - each armour set is a part of Arcade Edition's new Extra Battle Mode. Each costume will require you to finish four challenges, one a week, as well as spend 2,500 Fight Money per challenge. You can see the full schedule for each set of challenges on Capcom Unity.
Get £10 off £50 Spend at Amazon for Today Only
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Today Only, Get £10 off £50 Spend at Amazon With Code BIGTHANKS
Amazon are rewarding customers for being ranked first in the 2018 UK Customer Satisfaction Index by taking £10 off a £50 spend. Spend £50 or more in a single transaction dispatched from and sold by Amazon UK and £10 will be deducted from your total order value when you enter promotional code BIGTHANKS at checkout.
Get £10 off £50 Spend at Amazon for Today Only
Want IGN UK Deals in your social feeds? Like us on Facebook and follow me on Twitter for the most up-to-date bargains.
Today Only, Get £10 off £50 Spend at Amazon With Code BIGTHANKS
Amazon are rewarding customers for being ranked first in the 2018 UK Customer Satisfaction Index by taking £10 off a £50 spend. Spend £50 or more in a single transaction dispatched from and sold by Amazon UK and £10 will be deducted from your total order value when you enter promotional code BIGTHANKS at checkout.
Lost Sphear Director Atsushi Hashimoto Guest Column: My Favorite Classic JRPGs
RPGs are like toy boxes stuffed with a million different interesting things. I grew up playing them and they’re part of the reason I wanted to get into game development. Almost all of the fun I’ve had gaming was playing an RPG so it’s safe to say that it’s a special genre for me.
RPGs have been a big part of my professional life, too. After I graduated high school, I went to a specialist games development school and then got a job in the industry, where I was lucky enough to work on games like Final Fantasy Legend II and Final Fantasy Explorers. It has been an honour to contribute to a genre that means so much to me.
Lost Sphear Director Atsushi Hashimoto Guest Column: My Favorite Classic JRPGs
RPGs are like toy boxes stuffed with a million different interesting things. I grew up playing them and they’re part of the reason I wanted to get into game development. Almost all of the fun I’ve had gaming was playing an RPG so it’s safe to say that it’s a special genre for me.
RPGs have been a big part of my professional life, too. After I graduated high school, I went to a specialist games development school and then got a job in the industry, where I was lucky enough to work on games like Final Fantasy Legend II and Final Fantasy Explorers. It has been an honour to contribute to a genre that means so much to me.
How Two Best Friends Are Running Two of Europe’s Most Exciting Developers
As the Göta river winds into Gothenburg, it slows and widens, opening its mouth to spit triumphantly into the North Sea after a 470 mile journey. It’s a geographical feature co-opted to keep people apart for hundreds of years.
Stone Age settlements sprung up by its side, using it as natural protection from rivals and predators alike. Frightened Medieval Swedes met on its Eastern bank to discuss how to stop the Black Death moving in their Norwegian neighbours to the west (it didn’t work). And today, two of Europe’s most exciting developers take up residence, one on each side, like two little armies of warring nerd Vikings, waiting for a low tide so they can wade out and bash each other to death with mechanical keyboards.