Monthly Archives: June 2017
What to Expect at the Final Fantasy 14 Trials of Bahamut Escape Game
The Final Fantasy XIV Real Escape Game US tour kicked off at the end of E3 in Los Angeles, in parallel with the new FFXIV Online expansion, Stormblood. If you attempted to save Hyrule in The Legend of Zelda real escape game, you'll be somewhat familiar with how Trials of Bahamut will play out, as both were created by escape room designers SCRAP. Here's what you should know if you're thinking of queueing up for this real-life challenge.
Rockstar Comments on GTA 5 Single-Player Mods
Rockstar issued a statement on its support page regarding single-player mods for Grand Theft Auto V. Recently, Rockstar's parent company Take-Two recently issued cease-and-desist letters to some GTA V modding tool makers.
However, Take-Two now says it "generally will not take legal action against third-party projects involving Rockstar’s PC games," as long as the mods are for single-player, non-commercial use, and don't infringe on "the intellectual property rights of third parties."
Take-Two will still seek out mods in violation of those conditions, with particular note made in regards to mods designed for "multiplayer or online services."
In the case of OpenIV's shutdown, Take-Two was working to put a lid on "malicious mods that allow harassment of players and interfere with the GTA Online experience for everybody," according to a statement from Rockstar to IGN earlier this month.
13 Awesome Games You Missed at E3 2017
E3 2017 has come and gone, leaving us with a lot of awesome games to look forward to for the next year — well, realistically, for the next few years. But not all of those games got time on the big stage during press conferences or even a spot on the show floor.
Here are the 13 coolest games you might've missed at this year's E3.
Absolver continues to impress with its sleek mix of smart, customizable fighting game mechanisms and social role-playing elements. Being able to fine-tune your brawler’s approach to combat, from individual kicks and punches to versatile blocks, dodges, and parries creates an action RPG experience like no other. — Chloi Rad
RAM Kits for Your Next PC Build
When building a gaming PC, it can be a difficult choice when selecting which RAM kit to go with. Should you go for the cheapest? The fastest? It largely depends on your budget, your overclocking intentions, and what your CPU cooler allows. To help you decide here are a few popular RAM kits for those that are on a budget, and those who are building a rig powerful enough to cool a nuclear silo. It is crucial to remember that in order for your PC to fully utilize faster RAM, you need to ensure that both your motherboard AND your CPU can fully take advantage of memory with higher clock speeds. Spending some extra money on 3200Mhz RAM is completely pointless if your motherboard only supports 2400Mhz.
Knack 2: Meet the Team Making Sony’s Sequel
This month's IGN First is a bit different than usual. Rather than highlighting a single game -- we'll get back to that next month -- we're highlighting the Japanese game industry as a whole. We visited some of the biggest studios in Japan to focus on their games and creative processes. Check back all month for interviews, gameplay reveals, and more!
Find a list of everything we've published so far in our IGN First: Games of Japan hub!
PlayerUnknown’s Battlegrounds May Eventually Come to PS4
There's a chance PlayerUnknown's Battlegrounds may still eventually come to PlayStation 4.
After the Daily Express published an article claiming that the battle royal game will remain an Xbox One console exclusive, developer Bluehole Studios issued a statement to GameInformer that refutes the claim.
The statement reads the following: "We're excited to announce that PlayerUnknown's Battlegrounds is coming to Xbox One. We're always looking at various platforms to potentially introduce our game, but have nothing further to announce at this time."
GLOW: Season 1 Spoiler Discussion Page
If you haven't finished Season 1 of Netflix's GLOW, then head back. You can read my non-spoilery full season review here, but the following piece is me talking about the ending, and perhaps other story elements, that you won't want to know about yet. SPOILERS, yo.
GLOW is great. I loved GLOW. That's no secret. It's all in the advance review I dropped at the beginning of the week. Here though I'll get into why I loved Season 1's ending so much.
I mentioned in my review that one of the elements I loved about the first season of this series was how it was about, for the most part, a group of performers and creatives, from various fields and middling success, discovering the value of wrestling as not just entertainment, but as art. Well, to the extent that there were elements within the storytelling aspects of feuds and matches that could be explored and stretched to provide maximum drama.
Marvel’s Legacy Relaunch Comics Revealed
Update: We've added even more animated covers to the roundup, including Uncanny Avengers, Iron Fist and Thanos.
After months of teases, Marvel Comics is finally revealing the titles that will make up their Legacy relaunch this fall. Legacy will include a mix of current, relaunched and entirely new comics, all of which seek to embrace Marvel's core heroes and ideals while looking ahead to a brighter future for the Marvel Universe.
Han Solo: Re-shoots Reportedly Planned Before Howard Hired
It's clear by this point that all was not well on the Star Wars: Han Solo set, but five weeks of re-shoots were reportedly already planned before Ron Howard was hired as a replacement director.
As reported by Variety, Howard has already begun work on the Anthology movie, but Disney seemingly already had plans to alter what had been filmed.
It's not uncommon for a near-finished film project to include re-shoots, although it does raise the specter of Rogue One, which underwent extensive reshoots after reported disagreements between producers and directors.
Moss Is My Most Pleasantly Surprising Game of E3
I love the idea of VR gaming, but in practice, the last 15 or so months of it have yielded mostly underwhelming results. Maybe that’s why my hands-on session with PSVR’s Moss was so refreshing – because it actually feels like a well-thought-out, complete game that takes advantage of VR without using it as a gimmicky crutch.
Moss places you in the world of Quill, an adorable mouse who’s got some platforming and combat to do. It’s played from the third-person, which is used intelligently in VR; you are in the world in that you can look around and peek down into any of the mouse-sized set pieces – heck, you can even brush your head or hand up against the foliage in Moss’s jungly world. But you’re never moving, so you won’t have to worry about motion sickness. And not unlike fellow third-person VR platformer Lucky’s Tale on Oculus Rift, the camera perspective lends a wonderful sense of scale and place to your VR experience.