Monthly Archives: August 2016

Suicide Squad Postmort and What’s Next for DCEU

Download Keepin' it Reel, Episode 335!

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Welcome back to Keepin' It Reel, the IGN show where Jim Vejvoda and Ahmad Childress bring you the latest genre movie news.

This week, we have a SPOILERISH discussion about Suicide Squad's performance and reception, as well as the latest on the next entries in the DC Extended Universe. We then discuss the latest buzz on Rogue One: A Star Wars Story, Captain Marvel, Transformers: The Last Knight, the Ghostbusters reboot, Resident Evil: The Final Chapter, and more.

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Send Us Your Weirdest No Man’s Sky Discoveries

A few days into No Man's Sky and we've already encountered our share of weird and wonderful things across its vast universe.

From bizarre creatures to black holes and beyond, there's always something to see in its procedurally-generated galaxies.

But it's impossible to see everything there is in this game, with its several quintillion planets, so we thought we'd reach out to the IGN community and get a look at what you've encountered in your own No Man's Sky adventures.

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Leonard Nimoy’s Favorite Star Trek Episode

This coming Sunday, History will air the two-hour documentary 50 Years of Star Trek, celebrating the iconic TV and movie franchise that has spanned decades and spawned a rabid following.

Trek cast and creators, including Whoopi Goldberg, Jonathan Frakes, Nichelle Nichols, J.J. Abrams, Bryan Fuller, Simon Pegg, and the late Leonard Nimoy -- in one of his final full length interviews -- appear on the special to give an inside look into the series and reflect on its legacy.

We've got an exclusive clip from 50 Years of Star Trek, featuring both The Next Generation and Voyager writer Brannon Braga and Nimoy, who looks back on one of his favorite episodes from the original series. Take a look!

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What Wasn’t In Suicide Squad

Spoilers follow for Suicide Squad.

By now we know that there were two different cuts of Suicide Squad that Warner Bros. and director David Ayer were trying to decide on prior to the film’s release last week. We also know that the picture underwent reshoots last spring, and while neither of these factors is necessarily out of the ordinary on big blockbuster movies these days, many critics and fans alike felt that the resulting version of the DC film that was released is a choppy and pieced together thing. Did the reported last-minute tinkering adversely affect the final product?

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Overwatch: Mercy and Mei to Get Buffs, Zenyatta to Get Nerfed

Overwatch principal designer Geoff Goodman has been discussing some ideas for changes to various heroes on the Blizzard forums.

In a thread simply titled "Don't nerf Zenyatta," Goodman had some bad news:

"Zenyatta is definitely playing a lot better these days. At this point anecdotal feedback, internal stats, and competitive feedback are all showing hes actually a bit *too* strong at the moment. At this point we're looking likely to reduce some of his power in an upcoming patch, probably related to his Discord Orb."

As for Mei, Goodman only thinks a tweak to her ultimate ability is necessary. "Currently her ult can feel a bit unwieldy and inconsistent, especially when you compare it to other similar ults such as Reinhardt's. We're internally testing allowing the ultimate projectile she throws to pierce barriers (such as Reinhardt's shield), and increasing the radius a bit on it."

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IGN UK Podcast #344: Welcome to PoisonGit, No Man Sky’s Premiere Planet

We learned a lot of things about Dale on this week's podcast. That he bloody loved the first Dead Space. That he's surprisingly good at identifying sludge metal band names. And that he labels his discovered No Man's Sky planets things like "Hello Everyone From Hell" and "Xerox at All Times."

If this is what he names fictional astrological bodies, imagine what he'll name his future children.

Terrifying projections of questionable parenting aside, this week Joe, Rory, Dale and Alysia take a gander at the brand new Rogue One trailer, the equally nascent No Man's Sky, and Joe tries his hand at writing a new quiz.

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Gears of War 4: How Old Marcus and New Robots Fit In

A lot of what we’ve heard from new Gears of War developer The Coalition so far is how it’s qualified to make a Gears game, and, essentially, why we should trust them with our beloved Gnashers and Lancers. The Coalition isn’t out to redefine Gears. Why try to rework combat that, as we saw with Gears of War: Ultimate Edition, still stands well today? We traveled to Vancouver to visit The Coalition on their turf and get the latest, longest look at Gears of War 4 yet.

The Coalition is looking to recreate the feeling of mystery and discovery we experienced in the first Gears of War. Our new protagonist, JD Fenix, is essentially a criminal on the run who’s recruited by circumstance to stop a new monster foe. But instead of Gears of War 4 feeling like a shiny new retelling, it already seems like The Coalition has created something much more affecting than what was presented in any of the first three games.

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