Monthly Archives: September 2016
This Tiny Arcade Cabinet Is Big on Charm
If you've ever wanted to build your own arcade cabinet, but lack the space or the carpentry skill, this tiny Raspberry Pi based solution might just be for you.
To say it's small is a bit of an understatement. The cabinet is a mere 67 mm tall, or just over 2 and a half inches. The impossibly tiny screen comes in at just under an inch. It's so small an ant could use it to play Dig-Dug, if you gave a lot of leeway to the ant's understanding of how video games work.
According to Engadget, the cabinet is the creation of Phillip Burgess, a Raspberry Pi enthusiast who calls the final product "lessons learned during an impromptu weekend hacking session."
Star Wars Battlefront Death Star DLC Release Date Revealed
Star Wars Battlefront's Death Star DLC expansion will be available for season pass holders beginning September 20.
Along with the release date's reveal, EA has also released a new gameplay trailer, highlighting the DLC, including its new Battle Station mode.
Battle Station, as previously detailed, is a three-part battle mode that features a battle around and in the iconic Death Star. Players will engage in a space battle before fighting within the Death Star itself. The third leg of the mode tasks the Rebels with taking down the Death Star in familiar, trench run fashion.
18 Awesome Square Enix Play Arts Kai Figures from TGS
There's a lot to see on the Tokyo Game Show 2016 show floor, including these awesome Square Enix Play Arts Kai figures from some of our favorite franchises.
Check out 18 images of the Play Arts figures below.
Check out our Tokyo Game Show 2016 event hub for all our TGS coverage from this week.
Seven to Eternity’s New Kind of Fantasy Villain
The likes of Harry Potter, Lord of the Rings and Game of Thrones have dominated mainstream fantasy for years, but now a new comic book is joining the fray. Seven to Eternity by writer Rick Remender, aritst Jerome Opena and colorist Matt Hollingsworth follows the story of a dying knight, Adam Osidis, who retreated from civilization with his family only for trouble to come knocking courtesy of the God of Whispers, an evil who has taken over the land with a power not often seen in the world of fantasy.
With Seven to Eternity #1 hitting next Wednesday, September 21, we hopped on the phone with Remender (known for his other works Uncanny X-Force, Uncanny Avengers, Deadly Class, and Fear Agent) to hear how he came up with a new kind of fantasy villain, how those other big fantasy properties may (or may not) have affected his process, and the strengths comic books have over other mediums that help tell a fantasy story.
Tom Cruise Resolves Mission: Impossible Dispute
Pre-production on Mission: Impossible 6 will resume, as the dispute between Tom Cruise and Paramount Pictures over the actor's salary for the film has been resolved.
According to The Hollywood Reporter, Cruise is "on the verge of closing his deal" with the studio.
Mission: Impossible 6, which is being written and directed by Christopher McQuarrie, was originally planned to begin production this coming January. Sources have told THR that the project will now begin filming in Spring 2017.
Zelda: Breath of the Wild Amiibo Release Date Possibly Outed by Nintendo Europe Site
The source code of Nintendo's European websites has possibly revealed the release date of The Legend of Zelda: Breath of the Wild's amiibo figures.
According to data in several Nintendo of Europe sites, as originally spotted on Reddit, the three Breath of the Wild amiibo are labeled in the code with a release date of March 4, 2017. IGN confirmed the appearance of this date in the site's source code and on the U.K. and French websites, as seen in the images below:
IGN has reached out to Nintendo for comment and will update this story when they respond.
11 Photos of the Monster Hunter Stories Amiibo
Capcom has big plans for Monster Hunter Stories. The RPG-spinoff of the Monster Hunter series is a fairly deep game that retains core fundamentals from the main games. But it's mostly being marketed as a kids property, much like Pokemon, in Japan. It has an anime in the works and lots of kid-friendly merchandise including, you guessed it, amiibo made in collaboration with Nintendo.
We pressed our faces up to the glass display case at Tokyo Game Show 2016 and took a bunch of pictures just for you. The Monster Hunter Stories amiibo set are some of the most detailed amiibo we've seen yet. Take a look in the gallery below.
Game Scoop!: Is This the Last Delay for The Last Guardian?
Welcome back to Game Scoop!, IGN's weekly video game talk show. This week we're discussing The Last Guardian, BioShock, open-world games, and more. Watch the video above or download the podcast below.
Download Game Scoop! Episode 405
Or subscribe in iTunes and never miss an episode.
OR subscribe to the NEW Game Scoop! YouTube channel and never miss a video.
Daily Deals: Xbox Live, Xbox One S With $50 Gift Card, $260 PS4
Welcome to IGN's Daily Deals, your source for the best deals on the stuff you actually want to buy. If you buy something through this post, IGN may get a share of the sale. For more, read our Terms of Use.
A PS4 Slim with Free Second Controller
Here's the first deal I've seen on the newly redesigned PlayStation 4 Slim, and it's a good one - who doesn't like a free controller?
Yakuza 6 Won’t Have Loading Screens
With development coming to an end and the game due to hit shelves in Japan on December 8, Yakuza series creator Toshihiro Nagoshi has told IGN Japan that he hopes fans will appreciate loading-free gameplay in the next Yakuza game, titled Ryu ga Gotoku 6: Inochi no Uta for its Japanese release, the most ambitious entry in the series to date.
“We’ve worked hard to make this game completely seamless,” he said. “You can engage in the central adventure, get into battles, watch drama scenes, and go back to the adventure, all without any loading screens. Go into any building or any room or any floor without loading.”
While recent entries in the series have been released on both PS3 and PS4, Yakuza 6 (which is not yet an official title for the game, as it does not have an announced Western release) will be released exclusively on PS4, running on a brand new engine that was built to make the most of current-gen technology. Nagoshi said that this seamless approach would not have been possible on PS3, and that it will afford players more freedom to explore and to play at their own pace.