Monthly Archives: April 2017

State of Decay 2 to Have 3 Maps, Each the Size of First Game

Undead Labs has revealed that the survival horror sequel State of Decay 2 will launch with three maps, each around the same size as the map from the original game.

In a blog post, community director Sanya Weathers explained that each map will feature different landmarks, layouts, and environments.  These will play into varying strategies and mission types that compliment the area.

"It really feels like you’re moving from one small town to another," Weathers says, "and creates a tremendous sense of immersion. And perhaps counter-intuitively, it makes the world feel even bigger. You know how on one map (even one three times the size as the original game’s) the longer you play, the more you start feeling deju vu with every mission? That’s less of an issue with separate maps."

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Daily Deals: Ghost Recon: Wildlands, Yakuza 0, PlayStation Plus and Network Cards

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Tom Clancy's Ghost Recon: Wildlands is Cheapest at Amazon

Today, Amazon have reduced their asking price for an Xbox One copy of Ghost Recon: Wildlands to £32.99 and a PS4 copy to £34.99, making them the cheapest place to pick up the game.

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Rollcage Spiritual Successor Grip Gets Multiplayer

This week’s new update to Caged Element’s Rollcage-inspired Grip adds multiplayer.

The team notes that you can create your own races (though Caged Element suggest players use ‘FIND A GAME’ first as “the more games, the more players are spread out.”)

The studio also warns that, as the multiplayer is brand new, players may not find a game that matches all their settings and recommends people search for all game modes to find the largest pool of available races.

Grip launched on Steam Early Access back in February 2011. You can read about Grip’s fascinating development journey here, where a former home renovator and two former Rollcage developers discuss with IGN how they found each other and subsequently partnered up to bring Grip to life.

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AFL Evolution Arrives Next Month

Tru Blu Entertainment has today confirmed its upcoming Australian rules football game AFL Evolution will be available on Friday May 5.

The game, which is headed to PlayStation 4 and Xbox One (and coming to PC “soon after”), is reportedly in the “final stages of production.”

AFL Evolution, promising a “completely new gameplay system built from the ground up”, will feature over 80 teams from the AFL, VFL, TAC Cup, NAB Under-18s Championships and International Cup, as well as multiple bonus teams such as the Indigenous All Stars.

Marcus Bontempelli of the Western Bulldogs, Port Adelaide’s Chad Wingard and Isaac Heeney from the Sydney Swans will be on the cover following a fan vote.

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Christian Bale Top Choice to Play Dick Cheney in Biopic

Anchorman director Adam McKay wants Christian Bale to play Dick Cheney in a new film.

Deadline reports Bale is the top choice for McKay, and now it's up to Paramount to go ahead with the casting choice. McKay also wants Amy Adams to star as Cheney's wife Lynne, and Steve Carell to portray the former Secretary of Defense Donald Rumsfeld. McKay recently just worked with both Bale and Carell on his last film The Big Short.

The movie, which is still untitled, will focus on Cheney's historic move from being the Halliburton chief executive to suddenly becoming, arguably, the most powerful Vice President in US history. McKay wrote the script and is aiming to start filming in September for a late 2018 release. Will Ferrell, Brad Pitt, and McKay are among the producers for the project.

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NASA Discovers Weird, Unexplained Circle on Mars’ Surface

A strange scaly circle on the surface of Mars has become the subject of much speculation for scientists.

Reported by the Daily Mail, NASA is currently investigating a strange mark on the South Polar layered deposits of the red planet and, while it's currently believed to be an impact crater, the icy surface can make accurate assessments of the terrain difficult.

An image from the Mars Reconnaissance Orbiter's HiRISE depicts the large crater surrounded by smaller pocs, and showcases the bizarre texture that has scientists talking. Images such as these can be used to help map the age of the landscape by their size and frequency, however, changes over time make this process increasingly difficult.

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Ghost in the Shell Projected to Lose at Least $60 Million

With a poor opening weekend the movie adaption of popular anime and manga series, Ghost in the Shell, is looking at an overall loss at the box office.

Deadline reports that film finance sources state the movie will lose at least USD $60 million based on the global projected revenue for the film, which comes in at USD $200 million (on an estimated combined promotion/production cost of around USD $250 million). With speculation production costs may have been as high as USD $180 million, these numbers could mean that Ghost in the Shell is coming in at a loss of over USD $100 million.

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How Captain America Solved His Red Skull Problem

Ever since having his reality re-written as a Hydra sleeper agent, Captain America Steve Rogers has slowly been laying out a plan to restore Hydra to what he sees as its former glory, and that means getting rid of the Red Skull. With the release of Uncanny Avengers #22 (by Gerry Duggan and  Pepe Larraz) and Captain America: Steve Rogers #15 (by Nick Spencer, Javier Pina and Andrew Guinaldo), we finally see Steve execute his plan.

Warning: this article contains full spoilers!

Ever since he stole the brain of a deceased Professor Xavier, the Red Skull has been more dangerous than ever because he wields the power of the world’s most gifted telepath. That's right, he's so twisted he installed pieces of Xavier's brain into his own in order to use his powers. (Gross.) Steve was restricted greatly by Red Skull’s ability to read minds, so he kept his distance and only communicated through holograms, Vader/Palpatine style, all the while playing a long shadow game against his master.

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BioWare Apologizes for How It Handled Mass Effect: Andromeda’s Transgender Character

Earlier this week, BioWare announced details about changes coming to Mass Effect: Andromeda, including alterations to conversations with the non-playable character Hainly Abrams. Now, BioWare is apologizing specifically for not including Abrams, a transgender character, "in a caring or thoughtful way" in the game.

BioWare published a statement today, saying the studio is apologizing "to anyone who interacted with or was hurt by this conversation" and that BioWare is "working to remedy this issue."

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