Monthly Archives: December 2017

Check Out Our New Cosplay Transformation Video Series

Welcome to Hero Makeover, our new video series where professional makeup artists and costume designers transform real-life heroes into their favorite characters.

Hero Makeover is voiced by Jennifer Hale, the prolific voice actress who's worked on a wide array of video game franchises, including Mass Effect, Metal Gear Solid, Metroid Prime, Baldur's Gate, Spider-Man, BioShock Infinite, and Star Wars: Knights of the Old Republic. Check out the trailer in the player above for a sneak peek at what to expect.

Be sure to follow Hero Makeover on Facebook if you want to catch each episode before it airs in the weeks following on IGN, our apps, and places like YouTube. The series will premiere on December 26, with a new episode airing each subsequent Tuesday.

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Arms Version 5.0 Is the Game’s Final Major Update

Update: Nintendo has announced Arms Version 5.0 will serve as the game's final major content update.

"As a big update, this time will be the last update," a post on Nintendo's official Japanese website reads (as translated by Google Translate). While major content updates are coming to an end, Nintendo intends to continue to support the game with future balance adjustments.

Arms Version 5.0 launches today, bringing with it a new character named Dr. Coyle. Check out the trailer below to see the fighter in action.

Original story follows:

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Mario + Rabbids Director Pitched GBA Version of Wind Waker

Mario + Rabbids Kingdom Battle creative director Davide Soliani wanted to make a Game Boy Advance version of The Legend of Zelda: The Wind Waker.

Soliani revealed on Twitter he and Ubisoft artists Fabio Pagetti pitched making a demo for a GBA version of Wind Waker back in 2003. Soliani even had Pagetti mock up the pixel art (below) to help sell the idea to Ubisoft and Nintendo.

wind waker Wind Waker GBA pixel art. Image via Soliani on Twitter

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Apple Requiring Games With Loot Boxes to Disclose Odds

Apple has revised its guidelines for iOS developers, requiring games with loot boxes to disclose the odds of attaining randomized digital goods to consumers before they shell out the cash.

"Apps offering 'loot boxes' or other mechanisms that provide randomized virtual items for purchase must disclose the odds of receiving each type of item to customers prior to purchase," reads the in-app purchase section of Apple's revised App Store guidelines.

This change is of particular note because this new requirement could affect Hearthstone, South Park: Phone Destroyer, and many other iOS games with a loot box-like system.

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Civilization 6 Is Now Available on iPad

Civilization VI is now available on iPad and costs $30 USD for a limited time, Aspyr Media announced.

The latest entry in the turn-based strategy series requires iOS 11 on an iPad Air 2, iPad 2017, or any iPad Pro in order to be played. Additionally, the first 60 turns of the game will be free to play.

The 50 percent off sale, which is only available on the App Store, will run until January 4. Afterwards, Civilization VI will cost the regular price of $60 USD. It's also important to note this iPad version is only the base Civilization VI game without any downloadable content.

Civilization VI launched in October last year for PC. In our Civilization VI review, we called it the most full-featured launch of any Civilization game in the series' 25-year history. The game is getting the new Rise and Fall expansion on PC in February next year.

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PUBG 1.0 Officially Launches On PC

PlayerUnknown's Battlegrounds launched version 1.0 on PC today, ending its nine-month stay in Steam Early Access.

As previously reported, version 1.0 introduces 3D replay and a killcam which greatly expands PUBG's spectating experience and gives players new ways to learn from each death. The full 1.0 patch notes confirm the replay camera can record up to one kilometer around a character and save up to 20 replays. To save replays, enable "replay saving" in the game's options menu before entering a match.

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The Worst Reviewed Movies of 2017

2017 was nothing if not a chaotic year for Hollywood. A lot of blockbuster releases that seemed like surefire hits turned out to be critical and commercial duds.

Others, meanwhile, proved to be every bit as lousy as their trailers made them out to be.

Here's a look back at each of the movies that earned a failing grade (5.9 or below) from us in 2017.

Read IGN's review scale here.

The good news is that there were plenty of great films to be found this year as well. Check out this roundup of our Best Reviewed Movies of 2017 as well as our Winners for the Best of Movies 2017.

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The Last Jedi Director on Captain Phasma’s Screen Time

SPOILERS are discussed ahead for Star Wars: The Last Jedi!

Don't read this if you haven't seen the movie! Bookmark this page and come back and check it out after you do!

When fans love a character from Star Wars, they REALLY love a character from Star Wars.

One of the breakout new figures from the latest trilogy, Captain Phasma (played by Gwendoline Christie), has been a fan favorite from the very first time we saw her in the trailers for The Force Awakens.

Phasma’s reflective armor and intimidating presence made her a standout figure in The First Order, even though - once everyone actually saw The Force Awakens - we found out that she really didn’t have a lot of screen time. It was only reasonable to hope that we would see even more of the character in the sequel, Star Wars: The Last Jedi, but that didn’t happen either.

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Why Shadowrun 2007 Featured PC/Xbox Crossplay

FASA Studio's 2007 first-person shooter Shadowrun was the first title to feature Xbox 360/PC crossplay, and former studio head (now co-founder of Shadowrun Returns developer Harebrained Schemes) Mitch Gitelman has revealed how the feature came to be added.

"What my bosses

were looking for was a big PC game," Gitelman said on the latest episode of our monthly interview show IGN Unfiltered. "They wanted to show their commitment to PC, but we had been developing it for Xbox, and all of our decision making was Xbox-related, controller-related, and the controls were just great at the time."

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