Monthly Archives: November 2015
Discovering Minecraft in 2015
Minecraft's incredible popularity is well documented, and utterly fascinating. This primitive-looking but hugely versatile experience is the best-selling PC game in history, as well as one of the best-selling games of all time. It has sold over 70 million copies between various platforms and now has its own convention.
This is no small feat: Mojang is holding onto something extraordinary to say the least. Yet for some reason or another, Minecraft had always eluded me. Rarely a PC gamer, I initially watched Markus "Notch" Persson's baby skyrocket from afar, a cultural phenomenon unlike anything I had ever seen.
So when Minecraft eventually made its way to PS4, with its popularity showing no signs of dropping, curiosity eventually got the better of me. Running out of things to play and a sale appearing on PSN made it seem like fate, and I decided one afternoon in July to finally see what all the block-filled fuss was about. Initially I started up Minecraft simply to occupy vacant gaming time between releases, what it turned into however, proved to be much more than a basic time-filler.
Discovering Minecraft in 2015
Minecraft's incredible popularity is well documented, and utterly fascinating. This primitive-looking but hugely versatile experience is the best-selling PC game in history, as well as one of the best-selling games of all time. It has sold over 70 million copies between various platforms and now has its own convention.
This is no small feat: Mojang is holding onto something extraordinary to say the least. Yet for some reason or another, Minecraft had always eluded me. Rarely a PC gamer, I initially watched Markus "Notch" Persson's baby skyrocket from afar, a cultural phenomenon unlike anything I had ever seen.
So when Minecraft eventually made its way to PS4, with its popularity showing no signs of dropping, curiosity eventually got the better of me. Running out of things to play and a sale appearing on PSN made it seem like fate, and I decided one afternoon in July to finally see what all the block-filled fuss was about. Initially I started up Minecraft simply to occupy vacant gaming time between releases, what it turned into however, proved to be much more than a basic time-filler.
Discovering Minecraft in 2015
Minecraft's incredible popularity is well documented, and utterly fascinating. This primitive-looking but hugely versatile experience is the best-selling PC game in history, as well as one of the best-selling games of all time. It has sold over 70 million copies between various platforms and now has its own convention.
This is no small feat: Mojang is holding onto something extraordinary to say the least. Yet for some reason or another, Minecraft had always eluded me. Rarely a PC gamer, I initially watched Markus "Notch" Persson's baby skyrocket from afar, a cultural phenomenon unlike anything I had ever seen.
So when Minecraft eventually made its way to PS4, with its popularity showing no signs of dropping, curiosity eventually got the better of me. Running out of things to play and a sale appearing on PSN made it seem like fate, and I decided one afternoon in July to finally see what all the block-filled fuss was about. Initially I started up Minecraft simply to occupy vacant gaming time between releases, what it turned into however, proved to be much more than a basic time-filler.
Codemasters to ‘Double-Down’ on Racing From Now On
Veteran UK-based studio Codemasters has shut down its small, Malta-based team and has made clear its plan to focus purely on the racing genre from this point on.
“While it’s been great to explore projects outside of racing, we know that our hearts belong to racing in all its many glorious forms,” a Codemasters spokesperson told Eurogamer. “The success of Dirt Rally’s Early Access programme has been incredible, F1 2015 was very successful reaching number one in many territories, we’ve recently announced that Micro Machines will come to mobile and we have a strong road map ahead of us that keeps racing as its razor focus.”
Codemasters to ‘Double-Down’ on Racing From Now On
Veteran UK-based studio Codemasters has shut down its small, Malta-based team and has made clear its plan to focus purely on the racing genre from this point on.
“While it’s been great to explore projects outside of racing, we know that our hearts belong to racing in all its many glorious forms,” a Codemasters spokesperson told Eurogamer. “The success of Dirt Rally’s Early Access programme has been incredible, F1 2015 was very successful reaching number one in many territories, we’ve recently announced that Micro Machines will come to mobile and we have a strong road map ahead of us that keeps racing as its razor focus.”
Codemasters to ‘Double-Down’ on Racing From Now On
Veteran UK-based studio Codemasters has shut down its small, Malta-based team and has made clear its plan to focus purely on the racing genre from this point on.
“While it’s been great to explore projects outside of racing, we know that our hearts belong to racing in all its many glorious forms,” a Codemasters spokesperson told Eurogamer. “The success of Dirt Rally’s Early Access programme has been incredible, F1 2015 was very successful reaching number one in many territories, we’ve recently announced that Micro Machines will come to mobile and we have a strong road map ahead of us that keeps racing as its razor focus.”
Codemasters to ‘Double-Down’ on Racing From Now On
Veteran UK-based studio Codemasters has shut down its small, Malta-based team and has made clear its plan to focus purely on the racing genre from this point on.
“While it’s been great to explore projects outside of racing, we know that our hearts belong to racing in all its many glorious forms,” a Codemasters spokesperson told Eurogamer. “The success of Dirt Rally’s Early Access programme has been incredible, F1 2015 was very successful reaching number one in many territories, we’ve recently announced that Micro Machines will come to mobile and we have a strong road map ahead of us that keeps racing as its razor focus.”
Momentum Makes Just £46 at UK Box Office
In the wake of overwhelmingly negative reviews, Momentum flopped hard in the UK, making a mere £46 ($69 USD) during its opening weekend.
The Stephen Campanelli-directed heist film, starring both Morgan Freeman and Quantum of Solace star Olga Kurylenko, had a budget of £20 million and opened across just handful of British theaters. According to The Telegraph, two of the 10 cinemas that screened the movie didn't sell a single ticket.
Momentum is the first film from Campanelli, with Freeman starring in the project as a favor to the new director. Campanelli previously worked with Clint Eastwood as a camera operator on several movies, including Gran Torino and Mystic River.
Momentum Makes Just £46 at UK Box Office
In the wake of overwhelmingly negative reviews, Momentum flopped hard in the UK, making a mere £46 ($69 USD) during its opening weekend.
The Stephen Campanelli-directed heist film, starring both Morgan Freeman and Quantum of Solace star Olga Kurylenko, had a budget of £20 million and opened across just handful of British theaters. According to The Telegraph, two of the 10 cinemas that screened the movie didn't sell a single ticket.
Momentum is the first film from Campanelli, with Freeman starring in the project as a favor to the new director. Campanelli previously worked with Clint Eastwood as a camera operator on several movies, including Gran Torino and Mystic River.
Momentum Makes Just £46 at UK Box Office
In the wake of overwhelmingly negative reviews, Momentum flopped hard in the UK, making a mere £46 ($69 USD) during its opening weekend.
The Stephen Campanelli-directed heist film, starring both Morgan Freeman and Quantum of Solace star Olga Kurylenko, had a budget of £20 million and opened across just handful of British theaters. According to The Telegraph, two of the 10 cinemas that screened the movie didn't sell a single ticket.
Momentum is the first film from Campanelli, with Freeman starring in the project as a favor to the new director. Campanelli previously worked with Clint Eastwood as a camera operator on several movies, including Gran Torino and Mystic River.